Commit a13fc3bb authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Use the chunk allocator for GL vertex buffers.

parent eb90d5db
......@@ -3139,6 +3139,7 @@ static bool use_buffer_chunk_suballocation(const struct wined3d_gl_info *gl_info
{
switch (binding)
{
case GL_ARRAY_BUFFER:
case GL_ATOMIC_COUNTER_BUFFER:
case GL_DRAW_INDIRECT_BUFFER:
case GL_PIXEL_UNPACK_BUFFER:
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment