Commit 9f8083c6 authored by H. Verbeet's avatar H. Verbeet Committed by Alexandre Julliard

wined3d: Only set GL_SHADER_OPERATION_NV to GL_NONE for mapped stages.

parent 5194ce19
...@@ -1674,10 +1674,10 @@ static void tex_colorop(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3D ...@@ -1674,10 +1674,10 @@ static void tex_colorop(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3D
glDisable(GL_TEXTURE_CUBE_MAP_ARB); glDisable(GL_TEXTURE_CUBE_MAP_ARB);
checkGLcall("glDisable(GL_TEXTURE_CUBE_MAP_ARB)"); checkGLcall("glDisable(GL_TEXTURE_CUBE_MAP_ARB)");
} }
}
if(GL_SUPPORT(NV_TEXTURE_SHADER2)) { if(GL_SUPPORT(NV_TEXTURE_SHADER2)) {
glTexEnvi(GL_TEXTURE_SHADER_NV, GL_SHADER_OPERATION_NV, GL_NONE); glTexEnvi(GL_TEXTURE_SHADER_NV, GL_SHADER_OPERATION_NV, GL_NONE);
} }
}
/* All done */ /* All done */
return; return;
} }
......
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