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wine
wine-cw
Commits
9aa56626
Commit
9aa56626
authored
Sep 16, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Sep 18, 2007
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Plain Diff
wined3d: Reorder surface impl predeclarations.
parent
e2944175
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1 changed file
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15 additions
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15 deletions
+15
-15
wined3d_private.h
dlls/wined3d/wined3d_private.h
+15
-15
No files found.
dlls/wined3d/wined3d_private.h
View file @
9aa56626
...
...
@@ -1142,7 +1142,6 @@ extern const IWineD3DSurfaceVtbl IWineGDISurface_Vtbl;
/* Predeclare the shared Surface functions */
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_QueryInterface
(
IWineD3DSurface
*
iface
,
REFIID
riid
,
LPVOID
*
ppobj
);
ULONG
WINAPI
IWineD3DBaseSurfaceImpl_AddRef
(
IWineD3DSurface
*
iface
);
ULONG
WINAPI
IWineD3DSurfaceImpl_Release
(
IWineD3DSurface
*
iface
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_GetParent
(
IWineD3DSurface
*
iface
,
IUnknown
**
pParent
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_GetDevice
(
IWineD3DSurface
*
iface
,
IWineD3DDevice
**
ppDevice
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_SetPrivateData
(
IWineD3DSurface
*
iface
,
REFGUID
refguid
,
CONST
void
*
pData
,
DWORD
SizeOfData
,
DWORD
Flags
);
...
...
@@ -1150,7 +1149,6 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetPrivateData(IWineD3DSurface *iface, RE
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_FreePrivateData
(
IWineD3DSurface
*
iface
,
REFGUID
refguid
);
DWORD
WINAPI
IWineD3DBaseSurfaceImpl_SetPriority
(
IWineD3DSurface
*
iface
,
DWORD
PriorityNew
);
DWORD
WINAPI
IWineD3DBaseSurfaceImpl_GetPriority
(
IWineD3DSurface
*
iface
);
void
WINAPI
IWineD3DSurfaceImpl_PreLoad
(
IWineD3DSurface
*
iface
);
WINED3DRESOURCETYPE
WINAPI
IWineD3DBaseSurfaceImpl_GetType
(
IWineD3DSurface
*
iface
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_GetContainer
(
IWineD3DSurface
*
iface
,
REFIID
riid
,
void
**
ppContainer
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_GetDesc
(
IWineD3DSurface
*
iface
,
WINED3DSURFACE_DESC
*
pDesc
);
...
...
@@ -1158,25 +1156,12 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetBltStatus(IWineD3DSurface *iface, DWOR
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_GetFlipStatus
(
IWineD3DSurface
*
iface
,
DWORD
Flags
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_IsLost
(
IWineD3DSurface
*
iface
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_Restore
(
IWineD3DSurface
*
iface
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_SetPixelFormat
(
IWineD3DSurface
*
iface
,
WINED3DFORMAT
Format
,
BYTE
*
Surface
,
DWORD
Size
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_GetPalette
(
IWineD3DSurface
*
iface
,
IWineD3DPalette
**
Pal
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_SetPalette
(
IWineD3DSurface
*
iface
,
IWineD3DPalette
*
Pal
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_SetColorKey
(
IWineD3DSurface
*
iface
,
DWORD
Flags
,
WINEDDCOLORKEY
*
CKey
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_CleanDirtyRect
(
IWineD3DSurface
*
iface
);
extern
HRESULT
WINAPI
IWineD3DSurfaceImpl_AddDirtyRect
(
IWineD3DSurface
*
iface
,
CONST
RECT
*
pDirtyRect
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_SetContainer
(
IWineD3DSurface
*
iface
,
IWineD3DBase
*
container
);
void
WINAPI
IWineD3DSurfaceImpl_SetGlTextureDesc
(
IWineD3DSurface
*
iface
,
UINT
textureName
,
int
target
);
void
WINAPI
IWineD3DSurfaceImpl_GetGlDesc
(
IWineD3DSurface
*
iface
,
glDescriptor
**
glDescription
);
const
void
*
WINAPI
IWineD3DSurfaceImpl_GetData
(
IWineD3DSurface
*
iface
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_SetFormat
(
IWineD3DSurface
*
iface
,
WINED3DFORMAT
format
);
HRESULT
WINAPI
IWineGDISurfaceImpl_Blt
(
IWineD3DSurface
*
iface
,
RECT
*
DestRect
,
IWineD3DSurface
*
SrcSurface
,
RECT
*
SrcRect
,
DWORD
Flags
,
WINEDDBLTFX
*
DDBltFx
,
WINED3DTEXTUREFILTERTYPE
Filter
);
HRESULT
WINAPI
IWineGDISurfaceImpl_BltFast
(
IWineD3DSurface
*
iface
,
DWORD
dstx
,
DWORD
dsty
,
IWineD3DSurface
*
Source
,
RECT
*
rsrc
,
DWORD
trans
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_SetPalette
(
IWineD3DSurface
*
iface
,
IWineD3DPalette
*
Pal
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_GetDC
(
IWineD3DSurface
*
iface
,
HDC
*
pHDC
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_ReleaseDC
(
IWineD3DSurface
*
iface
,
HDC
hDC
);
DWORD
WINAPI
IWineD3DBaseSurfaceImpl_GetPitch
(
IWineD3DSurface
*
iface
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_RealizePalette
(
IWineD3DSurface
*
iface
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_SetMem
(
IWineD3DSurface
*
iface
,
void
*
Mem
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_SetOverlayPosition
(
IWineD3DSurface
*
iface
,
LONG
X
,
LONG
Y
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_GetOverlayPosition
(
IWineD3DSurface
*
iface
,
LONG
*
X
,
LONG
*
Y
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_UpdateOverlayZOrder
(
IWineD3DSurface
*
iface
,
DWORD
Flags
,
IWineD3DSurface
*
Ref
);
...
...
@@ -1184,6 +1169,21 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_UpdateOverlay(IWineD3DSurface *iface, REC
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_SetClipper
(
IWineD3DSurface
*
iface
,
IWineD3DClipper
*
clipper
);
HRESULT
WINAPI
IWineD3DBaseSurfaceImpl_GetClipper
(
IWineD3DSurface
*
iface
,
IWineD3DClipper
**
clipper
);
ULONG
WINAPI
IWineD3DSurfaceImpl_Release
(
IWineD3DSurface
*
iface
);
void
WINAPI
IWineD3DSurfaceImpl_PreLoad
(
IWineD3DSurface
*
iface
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_SetPixelFormat
(
IWineD3DSurface
*
iface
,
WINED3DFORMAT
Format
,
BYTE
*
Surface
,
DWORD
Size
);
extern
HRESULT
WINAPI
IWineD3DSurfaceImpl_AddDirtyRect
(
IWineD3DSurface
*
iface
,
CONST
RECT
*
pDirtyRect
);
void
WINAPI
IWineD3DSurfaceImpl_SetGlTextureDesc
(
IWineD3DSurface
*
iface
,
UINT
textureName
,
int
target
);
void
WINAPI
IWineD3DSurfaceImpl_GetGlDesc
(
IWineD3DSurface
*
iface
,
glDescriptor
**
glDescription
);
const
void
*
WINAPI
IWineD3DSurfaceImpl_GetData
(
IWineD3DSurface
*
iface
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_SetFormat
(
IWineD3DSurface
*
iface
,
WINED3DFORMAT
format
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_GetDC
(
IWineD3DSurface
*
iface
,
HDC
*
pHDC
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_ReleaseDC
(
IWineD3DSurface
*
iface
,
HDC
hDC
);
HRESULT
WINAPI
IWineD3DSurfaceImpl_SetMem
(
IWineD3DSurface
*
iface
,
void
*
Mem
);
HRESULT
WINAPI
IWineGDISurfaceImpl_Blt
(
IWineD3DSurface
*
iface
,
RECT
*
DestRect
,
IWineD3DSurface
*
SrcSurface
,
RECT
*
SrcRect
,
DWORD
Flags
,
WINEDDBLTFX
*
DDBltFx
,
WINED3DTEXTUREFILTERTYPE
Filter
);
HRESULT
WINAPI
IWineGDISurfaceImpl_BltFast
(
IWineD3DSurface
*
iface
,
DWORD
dstx
,
DWORD
dsty
,
IWineD3DSurface
*
Source
,
RECT
*
rsrc
,
DWORD
trans
);
/* Surface flags: */
#define SFLAG_OVERSIZE 0x00000001
/* Surface is bigger than gl size, blts only */
#define SFLAG_CONVERTED 0x00000002
/* Converted for color keying or Palettized */
...
...
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