Commit 9d82c274 authored by Alexandre Julliard's avatar Alexandre Julliard

include: Change to void the return type for ID3D12GraphicsCommandList::ClearState().

From a vkd3d patch by Conor McCarthy. Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent d82d8bbd
......@@ -2062,7 +2062,7 @@ interface ID3D12GraphicsCommandList : ID3D12CommandList
HRESULT Reset(ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_state);
HRESULT ClearState(ID3D12PipelineState *pipeline_state);
void ClearState(ID3D12PipelineState *pipeline_state);
void DrawInstanced(UINT vertex_count_per_instance, UINT instance_count,
UINT start_vertex_location, UINT start_instance_location);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment