Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
a2521a90
Commit
a2521a90
authored
May 25, 2022
by
Piotr Caban
Committed by
Alexandre Julliard
Jun 07, 2022
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3dx10: Share code for resource data loading.
Signed-off-by:
Piotr Caban
<
piotr@codeweavers.com
>
parent
099fb5fa
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
85 additions
and
112 deletions
+85
-112
async.c
dlls/d3dx10_43/async.c
+66
-23
compiler.c
dlls/d3dx10_43/compiler.c
+5
-29
dxhelpers.h
dlls/d3dx10_43/dxhelpers.h
+4
-0
texture.c
dlls/d3dx10_43/texture.c
+10
-60
No files found.
dlls/d3dx10_43/async.c
View file @
a2521a90
...
@@ -41,7 +41,7 @@ struct asyncdataloader
...
@@ -41,7 +41,7 @@ struct asyncdataloader
}
resource
;
}
resource
;
}
u
;
}
u
;
void
*
data
;
void
*
data
;
SIZE_T
size
;
DWORD
size
;
};
};
static
inline
struct
asyncdataloader
*
impl_from_ID3DX10DataLoader
(
ID3DX10DataLoader
*
iface
)
static
inline
struct
asyncdataloader
*
impl_from_ID3DX10DataLoader
(
ID3DX10DataLoader
*
iface
)
...
@@ -169,27 +169,74 @@ static const ID3DX10DataLoaderVtbl filedataloadervtbl =
...
@@ -169,27 +169,74 @@ static const ID3DX10DataLoaderVtbl filedataloadervtbl =
filedataloader_Destroy
filedataloader_Destroy
};
};
static
HRESULT
load_resource_initA
(
HMODULE
module
,
const
char
*
resource
,
HRSRC
*
rsrc
)
{
if
(
!
(
*
rsrc
=
FindResourceA
(
module
,
resource
,
(
const
char
*
)
RT_RCDATA
)))
*
rsrc
=
FindResourceA
(
module
,
resource
,
(
const
char
*
)
RT_BITMAP
);
if
(
!*
rsrc
)
{
WARN
(
"Failed to find resource.
\n
"
);
return
D3DX10_ERR_INVALID_DATA
;
}
return
S_OK
;
}
static
HRESULT
load_resource_initW
(
HMODULE
module
,
const
WCHAR
*
resource
,
HRSRC
*
rsrc
)
{
if
(
!
(
*
rsrc
=
FindResourceW
(
module
,
resource
,
(
const
WCHAR
*
)
RT_RCDATA
)))
*
rsrc
=
FindResourceW
(
module
,
resource
,
(
const
WCHAR
*
)
RT_BITMAP
);
if
(
!*
rsrc
)
{
WARN
(
"Failed to find resource.
\n
"
);
return
D3DX10_ERR_INVALID_DATA
;
}
return
S_OK
;
}
static
HRESULT
load_resource
(
HMODULE
module
,
HRSRC
rsrc
,
void
**
data
,
DWORD
*
size
)
{
HGLOBAL
hglobal
;
if
(
!
(
*
size
=
SizeofResource
(
module
,
rsrc
)))
return
D3DX10_ERR_INVALID_DATA
;
if
(
!
(
hglobal
=
LoadResource
(
module
,
rsrc
)))
return
D3DX10_ERR_INVALID_DATA
;
if
(
!
(
*
data
=
LockResource
(
hglobal
)))
return
D3DX10_ERR_INVALID_DATA
;
return
S_OK
;
}
HRESULT
load_resourceA
(
HMODULE
module
,
const
char
*
resource
,
void
**
data
,
DWORD
*
size
)
{
HRESULT
hr
;
HRSRC
rsrc
;
if
(
FAILED
((
hr
=
load_resource_initA
(
module
,
resource
,
&
rsrc
))))
return
hr
;
return
load_resource
(
module
,
rsrc
,
data
,
size
);
}
HRESULT
load_resourceW
(
HMODULE
module
,
const
WCHAR
*
resource
,
void
**
data
,
DWORD
*
size
)
{
HRESULT
hr
;
HRSRC
rsrc
;
if
((
FAILED
(
hr
=
load_resource_initW
(
module
,
resource
,
&
rsrc
))))
return
hr
;
return
load_resource
(
module
,
rsrc
,
data
,
size
);
}
static
HRESULT
WINAPI
resourcedataloader_Load
(
ID3DX10DataLoader
*
iface
)
static
HRESULT
WINAPI
resourcedataloader_Load
(
ID3DX10DataLoader
*
iface
)
{
{
struct
asyncdataloader
*
loader
=
impl_from_ID3DX10DataLoader
(
iface
);
struct
asyncdataloader
*
loader
=
impl_from_ID3DX10DataLoader
(
iface
);
HGLOBAL
hglobal
;
TRACE
(
"iface %p.
\n
"
,
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
if
(
loader
->
data
)
if
(
loader
->
data
)
return
S_OK
;
return
S_OK
;
hglobal
=
LoadResource
(
loader
->
u
.
resource
.
module
,
loader
->
u
.
resource
.
rsrc
);
return
load_resource
(
loader
->
u
.
resource
.
module
,
loader
->
u
.
resource
.
rsrc
,
if
(
!
hglobal
)
&
loader
->
data
,
&
loader
->
size
);
{
WARN
(
"Failed to load resource.
\n
"
);
return
E_FAIL
;
}
loader
->
data
=
LockResource
(
hglobal
);
loader
->
size
=
SizeofResource
(
loader
->
u
.
resource
.
module
,
loader
->
u
.
resource
.
rsrc
);
return
S_OK
;
}
}
static
HRESULT
WINAPI
resourcedataloader_Decompress
(
ID3DX10DataLoader
*
iface
,
void
**
data
,
SIZE_T
*
size
)
static
HRESULT
WINAPI
resourcedataloader_Decompress
(
ID3DX10DataLoader
*
iface
,
void
**
data
,
SIZE_T
*
size
)
...
@@ -344,6 +391,7 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderA(HMODULE module, const char *reso
...
@@ -344,6 +391,7 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderA(HMODULE module, const char *reso
{
{
struct
asyncdataloader
*
object
;
struct
asyncdataloader
*
object
;
HRSRC
rsrc
;
HRSRC
rsrc
;
HRESULT
hr
;
TRACE
(
"module %p, resource %s, loader %p.
\n
"
,
module
,
debugstr_a
(
resource
),
loader
);
TRACE
(
"module %p, resource %s, loader %p.
\n
"
,
module
,
debugstr_a
(
resource
),
loader
);
...
@@ -354,13 +402,10 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderA(HMODULE module, const char *reso
...
@@ -354,13 +402,10 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderA(HMODULE module, const char *reso
if
(
!
object
)
if
(
!
object
)
return
E_OUTOFMEMORY
;
return
E_OUTOFMEMORY
;
if
(
!
(
rsrc
=
FindResourceA
(
module
,
resource
,
(
const
char
*
)
RT_RCDATA
)))
if
(
FAILED
((
hr
=
load_resource_initA
(
module
,
resource
,
&
rsrc
))))
rsrc
=
FindResourceA
(
module
,
resource
,
(
const
char
*
)
RT_BITMAP
);
if
(
!
rsrc
)
{
{
WARN
(
"Failed to find resource.
\n
"
);
free
(
object
);
free
(
object
);
return
D3DX10_ERR_INVALID_DATA
;
return
hr
;
}
}
object
->
ID3DX10DataLoader_iface
.
lpVtbl
=
&
resourcedataloadervtbl
;
object
->
ID3DX10DataLoader_iface
.
lpVtbl
=
&
resourcedataloadervtbl
;
...
@@ -378,6 +423,7 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *res
...
@@ -378,6 +423,7 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *res
{
{
struct
asyncdataloader
*
object
;
struct
asyncdataloader
*
object
;
HRSRC
rsrc
;
HRSRC
rsrc
;
HRESULT
hr
;
TRACE
(
"module %p, resource %s, loader %p.
\n
"
,
module
,
debugstr_w
(
resource
),
loader
);
TRACE
(
"module %p, resource %s, loader %p.
\n
"
,
module
,
debugstr_w
(
resource
),
loader
);
...
@@ -388,13 +434,10 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *res
...
@@ -388,13 +434,10 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *res
if
(
!
object
)
if
(
!
object
)
return
E_OUTOFMEMORY
;
return
E_OUTOFMEMORY
;
if
(
!
(
rsrc
=
FindResourceW
(
module
,
resource
,
(
const
WCHAR
*
)
RT_RCDATA
)))
if
(
FAILED
((
hr
=
load_resource_initW
(
module
,
resource
,
&
rsrc
))))
rsrc
=
FindResourceW
(
module
,
resource
,
(
const
WCHAR
*
)
RT_BITMAP
);
if
(
!
rsrc
)
{
{
WARN
(
"Failed to find resource.
\n
"
);
free
(
object
);
free
(
object
);
return
D3DX10_ERR_INVALID_DATA
;
return
hr
;
}
}
object
->
ID3DX10DataLoader_iface
.
lpVtbl
=
&
resourcedataloadervtbl
;
object
->
ID3DX10DataLoader_iface
.
lpVtbl
=
&
resourcedataloadervtbl
;
...
...
dlls/d3dx10_43/compiler.c
View file @
a2521a90
...
@@ -24,6 +24,7 @@
...
@@ -24,6 +24,7 @@
#include "d3d10_1.h"
#include "d3d10_1.h"
#include "d3dx10.h"
#include "d3dx10.h"
#include "d3dcompiler.h"
#include "d3dcompiler.h"
#include "dxhelpers.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3dx
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3dx
);
...
@@ -123,32 +124,12 @@ HRESULT WINAPI D3DX10CreateEffectFromFileA(const char *filename, const D3D10_SHA
...
@@ -123,32 +124,12 @@ HRESULT WINAPI D3DX10CreateEffectFromFileA(const char *filename, const D3D10_SHA
return
hr
;
return
hr
;
}
}
static
HRESULT
get_resource_data
(
HMODULE
module
,
HRSRC
resinfo
,
void
**
buffer
,
DWORD
*
length
)
{
HGLOBAL
resource
;
*
length
=
SizeofResource
(
module
,
resinfo
);
if
(
!*
length
)
return
D3DX10_ERR_INVALID_DATA
;
resource
=
LoadResource
(
module
,
resinfo
);
if
(
!
resource
)
return
D3DX10_ERR_INVALID_DATA
;
*
buffer
=
LockResource
(
resource
);
if
(
!*
buffer
)
return
D3DX10_ERR_INVALID_DATA
;
return
S_OK
;
}
HRESULT
WINAPI
D3DX10CreateEffectFromResourceA
(
HMODULE
module
,
const
char
*
resource_name
,
HRESULT
WINAPI
D3DX10CreateEffectFromResourceA
(
HMODULE
module
,
const
char
*
resource_name
,
const
char
*
filename
,
const
D3D10_SHADER_MACRO
*
defines
,
ID3D10Include
*
include
,
const
char
*
filename
,
const
D3D10_SHADER_MACRO
*
defines
,
ID3D10Include
*
include
,
const
char
*
profile
,
UINT
shader_flags
,
UINT
effect_flags
,
ID3D10Device
*
device
,
const
char
*
profile
,
UINT
shader_flags
,
UINT
effect_flags
,
ID3D10Device
*
device
,
ID3D10EffectPool
*
effect_pool
,
ID3DX10ThreadPump
*
pump
,
ID3D10Effect
**
effect
,
ID3D10EffectPool
*
effect_pool
,
ID3DX10ThreadPump
*
pump
,
ID3D10Effect
**
effect
,
ID3D10Blob
**
errors
,
HRESULT
*
hresult
)
ID3D10Blob
**
errors
,
HRESULT
*
hresult
)
{
{
HRSRC
resinfo
;
void
*
data
;
void
*
data
;
DWORD
size
;
DWORD
size
;
HRESULT
hr
;
HRESULT
hr
;
...
@@ -159,10 +140,8 @@ HRESULT WINAPI D3DX10CreateEffectFromResourceA(HMODULE module, const char *resou
...
@@ -159,10 +140,8 @@ HRESULT WINAPI D3DX10CreateEffectFromResourceA(HMODULE module, const char *resou
defines
,
include
,
debugstr_a
(
profile
),
shader_flags
,
effect_flags
,
defines
,
include
,
debugstr_a
(
profile
),
shader_flags
,
effect_flags
,
device
,
effect_pool
,
pump
,
effect
,
errors
,
hresult
);
device
,
effect_pool
,
pump
,
effect
,
errors
,
hresult
);
if
(
!
(
resinfo
=
FindResourceA
(
module
,
resource_name
,
(
const
char
*
)
RT_RCDATA
)))
hr
=
load_resourceA
(
module
,
resource_name
,
&
data
,
&
size
);
return
D3DX10_ERR_INVALID_DATA
;
if
(
FAILED
(
hr
))
if
(
FAILED
(
hr
=
get_resource_data
(
module
,
resinfo
,
&
data
,
&
size
)))
return
hr
;
return
hr
;
return
D3DX10CreateEffectFromMemory
(
data
,
size
,
filename
,
defines
,
include
,
profile
,
return
D3DX10CreateEffectFromMemory
(
data
,
size
,
filename
,
defines
,
include
,
profile
,
...
@@ -176,7 +155,6 @@ HRESULT WINAPI D3DX10CreateEffectFromResourceW(HMODULE module, const WCHAR *reso
...
@@ -176,7 +155,6 @@ HRESULT WINAPI D3DX10CreateEffectFromResourceW(HMODULE module, const WCHAR *reso
ID3D10Blob
**
errors
,
HRESULT
*
hresult
)
ID3D10Blob
**
errors
,
HRESULT
*
hresult
)
{
{
char
*
filename
=
NULL
;
char
*
filename
=
NULL
;
HRSRC
resinfo
;
void
*
data
;
void
*
data
;
DWORD
size
;
DWORD
size
;
HRESULT
hr
;
HRESULT
hr
;
...
@@ -188,10 +166,8 @@ HRESULT WINAPI D3DX10CreateEffectFromResourceW(HMODULE module, const WCHAR *reso
...
@@ -188,10 +166,8 @@ HRESULT WINAPI D3DX10CreateEffectFromResourceW(HMODULE module, const WCHAR *reso
defines
,
include
,
debugstr_a
(
profile
),
shader_flags
,
effect_flags
,
defines
,
include
,
debugstr_a
(
profile
),
shader_flags
,
effect_flags
,
device
,
effect_pool
,
pump
,
effect
,
errors
,
hresult
);
device
,
effect_pool
,
pump
,
effect
,
errors
,
hresult
);
if
(
!
(
resinfo
=
FindResourceW
(
module
,
resource_name
,
(
const
WCHAR
*
)
RT_RCDATA
)))
hr
=
load_resourceW
(
module
,
resource_name
,
&
data
,
&
size
);
return
D3DX10_ERR_INVALID_DATA
;
if
(
FAILED
(
hr
))
if
(
FAILED
(
hr
=
get_resource_data
(
module
,
resinfo
,
&
data
,
&
size
)))
return
hr
;
return
hr
;
if
(
filenameW
)
if
(
filenameW
)
...
...
dlls/d3dx10_43/dxhelpers.h
View file @
a2521a90
...
@@ -17,3 +17,7 @@
...
@@ -17,3 +17,7 @@
*/
*/
extern
HRESULT
load_file
(
const
WCHAR
*
path
,
void
**
data
,
DWORD
*
size
)
DECLSPEC_HIDDEN
;
extern
HRESULT
load_file
(
const
WCHAR
*
path
,
void
**
data
,
DWORD
*
size
)
DECLSPEC_HIDDEN
;
extern
HRESULT
load_resourceA
(
HMODULE
module
,
const
char
*
resource
,
void
**
data
,
DWORD
*
size
)
DECLSPEC_HIDDEN
;
extern
HRESULT
load_resourceW
(
HMODULE
module
,
const
WCHAR
*
resource
,
void
**
data
,
DWORD
*
size
)
DECLSPEC_HIDDEN
;
dlls/d3dx10_43/texture.c
View file @
a2521a90
...
@@ -292,22 +292,6 @@ static DXGI_FORMAT get_d3dx10_dds_format(DXGI_FORMAT format)
...
@@ -292,22 +292,6 @@ static DXGI_FORMAT get_d3dx10_dds_format(DXGI_FORMAT format)
return
format
;
return
format
;
}
}
static
HRESULT
load_resource
(
HMODULE
module
,
HRSRC
res_info
,
void
**
buffer
,
DWORD
*
size
)
{
HGLOBAL
resource
;
if
(
!
(
*
size
=
SizeofResource
(
module
,
res_info
)))
return
HRESULT_FROM_WIN32
(
GetLastError
());
if
(
!
(
resource
=
LoadResource
(
module
,
res_info
)))
return
HRESULT_FROM_WIN32
(
GetLastError
());
if
(
!
(
*
buffer
=
LockResource
(
resource
)))
return
HRESULT_FROM_WIN32
(
GetLastError
());
return
S_OK
;
}
HRESULT
WINAPI
D3DX10GetImageInfoFromFileA
(
const
char
*
src_file
,
ID3DX10ThreadPump
*
pump
,
D3DX10_IMAGE_INFO
*
info
,
HRESULT
WINAPI
D3DX10GetImageInfoFromFileA
(
const
char
*
src_file
,
ID3DX10ThreadPump
*
pump
,
D3DX10_IMAGE_INFO
*
info
,
HRESULT
*
result
)
HRESULT
*
result
)
{
{
...
@@ -361,7 +345,6 @@ HRESULT WINAPI D3DX10GetImageInfoFromFileW(const WCHAR *src_file, ID3DX10ThreadP
...
@@ -361,7 +345,6 @@ HRESULT WINAPI D3DX10GetImageInfoFromFileW(const WCHAR *src_file, ID3DX10ThreadP
HRESULT
WINAPI
D3DX10GetImageInfoFromResourceA
(
HMODULE
module
,
const
char
*
resource
,
ID3DX10ThreadPump
*
pump
,
HRESULT
WINAPI
D3DX10GetImageInfoFromResourceA
(
HMODULE
module
,
const
char
*
resource
,
ID3DX10ThreadPump
*
pump
,
D3DX10_IMAGE_INFO
*
info
,
HRESULT
*
result
)
D3DX10_IMAGE_INFO
*
info
,
HRESULT
*
result
)
{
{
HRSRC
res_info
;
void
*
buffer
;
void
*
buffer
;
HRESULT
hr
;
HRESULT
hr
;
DWORD
size
;
DWORD
size
;
...
@@ -372,18 +355,9 @@ HRESULT WINAPI D3DX10GetImageInfoFromResourceA(HMODULE module, const char *resou
...
@@ -372,18 +355,9 @@ HRESULT WINAPI D3DX10GetImageInfoFromResourceA(HMODULE module, const char *resou
if
(
!
resource
||
!
info
)
if
(
!
resource
||
!
info
)
return
D3DX10_ERR_INVALID_DATA
;
return
D3DX10_ERR_INVALID_DATA
;
res_info
=
FindResourceA
(
module
,
resource
,
(
const
char
*
)
RT_RCDATA
);
hr
=
load_resourceA
(
module
,
resource
,
&
buffer
,
&
size
);
if
(
!
res_info
)
{
/* Try loading the resource as bitmap data */
res_info
=
FindResourceA
(
module
,
resource
,
(
const
char
*
)
RT_BITMAP
);
if
(
!
res_info
)
return
D3DX10_ERR_INVALID_DATA
;
}
hr
=
load_resource
(
module
,
res_info
,
&
buffer
,
&
size
);
if
(
FAILED
(
hr
))
if
(
FAILED
(
hr
))
return
D3DX10_ERR_INVALID_DATA
;
return
hr
;
return
D3DX10GetImageInfoFromMemory
(
buffer
,
size
,
pump
,
info
,
result
);
return
D3DX10GetImageInfoFromMemory
(
buffer
,
size
,
pump
,
info
,
result
);
}
}
...
@@ -391,7 +365,6 @@ HRESULT WINAPI D3DX10GetImageInfoFromResourceA(HMODULE module, const char *resou
...
@@ -391,7 +365,6 @@ HRESULT WINAPI D3DX10GetImageInfoFromResourceA(HMODULE module, const char *resou
HRESULT
WINAPI
D3DX10GetImageInfoFromResourceW
(
HMODULE
module
,
const
WCHAR
*
resource
,
ID3DX10ThreadPump
*
pump
,
HRESULT
WINAPI
D3DX10GetImageInfoFromResourceW
(
HMODULE
module
,
const
WCHAR
*
resource
,
ID3DX10ThreadPump
*
pump
,
D3DX10_IMAGE_INFO
*
info
,
HRESULT
*
result
)
D3DX10_IMAGE_INFO
*
info
,
HRESULT
*
result
)
{
{
HRSRC
res_info
;
void
*
buffer
;
void
*
buffer
;
HRESULT
hr
;
HRESULT
hr
;
DWORD
size
;
DWORD
size
;
...
@@ -402,18 +375,9 @@ HRESULT WINAPI D3DX10GetImageInfoFromResourceW(HMODULE module, const WCHAR *reso
...
@@ -402,18 +375,9 @@ HRESULT WINAPI D3DX10GetImageInfoFromResourceW(HMODULE module, const WCHAR *reso
if
(
!
resource
||
!
info
)
if
(
!
resource
||
!
info
)
return
D3DX10_ERR_INVALID_DATA
;
return
D3DX10_ERR_INVALID_DATA
;
res_info
=
FindResourceW
(
module
,
resource
,
(
const
WCHAR
*
)
RT_RCDATA
);
hr
=
load_resourceW
(
module
,
resource
,
&
buffer
,
&
size
);
if
(
!
res_info
)
{
/* Try loading the resource as bitmap data */
res_info
=
FindResourceW
(
module
,
resource
,
(
const
WCHAR
*
)
RT_BITMAP
);
if
(
!
res_info
)
return
D3DX10_ERR_INVALID_DATA
;
}
hr
=
load_resource
(
module
,
res_info
,
&
buffer
,
&
size
);
if
(
FAILED
(
hr
))
if
(
FAILED
(
hr
))
return
D3DX10_ERR_INVALID_DATA
;
return
hr
;
return
D3DX10GetImageInfoFromMemory
(
buffer
,
size
,
pump
,
info
,
result
);
return
D3DX10GetImageInfoFromMemory
(
buffer
,
size
,
pump
,
info
,
result
);
}
}
...
@@ -575,7 +539,6 @@ HRESULT WINAPI D3DX10CreateTextureFromFileW(ID3D10Device *device, const WCHAR *s
...
@@ -575,7 +539,6 @@ HRESULT WINAPI D3DX10CreateTextureFromFileW(ID3D10Device *device, const WCHAR *s
HRESULT
WINAPI
D3DX10CreateTextureFromResourceA
(
ID3D10Device
*
device
,
HMODULE
module
,
const
char
*
resource
,
HRESULT
WINAPI
D3DX10CreateTextureFromResourceA
(
ID3D10Device
*
device
,
HMODULE
module
,
const
char
*
resource
,
D3DX10_IMAGE_LOAD_INFO
*
load_info
,
ID3DX10ThreadPump
*
pump
,
ID3D10Resource
**
texture
,
HRESULT
*
hresult
)
D3DX10_IMAGE_LOAD_INFO
*
load_info
,
ID3DX10ThreadPump
*
pump
,
ID3D10Resource
**
texture
,
HRESULT
*
hresult
)
{
{
HRSRC
res_info
;
void
*
buffer
;
void
*
buffer
;
DWORD
size
;
DWORD
size
;
HRESULT
hr
;
HRESULT
hr
;
...
@@ -586,15 +549,9 @@ HRESULT WINAPI D3DX10CreateTextureFromResourceA(ID3D10Device *device, HMODULE mo
...
@@ -586,15 +549,9 @@ HRESULT WINAPI D3DX10CreateTextureFromResourceA(ID3D10Device *device, HMODULE mo
if
(
!
resource
||
!
texture
)
if
(
!
resource
||
!
texture
)
return
D3DX10_ERR_INVALID_DATA
;
return
D3DX10_ERR_INVALID_DATA
;
if
(
!
(
res_info
=
FindResourceA
(
module
,
resource
,
(
const
char
*
)
RT_RCDATA
)))
hr
=
load_resourceA
(
module
,
resource
,
&
buffer
,
&
size
);
{
if
(
FAILED
(
hr
))
/* Try loading the resource as bitmap data */
return
hr
;
if
(
!
(
res_info
=
FindResourceA
(
module
,
resource
,
(
const
char
*
)
RT_BITMAP
)))
return
D3DX10_ERR_INVALID_DATA
;
}
if
(
FAILED
(
hr
=
load_resource
(
module
,
res_info
,
&
buffer
,
&
size
)))
return
D3DX10_ERR_INVALID_DATA
;
return
D3DX10CreateTextureFromMemory
(
device
,
buffer
,
size
,
load_info
,
pump
,
texture
,
hresult
);
return
D3DX10CreateTextureFromMemory
(
device
,
buffer
,
size
,
load_info
,
pump
,
texture
,
hresult
);
}
}
...
@@ -602,7 +559,6 @@ HRESULT WINAPI D3DX10CreateTextureFromResourceA(ID3D10Device *device, HMODULE mo
...
@@ -602,7 +559,6 @@ HRESULT WINAPI D3DX10CreateTextureFromResourceA(ID3D10Device *device, HMODULE mo
HRESULT
WINAPI
D3DX10CreateTextureFromResourceW
(
ID3D10Device
*
device
,
HMODULE
module
,
const
WCHAR
*
resource
,
HRESULT
WINAPI
D3DX10CreateTextureFromResourceW
(
ID3D10Device
*
device
,
HMODULE
module
,
const
WCHAR
*
resource
,
D3DX10_IMAGE_LOAD_INFO
*
load_info
,
ID3DX10ThreadPump
*
pump
,
ID3D10Resource
**
texture
,
HRESULT
*
hresult
)
D3DX10_IMAGE_LOAD_INFO
*
load_info
,
ID3DX10ThreadPump
*
pump
,
ID3D10Resource
**
texture
,
HRESULT
*
hresult
)
{
{
HRSRC
res_info
;
void
*
buffer
;
void
*
buffer
;
DWORD
size
;
DWORD
size
;
HRESULT
hr
;
HRESULT
hr
;
...
@@ -613,15 +569,9 @@ HRESULT WINAPI D3DX10CreateTextureFromResourceW(ID3D10Device *device, HMODULE mo
...
@@ -613,15 +569,9 @@ HRESULT WINAPI D3DX10CreateTextureFromResourceW(ID3D10Device *device, HMODULE mo
if
(
!
resource
||
!
texture
)
if
(
!
resource
||
!
texture
)
return
D3DX10_ERR_INVALID_DATA
;
return
D3DX10_ERR_INVALID_DATA
;
if
(
!
(
res_info
=
FindResourceW
(
module
,
resource
,
(
const
WCHAR
*
)
RT_RCDATA
)))
hr
=
load_resourceW
(
module
,
resource
,
&
buffer
,
&
size
);
{
if
(
FAILED
(
hr
))
/* Try loading the resource as bitmap data */
return
hr
;
if
(
!
(
res_info
=
FindResourceW
(
module
,
resource
,
(
const
WCHAR
*
)
RT_BITMAP
)))
return
D3DX10_ERR_INVALID_DATA
;
}
if
(
FAILED
(
hr
=
load_resource
(
module
,
res_info
,
&
buffer
,
&
size
)))
return
D3DX10_ERR_INVALID_DATA
;
return
D3DX10CreateTextureFromMemory
(
device
,
buffer
,
size
,
load_info
,
pump
,
texture
,
hresult
);
return
D3DX10CreateTextureFromMemory
(
device
,
buffer
,
size
,
load_info
,
pump
,
texture
,
hresult
);
}
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment