Commit 9f6d4bc0 authored by Dusan Lacko's avatar Dusan Lacko Committed by Alexandre Julliard

Pass the type/name as a C string instead of an

IMAGE_RESOURCE_DIR_STRING_U structure to the callback function.
parent 2a2321bb
......@@ -263,22 +263,32 @@ BOOL WINAPI EnumResourceTypesA( HMODULE hmod, ENUMRESTYPEPROCA lpfun, LONG lpara
PIMAGE_RESOURCE_DIRECTORY resdir = get_resdir(hmod);
PIMAGE_RESOURCE_DIRECTORY_ENTRY et;
BOOL ret;
HANDLE heap = GetProcessHeap();
if (!resdir) return FALSE;
et =(PIMAGE_RESOURCE_DIRECTORY_ENTRY)(resdir + 1);
ret = FALSE;
for (i=0;i<resdir->NumberOfNamedEntries+resdir->NumberOfIdEntries;i++) {
LPSTR name;
if (et[i].u1.s.NameIsString)
name = HEAP_strdupWtoA(heap,0,(LPWSTR)((LPBYTE)resdir + et[i].u1.s.NameOffset));
else
name = (LPSTR)(int)et[i].u1.Id;
ret = lpfun(hmod,name,lparam);
if (HIWORD(name))
HeapFree(heap,0,name);
LPSTR type;
if (et[i].u1.s.NameIsString)
{
PIMAGE_RESOURCE_DIR_STRING_U pResString = (PIMAGE_RESOURCE_DIR_STRING_U) ((LPBYTE) resdir + et[i].u1.s.NameOffset);
DWORD len = WideCharToMultiByte( CP_ACP, 0, pResString->NameString, pResString->Length,
NULL, 0, NULL, NULL);
if (!(type = HeapAlloc(GetProcessHeap(), 0, len + 1)))
return FALSE;
WideCharToMultiByte( CP_ACP, 0, pResString->NameString, pResString->Length,
type, len, NULL, NULL);
type[len] = '\0';
ret = lpfun(hmod,type,lparam);
HeapFree(GetProcessHeap(), 0, type);
}
else
{
type = (LPSTR)(int)et[i].u1.Id;
ret = lpfun(hmod,type,lparam);
}
if (!ret)
break;
}
......@@ -302,12 +312,22 @@ BOOL WINAPI EnumResourceTypesW( HMODULE hmod, ENUMRESTYPEPROCW lpfun, LONG lpara
ret = FALSE;
for (i=0;i<resdir->NumberOfNamedEntries+resdir->NumberOfIdEntries;i++) {
LPWSTR type;
if (et[i].u1.s.NameIsString)
type = (LPWSTR)((LPBYTE)resdir + et[i].u1.s.NameOffset);
else
type = (LPWSTR)(int)et[i].u1.Id;
ret = lpfun(hmod,type,lparam);
if (et[i].u1.s.NameIsString)
{
PIMAGE_RESOURCE_DIR_STRING_U pResString = (PIMAGE_RESOURCE_DIR_STRING_U) ((LPBYTE) resdir + et[i].u1.s.NameOffset);
if (!(type = HeapAlloc(GetProcessHeap(), 0, (pResString->Length+1) * sizeof (WCHAR))))
return FALSE;
memcpy(type, pResString->NameString, pResString->Length * sizeof (WCHAR));
type[pResString->Length] = '\0';
ret = lpfun(hmod,type,lparam);
HeapFree(GetProcessHeap(), 0, type);
}
else
{
type = (LPWSTR)(int)et[i].u1.Id;
ret = lpfun(hmod,type,lparam);
}
if (!ret)
break;
}
......@@ -325,31 +345,34 @@ BOOL WINAPI EnumResourceNamesA( HMODULE hmod, LPCSTR type, ENUMRESNAMEPROCA lpfu
PIMAGE_RESOURCE_DIRECTORY resdir;
PIMAGE_RESOURCE_DIRECTORY_ENTRY et;
BOOL ret;
HANDLE heap = GetProcessHeap();
LPWSTR typeW;
if (!basedir) return FALSE;
if (HIWORD(type))
typeW = HEAP_strdupAtoW(heap,0,type);
else
typeW = (LPWSTR)type;
resdir = GetResDirEntryW(basedir,typeW,(DWORD)basedir,FALSE);
if (HIWORD(typeW))
HeapFree(heap,0,typeW);
if (!resdir)
return FALSE;
if (!(resdir = GetResDirEntryA(basedir,type,(DWORD)basedir,FALSE))) return FALSE;
et =(PIMAGE_RESOURCE_DIRECTORY_ENTRY)(resdir + 1);
ret = FALSE;
for (i=0;i<resdir->NumberOfNamedEntries+resdir->NumberOfIdEntries;i++) {
LPSTR name;
if (et[i].u1.s.NameIsString)
name = HEAP_strdupWtoA(heap,0,(LPWSTR)((LPBYTE)basedir + et[i].u1.s.NameOffset));
else
name = (LPSTR)(int)et[i].u1.Id;
ret = lpfun(hmod,type,name,lparam);
if (HIWORD(name)) HeapFree(heap,0,name);
LPSTR name;
if (et[i].u1.s.NameIsString)
{
PIMAGE_RESOURCE_DIR_STRING_U pResString = (PIMAGE_RESOURCE_DIR_STRING_U) ((LPBYTE) basedir + et[i].u1.s.NameOffset);
DWORD len = WideCharToMultiByte(CP_ACP, 0, pResString->NameString, pResString->Length,
NULL, 0, NULL, NULL);
if (!(name = HeapAlloc(GetProcessHeap(), 0, len + 1 )))
return FALSE;
WideCharToMultiByte( CP_ACP, 0, pResString->NameString, pResString->Length,
name, len, NULL, NULL );
name[len] = '\0';
ret = lpfun(hmod,type,name,lparam);
HeapFree( GetProcessHeap(), 0, name );
}
else
{
name = (LPSTR)(int)et[i].u1.Id;
ret = lpfun(hmod,type,name,lparam);
}
if (!ret)
break;
}
......@@ -376,12 +399,23 @@ BOOL WINAPI EnumResourceNamesW( HMODULE hmod, LPCWSTR type, ENUMRESNAMEPROCW lpf
et = (PIMAGE_RESOURCE_DIRECTORY_ENTRY)(resdir + 1);
ret = FALSE;
for (i=0;i<resdir->NumberOfNamedEntries+resdir->NumberOfIdEntries;i++) {
LPWSTR name;
if (et[i].u1.s.NameIsString)
name = (LPWSTR)((LPBYTE)basedir + et[i].u1.s.NameOffset);
else
name = (LPWSTR)(int)et[i].u1.Id;
ret = lpfun(hmod,type,name,lparam);
LPWSTR name;
if (et[i].u1.s.NameIsString)
{
PIMAGE_RESOURCE_DIR_STRING_U pResString = (PIMAGE_RESOURCE_DIR_STRING_U) ((LPBYTE) basedir + et[i].u1.s.NameOffset);
if (!(name = HeapAlloc(GetProcessHeap(), 0, (pResString->Length + 1) * sizeof (WCHAR))))
return FALSE;
memcpy(name, pResString->NameString, pResString->Length * sizeof (WCHAR));
name[pResString->Length] = '\0';
ret = lpfun(hmod,type,name,lparam);
HeapFree(GetProcessHeap(), 0, name);
}
else
{
name = (LPWSTR)(int)et[i].u1.Id;
ret = lpfun(hmod,type,name,lparam);
}
if (!ret)
break;
}
......@@ -400,34 +434,15 @@ BOOL WINAPI EnumResourceLanguagesA( HMODULE hmod, LPCSTR type, LPCSTR name,
PIMAGE_RESOURCE_DIRECTORY resdir;
PIMAGE_RESOURCE_DIRECTORY_ENTRY et;
BOOL ret;
HANDLE heap = GetProcessHeap();
if (!basedir) return FALSE;
if (HIWORD(type))
{
LPWSTR typeW = HEAP_strdupAtoW(heap,0,type);
resdir = GetResDirEntryW(basedir,typeW,(DWORD)basedir,FALSE);
HeapFree(heap,0,typeW);
}
else resdir = GetResDirEntryW(basedir,(LPWSTR)type,(DWORD)basedir,FALSE);
if (!resdir)
return FALSE;
if (HIWORD(name))
{
LPWSTR nameW = HEAP_strdupAtoW(heap,0,name);
resdir = GetResDirEntryW(resdir,nameW,(DWORD)basedir,FALSE);
HeapFree(heap,0,nameW);
}
else resdir = GetResDirEntryW(resdir,(LPWSTR)name,(DWORD)basedir,FALSE);
if (!resdir)
return FALSE;
if (!(resdir = GetResDirEntryA(basedir,type,(DWORD)basedir,FALSE))) return FALSE;
if (!(resdir = GetResDirEntryA(resdir,name,(DWORD)basedir,FALSE))) return FALSE;
et =(PIMAGE_RESOURCE_DIRECTORY_ENTRY)(resdir + 1);
ret = FALSE;
for (i=0;i<resdir->NumberOfNamedEntries+resdir->NumberOfIdEntries;i++) {
/* languages are just ids... I hope */
/* languages are just ids... I hope */
ret = lpfun(hmod,type,name,et[i].u1.Id,lparam);
if (!ret)
break;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment