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wine
wine-cw
Commits
99272f0d
Commit
99272f0d
authored
Jul 20, 2006
by
Ivan Gyurdiev
Committed by
Alexandre Julliard
Jul 21, 2006
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Plain Diff
wined3d: Correct initial render states.
parent
65109002
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1 changed file
with
10 additions
and
7 deletions
+10
-7
stateblock.c
dlls/wined3d/stateblock.c
+10
-7
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dlls/wined3d/stateblock.c
View file @
99272f0d
...
...
@@ -708,7 +708,7 @@ static HRESULT WINAPI IWineD3DStateBlockImpl_InitStartupStateBlock(IWineD3DStat
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_CULLMODE
,
D3DCULL_CCW
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_ZFUNC
,
D3DCMP_LESSEQUAL
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_ALPHAFUNC
,
D3DCMP_ALWAYS
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_ALPHAREF
,
0
xff
);
/*??*/
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_ALPHAREF
,
0
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_DITHERENABLE
,
FALSE
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_ALPHABLENDENABLE
,
FALSE
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_FOGENABLE
,
FALSE
);
...
...
@@ -758,26 +758,29 @@ static HRESULT WINAPI IWineD3DStateBlockImpl_InitStartupStateBlock(IWineD3DStat
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_NORMALIZENORMALS
,
FALSE
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_DIFFUSEMATERIALSOURCE
,
D3DMCS_COLOR1
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_SPECULARMATERIALSOURCE
,
D3DMCS_COLOR2
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_AMBIENTMATERIALSOURCE
,
D3DMCS_
COLOR2
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_AMBIENTMATERIALSOURCE
,
D3DMCS_
MATERIAL
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_EMISSIVEMATERIALSOURCE
,
D3DMCS_MATERIAL
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_VERTEXBLEND
,
D3DVBF_DISABLE
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_CLIPPLANEENABLE
,
0
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_SOFTWAREVERTEXPROCESSING
,
FALSE
);
tmpfloat
.
f
=
1
.
0
f
;
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_POINTSIZE
,
tmpfloat
.
d
);
tmpfloat
.
f
=
0
.
0
f
;
tmpfloat
.
f
=
1
.
0
f
;
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_POINTSIZE_MIN
,
tmpfloat
.
d
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_POINTSPRITEENABLE
,
FALSE
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_POINTSCALEENABLE
,
FALSE
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_POINTSCALE_A
,
TRUE
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_POINTSCALE_B
,
TRUE
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_POINTSCALE_C
,
TRUE
);
tmpfloat
.
f
=
1
.
0
f
;
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_POINTSCALE_A
,
tmpfloat
.
d
);
tmpfloat
.
f
=
0
.
0
f
;
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_POINTSCALE_B
,
tmpfloat
.
d
);
tmpfloat
.
f
=
0
.
0
f
;
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_POINTSCALE_C
,
tmpfloat
.
d
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_MULTISAMPLEANTIALIAS
,
TRUE
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_MULTISAMPLEMASK
,
0xFFFFFFFF
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_PATCHEDGESTYLE
,
D3DPATCHEDGE_DISCRETE
);
tmpfloat
.
f
=
1
.
0
f
;
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_PATCHSEGMENTS
,
tmpfloat
.
d
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_DEBUGMONITORTOKEN
,
D3DDMT_DISABLE
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_DEBUGMONITORTOKEN
,
0xbaadcafe
);
tmpfloat
.
f
=
64
.
0
f
;
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_POINTSIZE_MAX
,
tmpfloat
.
d
);
IWineD3DDevice_SetRenderState
(
device
,
WINED3DRS_INDEXEDVERTEXBLENDENABLE
,
FALSE
);
...
...
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