Commit a0a782d8 authored by Mohamad Al-Jaf's avatar Mohamad Al-Jaf Committed by Alexandre Julliard

windows.perception.stub: Implement IHolographicSpaceStatics3::get_IsConfigured().

Needed by the VR game Desperate: Vladivostok.
parent f2a7b2f9
......@@ -174,8 +174,10 @@ DEFINE_IINSPECTABLE( holographicspace_statics3, IHolographicSpaceStatics3, struc
static HRESULT WINAPI holographicspace_statics3_get_IsConfigured( IHolographicSpaceStatics3 *iface, boolean *value )
{
FIXME( "iface %p, value %p stub!\n", iface, value );
return E_NOTIMPL;
TRACE( "iface %p, value %p\n", iface, value );
*value = FALSE;
return S_OK;
}
static const struct IHolographicSpaceStatics3Vtbl holographicspace_statics3_vtbl =
......
......@@ -155,8 +155,8 @@ static void test_HolographicSpaceStatics(void)
value = 2;
hr = IHolographicSpaceStatics3_get_IsConfigured( holographicspace_statics3, &value );
todo_wine ok( hr == S_OK, "got hr %#lx.\n", hr );
todo_wine ok( value == FALSE, "got %d.\n", value );
ok( hr == S_OK, "got hr %#lx.\n", hr );
ok( value == FALSE, "got %d.\n", value );
ref = IHolographicSpaceStatics3_Release( holographicspace_statics3 );
ok( ref == 2, "got ref %ld.\n", ref );
......
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