Commit 9abc17dc authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3d11: Add ID3D11Buffer interface stub.

parent 9c907997
......@@ -24,36 +24,47 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
static inline struct d3d_buffer *impl_from_ID3D10Buffer(ID3D10Buffer *iface)
/* ID3D11Buffer methods */
static inline struct d3d_buffer *impl_from_ID3D11Buffer(ID3D11Buffer *iface)
{
return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface);
return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D11Buffer_iface);
}
/* IUnknown methods */
static HRESULT STDMETHODCALLTYPE d3d10_buffer_QueryInterface(ID3D10Buffer *iface, REFIID riid, void **out)
static HRESULT STDMETHODCALLTYPE d3d11_buffer_QueryInterface(ID3D11Buffer *iface, REFIID riid, void **out)
{
struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_ID3D10Buffer)
|| IsEqualGUID(riid, &IID_ID3D10Resource)
|| IsEqualGUID(riid, &IID_ID3D10DeviceChild)
if (IsEqualGUID(riid, &IID_ID3D11Buffer)
|| IsEqualGUID(riid, &IID_ID3D11Resource)
|| IsEqualGUID(riid, &IID_ID3D11DeviceChild)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IUnknown_AddRef(iface);
ID3D11Buffer_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
if (IsEqualGUID(riid, &IID_ID3D10Buffer)
|| IsEqualGUID(riid, &IID_ID3D10Resource)
|| IsEqualGUID(riid, &IID_ID3D10DeviceChild))
{
ID3D10Buffer_AddRef(&buffer->ID3D10Buffer_iface);
*out = &buffer->ID3D10Buffer_iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface)
static ULONG STDMETHODCALLTYPE d3d11_buffer_AddRef(ID3D11Buffer *iface)
{
struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
ULONG refcount = InterlockedIncrement(&buffer->refcount);
TRACE("%p increasing refcount to %u.\n", buffer, refcount);
......@@ -69,9 +80,9 @@ static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface)
return refcount;
}
static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface)
static ULONG STDMETHODCALLTYPE d3d11_buffer_Release(ID3D11Buffer *iface)
{
struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
ULONG refcount = InterlockedDecrement(&buffer->refcount);
TRACE("%p decreasing refcount to %u.\n", buffer, refcount);
......@@ -91,6 +102,115 @@ static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface)
return refcount;
}
static void STDMETHODCALLTYPE d3d11_buffer_GetDevice(ID3D11Buffer *iface, ID3D11Device **device)
{
FIXME("iface %p, device %p stub!\n", iface, device);
}
static HRESULT STDMETHODCALLTYPE d3d11_buffer_GetPrivateData(ID3D11Buffer *iface,
REFGUID guid, UINT *data_size, void *data)
{
FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", iface, debugstr_guid(guid), data_size, data);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateData(ID3D11Buffer *iface,
REFGUID guid, UINT data_size, const void *data)
{
FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateDataInterface(ID3D11Buffer *iface,
REFGUID guid, const IUnknown *data)
{
FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
return E_NOTIMPL;
}
static void STDMETHODCALLTYPE d3d11_buffer_GetType(ID3D11Buffer *iface,
D3D11_RESOURCE_DIMENSION *resource_dimension)
{
TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension);
*resource_dimension = D3D11_RESOURCE_DIMENSION_BUFFER;
}
static void STDMETHODCALLTYPE d3d11_buffer_SetEvictionPriority(ID3D11Buffer *iface, UINT eviction_priority)
{
FIXME("iface %p, eviction_priority %#x stub!\n", iface, eviction_priority);
}
static UINT STDMETHODCALLTYPE d3d11_buffer_GetEvictionPriority(ID3D11Buffer *iface)
{
FIXME("iface %p stub!\n", iface);
return 0;
}
static void STDMETHODCALLTYPE d3d11_buffer_GetDesc(ID3D11Buffer *iface, D3D11_BUFFER_DESC *desc)
{
FIXME("iface %p, desc %p stub!\n", iface, desc);
}
static const struct ID3D11BufferVtbl d3d11_buffer_vtbl =
{
/* IUnknown methods */
d3d11_buffer_QueryInterface,
d3d11_buffer_AddRef,
d3d11_buffer_Release,
/* ID3D11DeviceChild methods */
d3d11_buffer_GetDevice,
d3d11_buffer_GetPrivateData,
d3d11_buffer_SetPrivateData,
d3d11_buffer_SetPrivateDataInterface,
/* ID3D11Resource methods */
d3d11_buffer_GetType,
d3d11_buffer_SetEvictionPriority,
d3d11_buffer_GetEvictionPriority,
/* ID3D11Buffer methods */
d3d11_buffer_GetDesc,
};
/* ID3D10Buffer methods */
static inline struct d3d_buffer *impl_from_ID3D10Buffer(ID3D10Buffer *iface)
{
return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface);
}
/* IUnknown methods */
static HRESULT STDMETHODCALLTYPE d3d10_buffer_QueryInterface(ID3D10Buffer *iface, REFIID riid, void **out)
{
struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
return d3d11_buffer_QueryInterface(&buffer->ID3D11Buffer_iface, riid, out);
}
static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface)
{
struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
TRACE("iface %p.\n", iface);
return d3d11_buffer_AddRef(&buffer->ID3D11Buffer_iface);
}
static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface)
{
struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
TRACE("iface %p.\n", iface);
return d3d11_buffer_Release(&buffer->ID3D11Buffer_iface);
}
/* ID3D10DeviceChild methods */
static void STDMETHODCALLTYPE d3d10_buffer_GetDevice(ID3D10Buffer *iface, ID3D10Device **device)
......@@ -240,6 +360,7 @@ HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
struct wined3d_buffer_desc wined3d_desc;
HRESULT hr;
buffer->ID3D11Buffer_iface.lpVtbl = &d3d11_buffer_vtbl;
buffer->ID3D10Buffer_iface.lpVtbl = &d3d10_buffer_vtbl;
buffer->refcount = 1;
wined3d_mutex_lock();
......
......@@ -133,9 +133,10 @@ struct d3d_texture3d
HRESULT d3d_texture3d_create(struct d3d_device *device, const D3D11_TEXTURE3D_DESC *desc,
const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture3d **texture) DECLSPEC_HIDDEN;
/* ID3D10Buffer */
/* ID3D11Buffer, ID3D10Buffer */
struct d3d_buffer
{
ID3D11Buffer ID3D11Buffer_iface;
ID3D10Buffer ID3D10Buffer_iface;
LONG refcount;
......
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