Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
a1bfd098
Commit
a1bfd098
authored
Jun 27, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Jun 28, 2012
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Take scanline ordering into account in the mode setting code.
parent
4cb8d1ea
Show whitespace changes
Inline
Side-by-side
Showing
11 changed files
with
102 additions
and
23 deletions
+102
-23
device.c
dlls/d3d8/device.c
+8
-2
directx.c
dlls/d3d8/directx.c
+16
-5
device.c
dlls/d3d9/device.c
+8
-2
directx.c
dlls/d3d9/directx.c
+16
-4
swapchain.c
dlls/d3d9/swapchain.c
+8
-2
ddraw.c
dlls/ddraw/ddraw.c
+1
-0
output.c
dlls/dxgi/output.c
+1
-1
device.c
dlls/wined3d/device.c
+2
-0
directx.c
dlls/wined3d/directx.c
+32
-7
swapchain.c
dlls/wined3d/swapchain.c
+2
-0
wined3d.h
include/wine/wined3d.h
+8
-0
No files found.
dlls/d3d8/device.c
View file @
a1bfd098
...
@@ -415,16 +415,22 @@ static HRESULT WINAPI d3d8_device_GetDeviceCaps(IDirect3DDevice8 *iface, D3DCAPS
...
@@ -415,16 +415,22 @@ static HRESULT WINAPI d3d8_device_GetDeviceCaps(IDirect3DDevice8 *iface, D3DCAPS
static
HRESULT
WINAPI
d3d8_device_GetDisplayMode
(
IDirect3DDevice8
*
iface
,
D3DDISPLAYMODE
*
mode
)
static
HRESULT
WINAPI
d3d8_device_GetDisplayMode
(
IDirect3DDevice8
*
iface
,
D3DDISPLAYMODE
*
mode
)
{
{
struct
d3d8_device
*
device
=
impl_from_IDirect3DDevice8
(
iface
);
struct
d3d8_device
*
device
=
impl_from_IDirect3DDevice8
(
iface
);
struct
wined3d_display_mode
wined3d_mode
;
HRESULT
hr
;
HRESULT
hr
;
TRACE
(
"iface %p, mode %p.
\n
"
,
iface
,
mode
);
TRACE
(
"iface %p, mode %p.
\n
"
,
iface
,
mode
);
wined3d_mutex_lock
();
wined3d_mutex_lock
();
hr
=
wined3d_device_get_display_mode
(
device
->
wined3d_device
,
0
,
(
struct
wined3d_display_mode
*
)
mode
);
hr
=
wined3d_device_get_display_mode
(
device
->
wined3d_device
,
0
,
&
wined3d_
mode
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
if
(
SUCCEEDED
(
hr
))
if
(
SUCCEEDED
(
hr
))
mode
->
Format
=
d3dformat_from_wined3dformat
(
mode
->
Format
);
{
mode
->
Width
=
wined3d_mode
.
width
;
mode
->
Height
=
wined3d_mode
.
height
;
mode
->
RefreshRate
=
wined3d_mode
.
refresh_rate
;
mode
->
Format
=
d3dformat_from_wined3dformat
(
wined3d_mode
.
format_id
);
}
return
hr
;
return
hr
;
}
}
...
...
dlls/d3d8/directx.c
View file @
a1bfd098
...
@@ -166,18 +166,23 @@ static UINT WINAPI d3d8_GetAdapterModeCount(IDirect3D8 *iface, UINT adapter)
...
@@ -166,18 +166,23 @@ static UINT WINAPI d3d8_GetAdapterModeCount(IDirect3D8 *iface, UINT adapter)
static
HRESULT
WINAPI
d3d8_EnumAdapterModes
(
IDirect3D8
*
iface
,
UINT
adapter
,
UINT
mode_idx
,
D3DDISPLAYMODE
*
mode
)
static
HRESULT
WINAPI
d3d8_EnumAdapterModes
(
IDirect3D8
*
iface
,
UINT
adapter
,
UINT
mode_idx
,
D3DDISPLAYMODE
*
mode
)
{
{
struct
d3d8
*
d3d8
=
impl_from_IDirect3D8
(
iface
);
struct
d3d8
*
d3d8
=
impl_from_IDirect3D8
(
iface
);
struct
wined3d_display_mode
wined3d_mode
;
HRESULT
hr
;
HRESULT
hr
;
TRACE
(
"iface %p, adapter %u, mode_idx %u, mode %p.
\n
"
,
TRACE
(
"iface %p, adapter %u, mode_idx %u, mode %p.
\n
"
,
iface
,
adapter
,
mode_idx
,
mode
);
iface
,
adapter
,
mode_idx
,
mode
);
wined3d_mutex_lock
();
wined3d_mutex_lock
();
hr
=
wined3d_enum_adapter_modes
(
d3d8
->
wined3d
,
adapter
,
WINED3DFMT_UNKNOWN
,
hr
=
wined3d_enum_adapter_modes
(
d3d8
->
wined3d
,
adapter
,
WINED3DFMT_UNKNOWN
,
mode_idx
,
&
wined3d_mode
);
mode_idx
,
(
struct
wined3d_display_mode
*
)
mode
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
if
(
SUCCEEDED
(
hr
))
if
(
SUCCEEDED
(
hr
))
mode
->
Format
=
d3dformat_from_wined3dformat
(
mode
->
Format
);
{
mode
->
Width
=
wined3d_mode
.
width
;
mode
->
Height
=
wined3d_mode
.
height
;
mode
->
RefreshRate
=
wined3d_mode
.
refresh_rate
;
mode
->
Format
=
d3dformat_from_wined3dformat
(
wined3d_mode
.
format_id
);
}
return
hr
;
return
hr
;
}
}
...
@@ -185,17 +190,23 @@ static HRESULT WINAPI d3d8_EnumAdapterModes(IDirect3D8 *iface, UINT adapter, UIN
...
@@ -185,17 +190,23 @@ static HRESULT WINAPI d3d8_EnumAdapterModes(IDirect3D8 *iface, UINT adapter, UIN
static
HRESULT
WINAPI
d3d8_GetAdapterDisplayMode
(
IDirect3D8
*
iface
,
UINT
adapter
,
D3DDISPLAYMODE
*
mode
)
static
HRESULT
WINAPI
d3d8_GetAdapterDisplayMode
(
IDirect3D8
*
iface
,
UINT
adapter
,
D3DDISPLAYMODE
*
mode
)
{
{
struct
d3d8
*
d3d8
=
impl_from_IDirect3D8
(
iface
);
struct
d3d8
*
d3d8
=
impl_from_IDirect3D8
(
iface
);
struct
wined3d_display_mode
wined3d_mode
;
HRESULT
hr
;
HRESULT
hr
;
TRACE
(
"iface %p, adapter %u, mode %p.
\n
"
,
TRACE
(
"iface %p, adapter %u, mode %p.
\n
"
,
iface
,
adapter
,
mode
);
iface
,
adapter
,
mode
);
wined3d_mutex_lock
();
wined3d_mutex_lock
();
hr
=
wined3d_get_adapter_display_mode
(
d3d8
->
wined3d
,
adapter
,
(
struct
wined3d_display_mode
*
)
mode
);
hr
=
wined3d_get_adapter_display_mode
(
d3d8
->
wined3d
,
adapter
,
&
wined3d_
mode
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
if
(
SUCCEEDED
(
hr
))
if
(
SUCCEEDED
(
hr
))
mode
->
Format
=
d3dformat_from_wined3dformat
(
mode
->
Format
);
{
mode
->
Width
=
wined3d_mode
.
width
;
mode
->
Height
=
wined3d_mode
.
height
;
mode
->
RefreshRate
=
wined3d_mode
.
refresh_rate
;
mode
->
Format
=
d3dformat_from_wined3dformat
(
wined3d_mode
.
format_id
);
}
return
hr
;
return
hr
;
}
}
...
...
dlls/d3d9/device.c
View file @
a1bfd098
...
@@ -357,16 +357,22 @@ static HRESULT WINAPI d3d9_device_GetDeviceCaps(IDirect3DDevice9Ex *iface, D3DCA
...
@@ -357,16 +357,22 @@ static HRESULT WINAPI d3d9_device_GetDeviceCaps(IDirect3DDevice9Ex *iface, D3DCA
static
HRESULT
WINAPI
d3d9_device_GetDisplayMode
(
IDirect3DDevice9Ex
*
iface
,
UINT
swapchain
,
D3DDISPLAYMODE
*
mode
)
static
HRESULT
WINAPI
d3d9_device_GetDisplayMode
(
IDirect3DDevice9Ex
*
iface
,
UINT
swapchain
,
D3DDISPLAYMODE
*
mode
)
{
{
struct
d3d9_device
*
device
=
impl_from_IDirect3DDevice9Ex
(
iface
);
struct
d3d9_device
*
device
=
impl_from_IDirect3DDevice9Ex
(
iface
);
struct
wined3d_display_mode
wined3d_mode
;
HRESULT
hr
;
HRESULT
hr
;
TRACE
(
"iface %p, swapchain %u, mode %p.
\n
"
,
iface
,
swapchain
,
mode
);
TRACE
(
"iface %p, swapchain %u, mode %p.
\n
"
,
iface
,
swapchain
,
mode
);
wined3d_mutex_lock
();
wined3d_mutex_lock
();
hr
=
wined3d_device_get_display_mode
(
device
->
wined3d_device
,
swapchain
,
(
struct
wined3d_display_mode
*
)
mode
);
hr
=
wined3d_device_get_display_mode
(
device
->
wined3d_device
,
swapchain
,
&
wined3d_
mode
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
if
(
SUCCEEDED
(
hr
))
if
(
SUCCEEDED
(
hr
))
mode
->
Format
=
d3dformat_from_wined3dformat
(
mode
->
Format
);
{
mode
->
Width
=
wined3d_mode
.
width
;
mode
->
Height
=
wined3d_mode
.
height
;
mode
->
RefreshRate
=
wined3d_mode
.
refresh_rate
;
mode
->
Format
=
d3dformat_from_wined3dformat
(
wined3d_mode
.
format_id
);
}
return
hr
;
return
hr
;
}
}
...
...
dlls/d3d9/directx.c
View file @
a1bfd098
...
@@ -174,6 +174,7 @@ static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
...
@@ -174,6 +174,7 @@ static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
D3DFORMAT
format
,
UINT
mode_idx
,
D3DDISPLAYMODE
*
mode
)
D3DFORMAT
format
,
UINT
mode_idx
,
D3DDISPLAYMODE
*
mode
)
{
{
struct
d3d9
*
d3d9
=
impl_from_IDirect3D9Ex
(
iface
);
struct
d3d9
*
d3d9
=
impl_from_IDirect3D9Ex
(
iface
);
struct
wined3d_display_mode
wined3d_mode
;
HRESULT
hr
;
HRESULT
hr
;
TRACE
(
"iface %p, adapter %u, format %#x, mode_idx %u, mode %p.
\n
"
,
TRACE
(
"iface %p, adapter %u, format %#x, mode_idx %u, mode %p.
\n
"
,
...
@@ -184,11 +185,16 @@ static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
...
@@ -184,11 +185,16 @@ static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
wined3d_mutex_lock
();
wined3d_mutex_lock
();
hr
=
wined3d_enum_adapter_modes
(
d3d9
->
wined3d
,
adapter
,
wined3dformat_from_d3dformat
(
format
),
hr
=
wined3d_enum_adapter_modes
(
d3d9
->
wined3d
,
adapter
,
wined3dformat_from_d3dformat
(
format
),
mode_idx
,
(
struct
wined3d_display_mode
*
)
mode
);
mode_idx
,
&
wined3d_
mode
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
if
(
SUCCEEDED
(
hr
))
if
(
SUCCEEDED
(
hr
))
mode
->
Format
=
d3dformat_from_wined3dformat
(
mode
->
Format
);
{
mode
->
Width
=
wined3d_mode
.
width
;
mode
->
Height
=
wined3d_mode
.
height
;
mode
->
RefreshRate
=
wined3d_mode
.
refresh_rate
;
mode
->
Format
=
d3dformat_from_wined3dformat
(
wined3d_mode
.
format_id
);
}
return
hr
;
return
hr
;
}
}
...
@@ -196,16 +202,22 @@ static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
...
@@ -196,16 +202,22 @@ static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
static
HRESULT
WINAPI
d3d9_GetAdapterDisplayMode
(
IDirect3D9Ex
*
iface
,
UINT
adapter
,
D3DDISPLAYMODE
*
mode
)
static
HRESULT
WINAPI
d3d9_GetAdapterDisplayMode
(
IDirect3D9Ex
*
iface
,
UINT
adapter
,
D3DDISPLAYMODE
*
mode
)
{
{
struct
d3d9
*
d3d9
=
impl_from_IDirect3D9Ex
(
iface
);
struct
d3d9
*
d3d9
=
impl_from_IDirect3D9Ex
(
iface
);
struct
wined3d_display_mode
wined3d_mode
;
HRESULT
hr
;
HRESULT
hr
;
TRACE
(
"iface %p, adapter %u, mode %p.
\n
"
,
iface
,
adapter
,
mode
);
TRACE
(
"iface %p, adapter %u, mode %p.
\n
"
,
iface
,
adapter
,
mode
);
wined3d_mutex_lock
();
wined3d_mutex_lock
();
hr
=
wined3d_get_adapter_display_mode
(
d3d9
->
wined3d
,
adapter
,
(
struct
wined3d_display_mode
*
)
mode
);
hr
=
wined3d_get_adapter_display_mode
(
d3d9
->
wined3d
,
adapter
,
&
wined3d_
mode
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
if
(
SUCCEEDED
(
hr
))
if
(
SUCCEEDED
(
hr
))
mode
->
Format
=
d3dformat_from_wined3dformat
(
mode
->
Format
);
{
mode
->
Width
=
wined3d_mode
.
width
;
mode
->
Height
=
wined3d_mode
.
height
;
mode
->
RefreshRate
=
wined3d_mode
.
refresh_rate
;
mode
->
Format
=
d3dformat_from_wined3dformat
(
wined3d_mode
.
format_id
);
}
return
hr
;
return
hr
;
}
}
...
...
dlls/d3d9/swapchain.c
View file @
a1bfd098
...
@@ -169,16 +169,22 @@ static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9 *iface,
...
@@ -169,16 +169,22 @@ static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9 *iface,
static
HRESULT
WINAPI
d3d9_swapchain_GetDisplayMode
(
IDirect3DSwapChain9
*
iface
,
D3DDISPLAYMODE
*
mode
)
static
HRESULT
WINAPI
d3d9_swapchain_GetDisplayMode
(
IDirect3DSwapChain9
*
iface
,
D3DDISPLAYMODE
*
mode
)
{
{
struct
d3d9_swapchain
*
swapchain
=
impl_from_IDirect3DSwapChain9
(
iface
);
struct
d3d9_swapchain
*
swapchain
=
impl_from_IDirect3DSwapChain9
(
iface
);
struct
wined3d_display_mode
wined3d_mode
;
HRESULT
hr
;
HRESULT
hr
;
TRACE
(
"iface %p, mode %p.
\n
"
,
iface
,
mode
);
TRACE
(
"iface %p, mode %p.
\n
"
,
iface
,
mode
);
wined3d_mutex_lock
();
wined3d_mutex_lock
();
hr
=
wined3d_swapchain_get_display_mode
(
swapchain
->
wined3d_swapchain
,
(
struct
wined3d_display_mode
*
)
mode
);
hr
=
wined3d_swapchain_get_display_mode
(
swapchain
->
wined3d_swapchain
,
&
wined3d_
mode
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
if
(
SUCCEEDED
(
hr
))
if
(
SUCCEEDED
(
hr
))
mode
->
Format
=
d3dformat_from_wined3dformat
(
mode
->
Format
);
{
mode
->
Width
=
wined3d_mode
.
width
;
mode
->
Height
=
wined3d_mode
.
height
;
mode
->
RefreshRate
=
wined3d_mode
.
refresh_rate
;
mode
->
Format
=
d3dformat_from_wined3dformat
(
wined3d_mode
.
format_id
);
}
return
hr
;
return
hr
;
}
}
...
...
dlls/ddraw/ddraw.c
View file @
a1bfd098
...
@@ -1069,6 +1069,7 @@ static HRESULT ddraw_set_display_mode(struct ddraw *ddraw, DWORD Width, DWORD He
...
@@ -1069,6 +1069,7 @@ static HRESULT ddraw_set_display_mode(struct ddraw *ddraw, DWORD Width, DWORD He
mode
.
height
=
Height
;
mode
.
height
=
Height
;
mode
.
refresh_rate
=
RefreshRate
;
mode
.
refresh_rate
=
RefreshRate
;
mode
.
format_id
=
format
;
mode
.
format_id
=
format
;
mode
.
scanline_ordering
=
WINED3D_SCANLINE_ORDERING_UNKNOWN
;
/* TODO: The possible return values from msdn suggest that
/* TODO: The possible return values from msdn suggest that
* the screen mode can't be changed if a surface is locked
* the screen mode can't be changed if a surface is locked
...
...
dlls/dxgi/output.c
View file @
a1bfd098
...
@@ -177,7 +177,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_output_GetDisplayModeList(IDXGIOutput *ifa
...
@@ -177,7 +177,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_output_GetDisplayModeList(IDXGIOutput *ifa
desc
[
i
].
RefreshRate
.
Numerator
=
mode
.
refresh_rate
;
desc
[
i
].
RefreshRate
.
Numerator
=
mode
.
refresh_rate
;
desc
[
i
].
RefreshRate
.
Denominator
=
1
;
desc
[
i
].
RefreshRate
.
Denominator
=
1
;
desc
[
i
].
Format
=
format
;
desc
[
i
].
Format
=
format
;
desc
[
i
].
ScanlineOrdering
=
DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED
;
/* FIXME */
desc
[
i
].
ScanlineOrdering
=
mode
.
scanline_ordering
;
desc
[
i
].
Scaling
=
DXGI_MODE_SCALING_UNSPECIFIED
;
/* FIXME */
desc
[
i
].
Scaling
=
DXGI_MODE_SCALING_UNSPECIFIED
;
/* FIXME */
}
}
wined3d_decref
(
wined3d
);
wined3d_decref
(
wined3d
);
...
...
dlls/wined3d/device.c
View file @
a1bfd098
...
@@ -5259,6 +5259,7 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
...
@@ -5259,6 +5259,7 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
mode
.
height
=
swapchain
->
orig_height
;
mode
.
height
=
swapchain
->
orig_height
;
mode
.
refresh_rate
=
0
;
mode
.
refresh_rate
=
0
;
mode
.
format_id
=
swapchain
->
desc
.
backbuffer_format
;
mode
.
format_id
=
swapchain
->
desc
.
backbuffer_format
;
mode
.
scanline_ordering
=
WINED3D_SCANLINE_ORDERING_UNKNOWN
;
}
}
else
else
{
{
...
@@ -5266,6 +5267,7 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
...
@@ -5266,6 +5267,7 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
mode
.
height
=
swapchain_desc
->
backbuffer_height
;
mode
.
height
=
swapchain_desc
->
backbuffer_height
;
mode
.
refresh_rate
=
swapchain_desc
->
refresh_rate
;
mode
.
refresh_rate
=
swapchain_desc
->
refresh_rate
;
mode
.
format_id
=
swapchain_desc
->
backbuffer_format
;
mode
.
format_id
=
swapchain_desc
->
backbuffer_format
;
mode
.
scanline_ordering
=
WINED3D_SCANLINE_ORDERING_UNKNOWN
;
}
}
/* Should Width == 800 && Height == 0 set 800x600? */
/* Should Width == 800 && Height == 0 set 800x600? */
...
...
dlls/wined3d/directx.c
View file @
a1bfd098
...
@@ -2998,6 +2998,13 @@ HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT ada
...
@@ -2998,6 +2998,13 @@ HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT ada
mode
->
format_id
=
pixelformat_for_depth
(
DevModeW
.
dmBitsPerPel
);
mode
->
format_id
=
pixelformat_for_depth
(
DevModeW
.
dmBitsPerPel
);
else
else
mode
->
format_id
=
format_id
;
mode
->
format_id
=
format_id
;
if
(
!
(
DevModeW
.
dmFields
&
DM_DISPLAYFLAGS
))
mode
->
scanline_ordering
=
WINED3D_SCANLINE_ORDERING_UNKNOWN
;
else
if
(
DevModeW
.
u2
.
dmDisplayFlags
&
DM_INTERLACED
)
mode
->
scanline_ordering
=
WINED3D_SCANLINE_ORDERING_INTERLACED
;
else
mode
->
scanline_ordering
=
WINED3D_SCANLINE_ORDERING_PROGRESSIVE
;
}
}
else
else
{
{
...
@@ -3005,8 +3012,8 @@ HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT ada
...
@@ -3005,8 +3012,8 @@ HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT ada
return
WINED3DERR_INVALIDCALL
;
return
WINED3DERR_INVALIDCALL
;
}
}
TRACE
(
"%ux%u@%u %u bpp, %s.
\n
"
,
mode
->
width
,
mode
->
height
,
mode
->
refresh_rate
,
TRACE
(
"%ux%u@%u %u bpp, %s
%#x
.
\n
"
,
mode
->
width
,
mode
->
height
,
mode
->
refresh_rate
,
DevModeW
.
dmBitsPerPel
,
debug_d3dformat
(
mode
->
format_id
));
DevModeW
.
dmBitsPerPel
,
debug_d3dformat
(
mode
->
format_id
)
,
mode
->
scanline_ordering
);
}
}
else
else
{
{
...
@@ -3054,14 +3061,22 @@ HRESULT CDECL wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UI
...
@@ -3054,14 +3061,22 @@ HRESULT CDECL wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UI
debug_d3dformat
(
adapter
->
screen_format
));
debug_d3dformat
(
adapter
->
screen_format
));
mode
->
format_id
=
adapter
->
screen_format
;
mode
->
format_id
=
adapter
->
screen_format
;
}
}
if
(
!
(
DevModeW
.
dmFields
&
DM_DISPLAYFLAGS
))
mode
->
scanline_ordering
=
WINED3D_SCANLINE_ORDERING_UNKNOWN
;
else
if
(
DevModeW
.
u2
.
dmDisplayFlags
&
DM_INTERLACED
)
mode
->
scanline_ordering
=
WINED3D_SCANLINE_ORDERING_INTERLACED
;
else
mode
->
scanline_ordering
=
WINED3D_SCANLINE_ORDERING_PROGRESSIVE
;
}
}
else
else
{
{
FIXME
(
"Adapter not primary display.
\n
"
);
FIXME
(
"Adapter not primary display.
\n
"
);
}
}
TRACE
(
"Returning %ux%u@%u %s.
\n
"
,
mode
->
width
,
mode
->
height
,
TRACE
(
"Returning %ux%u@%u %s %#x.
\n
"
,
mode
->
width
,
mode
->
height
,
mode
->
refresh_rate
,
debug_d3dformat
(
mode
->
format_id
));
mode
->
refresh_rate
,
debug_d3dformat
(
mode
->
format_id
),
mode
->
scanline_ordering
);
return
WINED3D_OK
;
return
WINED3D_OK
;
}
}
...
@@ -3076,8 +3091,9 @@ HRESULT CDECL wined3d_set_adapter_display_mode(struct wined3d *wined3d,
...
@@ -3076,8 +3091,9 @@ HRESULT CDECL wined3d_set_adapter_display_mode(struct wined3d *wined3d,
HRESULT
hr
;
HRESULT
hr
;
LONG
ret
;
LONG
ret
;
TRACE
(
"wined3d %p, adapter_idx %u, mode %p (%ux%u@%u %s).
\n
"
,
wined3d
,
adapter_idx
,
mode
,
TRACE
(
"wined3d %p, adapter_idx %u, mode %p (%ux%u@%u %s %#x).
\n
"
,
wined3d
,
adapter_idx
,
mode
,
mode
->
width
,
mode
->
height
,
mode
->
refresh_rate
,
debug_d3dformat
(
mode
->
format_id
));
mode
->
width
,
mode
->
height
,
mode
->
refresh_rate
,
debug_d3dformat
(
mode
->
format_id
),
mode
->
scanline_ordering
);
if
(
adapter_idx
>=
wined3d
->
adapter_count
)
if
(
adapter_idx
>=
wined3d
->
adapter_count
)
return
WINED3DERR_INVALIDCALL
;
return
WINED3DERR_INVALIDCALL
;
...
@@ -3096,6 +3112,13 @@ HRESULT CDECL wined3d_set_adapter_display_mode(struct wined3d *wined3d,
...
@@ -3096,6 +3112,13 @@ HRESULT CDECL wined3d_set_adapter_display_mode(struct wined3d *wined3d,
if
(
mode
->
refresh_rate
)
if
(
mode
->
refresh_rate
)
devmode
.
dmFields
|=
DM_DISPLAYFREQUENCY
;
devmode
.
dmFields
|=
DM_DISPLAYFREQUENCY
;
if
(
mode
->
scanline_ordering
!=
WINED3D_SCANLINE_ORDERING_UNKNOWN
)
{
devmode
.
dmFields
|=
DM_DISPLAYFLAGS
;
if
(
mode
->
scanline_ordering
==
WINED3D_SCANLINE_ORDERING_INTERLACED
)
devmode
.
u2
.
dmDisplayFlags
|=
DM_INTERLACED
;
}
/* Only change the mode if necessary. */
/* Only change the mode if necessary. */
if
(
FAILED
(
hr
=
wined3d_get_adapter_display_mode
(
wined3d
,
adapter_idx
,
&
current_mode
)))
if
(
FAILED
(
hr
=
wined3d_get_adapter_display_mode
(
wined3d
,
adapter_idx
,
&
current_mode
)))
{
{
...
@@ -3105,7 +3128,9 @@ HRESULT CDECL wined3d_set_adapter_display_mode(struct wined3d *wined3d,
...
@@ -3105,7 +3128,9 @@ HRESULT CDECL wined3d_set_adapter_display_mode(struct wined3d *wined3d,
&&
current_mode
.
height
==
mode
->
height
&&
current_mode
.
height
==
mode
->
height
&&
current_mode
.
format_id
==
mode
->
format_id
&&
current_mode
.
format_id
==
mode
->
format_id
&&
(
current_mode
.
refresh_rate
==
mode
->
refresh_rate
&&
(
current_mode
.
refresh_rate
==
mode
->
refresh_rate
||
!
mode
->
refresh_rate
))
||
!
mode
->
refresh_rate
)
&&
(
current_mode
.
scanline_ordering
==
mode
->
scanline_ordering
||
mode
->
scanline_ordering
==
WINED3D_SCANLINE_ORDERING_UNKNOWN
))
{
{
TRACE
(
"Skipping redundant mode setting call.
\n
"
);
TRACE
(
"Skipping redundant mode setting call.
\n
"
);
return
WINED3D_OK
;
return
WINED3D_OK
;
...
...
dlls/wined3d/swapchain.c
View file @
a1bfd098
...
@@ -80,6 +80,7 @@ static void swapchain_cleanup(struct wined3d_swapchain *swapchain)
...
@@ -80,6 +80,7 @@ static void swapchain_cleanup(struct wined3d_swapchain *swapchain)
mode
.
height
=
swapchain
->
orig_height
;
mode
.
height
=
swapchain
->
orig_height
;
mode
.
refresh_rate
=
0
;
mode
.
refresh_rate
=
0
;
mode
.
format_id
=
swapchain
->
orig_fmt
;
mode
.
format_id
=
swapchain
->
orig_fmt
;
mode
.
scanline_ordering
=
WINED3D_SCANLINE_ORDERING_UNKNOWN
;
if
(
FAILED
(
hr
=
wined3d_set_adapter_display_mode
(
swapchain
->
device
->
wined3d
,
if
(
FAILED
(
hr
=
wined3d_set_adapter_display_mode
(
swapchain
->
device
->
wined3d
,
swapchain
->
device
->
adapter
->
ordinal
,
&
mode
)))
swapchain
->
device
->
adapter
->
ordinal
,
&
mode
)))
ERR
(
"Failed to restore display mode, hr %#x.
\n
"
,
hr
);
ERR
(
"Failed to restore display mode, hr %#x.
\n
"
,
hr
);
...
@@ -966,6 +967,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_
...
@@ -966,6 +967,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_
mode
.
height
=
desc
->
backbuffer_height
;
mode
.
height
=
desc
->
backbuffer_height
;
mode
.
format_id
=
desc
->
backbuffer_format
;
mode
.
format_id
=
desc
->
backbuffer_format
;
mode
.
refresh_rate
=
desc
->
refresh_rate
;
mode
.
refresh_rate
=
desc
->
refresh_rate
;
mode
.
scanline_ordering
=
WINED3D_SCANLINE_ORDERING_UNKNOWN
;
if
(
FAILED
(
hr
=
wined3d_set_adapter_display_mode
(
device
->
wined3d
,
device
->
adapter
->
ordinal
,
&
mode
)))
if
(
FAILED
(
hr
=
wined3d_set_adapter_display_mode
(
device
->
wined3d
,
device
->
adapter
->
ordinal
,
&
mode
)))
{
{
...
...
include/wine/wined3d.h
View file @
a1bfd098
...
@@ -767,6 +767,13 @@ enum wined3d_sysval_semantic
...
@@ -767,6 +767,13 @@ enum wined3d_sysval_semantic
WINED3D_SV_TARGET7
=
7
,
WINED3D_SV_TARGET7
=
7
,
};
};
enum
wined3d_scanline_ordering
{
WINED3D_SCANLINE_ORDERING_UNKNOWN
=
0
,
WINED3D_SCANLINE_ORDERING_PROGRESSIVE
=
1
,
WINED3D_SCANLINE_ORDERING_INTERLACED
=
2
,
};
#define WINED3DCOLORWRITEENABLE_RED (1 << 0)
#define WINED3DCOLORWRITEENABLE_RED (1 << 0)
#define WINED3DCOLORWRITEENABLE_GREEN (1 << 1)
#define WINED3DCOLORWRITEENABLE_GREEN (1 << 1)
#define WINED3DCOLORWRITEENABLE_BLUE (1 << 2)
#define WINED3DCOLORWRITEENABLE_BLUE (1 << 2)
...
@@ -1488,6 +1495,7 @@ struct wined3d_display_mode
...
@@ -1488,6 +1495,7 @@ struct wined3d_display_mode
UINT
height
;
UINT
height
;
UINT
refresh_rate
;
UINT
refresh_rate
;
enum
wined3d_format_id
format_id
;
enum
wined3d_format_id
format_id
;
enum
wined3d_scanline_ordering
scanline_ordering
;
};
};
struct
wined3d_color
struct
wined3d_color
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment