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wine
wine-cw
Commits
9adb6f2e
Commit
9adb6f2e
authored
Aug 25, 2003
by
Jukka Heinonen
Committed by
Alexandre Julliard
Aug 25, 2003
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Plain Diff
Replace some magic numbers with symbols.
Add sanity checks so that VGA window cannot be used to access memory outside framebuffer.
parent
2fb93f1b
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1 changed file
with
19 additions
and
6 deletions
+19
-6
vga.c
dlls/winedos/vga.c
+19
-6
No files found.
dlls/winedos/vga.c
View file @
9adb6f2e
...
...
@@ -43,6 +43,16 @@ static BOOL vga_retrace_vertical;
static
BOOL
vga_retrace_horizontal
;
/*
* Size and location of VGA controller window to framebuffer.
*
* Note: We support only single window even though some
* controllers support two. This should not be changed unless
* there are programs that depend on having two windows.
*/
#define VGA_WINDOW_SIZE (64 * 1024)
#define VGA_WINDOW_START ((char *)0xa0000)
/*
* VGA controller memory is emulated using linear framebuffer.
* This frambuffer also acts as an interface
* between VGA controller emulation and DirectDraw.
...
...
@@ -593,15 +603,17 @@ void VGA_SetWindowStart(int start)
if
(
vga_fb_window
==
-
1
)
FIXME
(
"Remove VGA memory emulation.
\n
"
);
else
memmove
(
vga_fb_data
+
vga_fb_window
,
(
char
*
)
0xa0000
,
64
*
1024
);
else
if
(
vga_fb_window
+
VGA_WINDOW_SIZE
<
vga_fb_size
)
memmove
(
vga_fb_data
+
vga_fb_window
,
VGA_WINDOW_START
,
VGA_WINDOW_SIZE
);
vga_fb_window
=
start
;
if
(
vga_fb_window
==
-
1
)
FIXME
(
"Install VGA memory emulation.
\n
"
);
else
memmove
(
(
char
*
)
0xa0000
,
vga_fb_data
+
vga_fb_window
,
64
*
1024
);
else
if
(
vga_fb_window
+
VGA_WINDOW_SIZE
<
vga_fb_size
)
memmove
(
VGA_WINDOW_START
,
vga_fb_data
+
vga_fb_window
,
VGA_WINDOW_SIZE
);
LeaveCriticalSection
(
&
vga_lock
);
}
...
...
@@ -913,8 +925,9 @@ static void VGA_Poll_Graphics(void)
/*
* Synchronize framebuffer contents.
*/
if
(
vga_fb_window
!=
-
1
)
memmove
(
vga_fb_data
+
vga_fb_window
,
(
char
*
)
0xa0000
,
64
*
1024
);
if
(
vga_fb_window
!=
-
1
&&
vga_fb_window
+
VGA_WINDOW_SIZE
<
vga_fb_size
)
memmove
(
vga_fb_data
+
vga_fb_window
,
VGA_WINDOW_START
,
VGA_WINDOW_SIZE
);
/*
* Double VGA framebuffer (320x200 -> 640x400), if needed.
...
...
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