Commit 99da74fe authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

d3d8/tests: Test the behavior of failing surface creation calls.

parent 1cbdb2af
......@@ -5320,6 +5320,56 @@ out:
IDirect3D8_Release(d3d8);
DestroyWindow(window);
}
static void test_create_rt_ds_fail(void)
{
IDirect3DDevice8 *device;
HWND window;
HRESULT hr;
ULONG refcount;
IDirect3D8 *d3d8;
IDirect3DSurface8 *surface;
if (!(d3d8 = pDirect3DCreate8(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D8 object, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(d3d8, window, window, TRUE)))
{
skip("Failed to create a D3D device, skipping tests.\n");
IDirect3D8_Release(d3d8);
DestroyWindow(window);
return;
}
/* Output pointer == NULL segfaults on Windows. */
surface = (IDirect3DSurface8 *)0xdeadbeef;
hr = IDirect3DDevice8_CreateRenderTarget(device, 4, 4, D3DFMT_D16,
D3DMULTISAMPLE_NONE, FALSE, &surface);
ok(hr == D3DERR_INVALIDCALL, "Creating a D16 render target returned hr %#x.\n", hr);
ok(surface == NULL, "Got pointer %p, expected NULL.\n", surface);
if (SUCCEEDED(hr))
IDirect3DSurface8_Release(surface);
surface = (IDirect3DSurface8 *)0xdeadbeef;
hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 4, 4, D3DFMT_A8R8G8B8,
D3DMULTISAMPLE_NONE, &surface);
ok(hr == D3DERR_INVALIDCALL, "Creating a A8R8G8B8 depth stencil returned hr %#x.\n", hr);
ok(surface == NULL, "Got pointer %p, expected NULL.\n", surface);
if (SUCCEEDED(hr))
IDirect3DSurface8_Release(surface);
refcount = IDirect3DDevice8_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
IDirect3D8_Release(d3d8);
DestroyWindow(window);
}
START_TEST(device)
{
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
......@@ -5399,6 +5449,7 @@ START_TEST(device)
test_npot_textures();
test_volume_locking();
test_update_volumetexture();
test_create_rt_ds_fail();
}
UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
}
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