Commit a1a1cbcf authored by André Hentschel's avatar André Hentschel Committed by Alexandre Julliard

d3drm: Fix the order of the IDirect3DRM methods.

parent 2b981177
......@@ -239,20 +239,20 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateDeviceFromClipper(IDirect3DRM* iface
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_CreateShadow(IDirect3DRM* iface, LPDIRECT3DRMVISUAL pVisual, LPDIRECT3DRMLIGHT pLight, D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMVISUAL * ppVisual)
static HRESULT WINAPI IDirect3DRMImpl_CreateTextureFromSurface(IDirect3DRM* iface, LPDIRECTDRAWSURFACE pDDS, LPDIRECT3DRMTEXTURE * ppTexture)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%p,%p,%f,%f,%f,%f,%f,%f,%p): stub\n", iface, This, pVisual, pLight, px, py, pz, nx, ny, nz, ppVisual);
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, pDDS, ppTexture);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_CreateTextureFromSurface(IDirect3DRM* iface, LPDIRECTDRAWSURFACE pDDS, LPDIRECT3DRMTEXTURE * ppTexture)
static HRESULT WINAPI IDirect3DRMImpl_CreateShadow(IDirect3DRM* iface, LPDIRECT3DRMVISUAL pVisual, LPDIRECT3DRMLIGHT pLight, D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMVISUAL * ppVisual)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, pDDS, ppTexture);
FIXME("(%p/%p)->(%p,%p,%f,%f,%f,%f,%f,%f,%p): stub\n", iface, This, pVisual, pLight, px, py, pz, nx, ny, nz, ppVisual);
return E_NOTIMPL;
}
......@@ -412,8 +412,8 @@ static const struct IDirect3DRMVtbl Direct3DRM_Vtbl =
IDirect3DRMImpl_CreateDeviceFromSurface,
IDirect3DRMImpl_CreateDeviceFromD3D,
IDirect3DRMImpl_CreateDeviceFromClipper,
IDirect3DRMImpl_CreateShadow,
IDirect3DRMImpl_CreateTextureFromSurface,
IDirect3DRMImpl_CreateShadow,
IDirect3DRMImpl_CreateViewport,
IDirect3DRMImpl_CreateWrap,
IDirect3DRMImpl_CreateUserVisual,
......
......@@ -74,9 +74,9 @@ DECLARE_INTERFACE_(IDirect3DRM,IUnknown)
STDMETHOD(CreateDeviceFromD3D)(THIS_ LPDIRECT3D pD3D, LPDIRECT3DDEVICE pD3DDev, LPDIRECT3DRMDEVICE *) PURE;
STDMETHOD(CreateDeviceFromClipper)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper, LPGUID pGUID, int width, int height,
LPDIRECT3DRMDEVICE *) PURE;
STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE pDDS, LPDIRECT3DRMTEXTURE *) PURE;
STDMETHOD(CreateShadow)(THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT, D3DVALUE px, D3DVALUE py, D3DVALUE pz,
D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMVISUAL *) PURE;
STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE pDDS, LPDIRECT3DRMTEXTURE *) PURE;
STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD, DWORD, DWORD,
LPDIRECT3DRMVIEWPORT *) PURE;
STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
......
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