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wine
wine-cw
Commits
9b259357
Commit
9b259357
authored
Apr 23, 2008
by
Stefan Dösinger
Committed by
Alexandre Julliard
Apr 24, 2008
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wined3d: Fix DP2ADD in GLSL.
DP2ADD returns a scalar, and fglrx (correctly) complains that it can't assign that to a 3 component vector.
parent
dc07ddb5
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1 changed file
with
5 additions
and
1 deletion
+5
-1
glsl_shader.c
dlls/wined3d/glsl_shader.c
+5
-1
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dlls/wined3d/glsl_shader.c
View file @
9b259357
...
...
@@ -2696,7 +2696,11 @@ void pshader_glsl_dp2add(SHADER_OPCODE_ARG* arg) {
shader_glsl_add_src_param
(
arg
,
arg
->
src
[
1
],
arg
->
src_addr
[
1
],
WINED3DSP_WRITEMASK_0
|
WINED3DSP_WRITEMASK_1
,
&
src1_param
);
shader_glsl_add_src_param
(
arg
,
arg
->
src
[
2
],
arg
->
src_addr
[
2
],
WINED3DSP_WRITEMASK_0
,
&
src2_param
);
shader_addline
(
arg
->
buffer
,
"dot(%s, %s) + %s);
\n
"
,
src0_param
.
param_str
,
src1_param
.
param_str
,
src2_param
.
param_str
);
if
(
mask_size
>
1
)
{
shader_addline
(
arg
->
buffer
,
"vec%d(dot(%s, %s) + %s));
\n
"
,
mask_size
,
src0_param
.
param_str
,
src1_param
.
param_str
,
src2_param
.
param_str
);
}
else
{
shader_addline
(
arg
->
buffer
,
"dot(%s, %s) + %s);
\n
"
,
src0_param
.
param_str
,
src1_param
.
param_str
,
src2_param
.
param_str
);
}
}
void
pshader_glsl_input_pack
(
...
...
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