Commit a4ed65d5 authored by Alexandre Julliard's avatar Alexandre Julliard

Release 8.1.

parent a6451971
The Wine team is proud to announce that the stable release Wine 8.0
is now available.
The Wine development release 8.1 is now available.
This release represents a year of development effort and over 8,600
individual changes. It contains a large number of improvements that
are listed in the release notes below. The main achievement is the
completion of the conversion to PE format.
What's new in this release:
- Windows version set to Windows 10 for new prefixes.
- Many code cleanups that were deferred during code freeze.
- Various bug fixes.
The source is available at:
https://dl.winehq.org/wine/source/8.0/wine-8.0.tar.xz
https://dl.winehq.org/wine/source/8.x/wine-8.1.tar.xz
Binary packages for various distributions will be available from:
......@@ -24,336 +23,397 @@ AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
What's new in Wine 8.0
======================
Bugs fixed in 8.1 (total 27):
- #43235 Dungeons & Dragons Online crashes on FreeBSD
- #44650 Multiple Blizzard games need dxgi and d3d11 dlls mapped without hole between two LOAD segments (Diablo III v2. 6. 1. 49286+, World of Warcraft, Overwatch)
- #47508 FL Studio: Pressing backspace while editing the name of something closes edit name window prematurely
- #49202 Never exited critical section in freetype.c
- #49443 Anno 1800: Super slow & bad performance
- #49615 Device read errors logged in dmesg when running wine commands with empty CD/DVD drive, since 5.5
- #51040 msi:package fails on Windows 10 if privileges not high enough
- #51313 gdi32:driver sometimes fails with a STATUS_GRAPHICS_PRESENT_OCCLUDED error
- #51784 The dinput8:hid output is too big in Wine
- #52354 winemac.drv not functional on non metal GPUs
- #52462 Wine don't recognize Ipega PG-9025 LT, RT and right analog stick is miss-mapped to RT and LT
- #52878 Free PC Audit 5.1.211.96 fails to show info in 'Brief' tab (needs GetBinaryValue method of the StdRegProv class)
- #52936 winhttp:url assumes 0xfb00 cannot be converted to the ANSI codepage, fails with UTF-8 codepage
- #53142 ieframe:webbrowser - test_ClientSite() has a rare failure on Windows 10 1809+
- #53274 adsldp:ldap - test_ParseDisplayName() sometimes fails to connect to the server
- #53386 cmd.exe: FOR /F USEBACKQ doesn't handle UTF-16 output of commands.
- #53594 GOG Galaxy crashes in GetExtendedTcpTable()
- #53666 Logitech X-56 Stick crashes the joystick subsystem if connected
- #54030 Snagit needs Win32_Volume class ( 'select deviceid from win32_volume where driveletter =C:')
- #54215 ListView doesn't refresh when changing between List and Details styles.
- #54289 RtlCopyContext buffer overflow
- #54328 nsi:nsi - test_tcp_tables() sometimes crashes in Wine
- #54337 AviUtl shows Japanese text as garbage after conversion in ExEdit edit box
- #54353 crypt32:cert - testVerifyRevocation() gets unexpected success in Wine on second run
- #54357 Spurious fixme message when calling ScrollWindow()
- #54364 RtlGenRandom fails on systems with more than 128 cores
- #54376 ws2_32:sock - test_reuseaddr() overflows a sockaddr variable by reading an AF_INET6 peer name into it
*** PE modules
- After 4 years of work, the PE conversion is finally complete: all modules can
be built in PE format. This is an important milestone on the road to supporting
various features such as copy protection, 32-bit applications on 64-bit hosts,
Windows debuggers, x86 applications on ARM, etc.
However, some modules still perform direct calls between the PE and the Unix
part, instead of going through the NT system call interface. The remaining
direct calls will be removed during the Wine 8.x development phase.
- A special syscall dispatcher is used for PE -> Unix transitions, to avoid the
overhead of a full NT system call. This minimizes the performance impact of the
new architecture, in particular for the OpenGL and Vulkan libraries.
- Building mixed Windows/Unix libraries in ELF format (.dll.so libraries) is
still supported for use in Winelib applications. However, such applications
won't support features enabled by the NT syscall interface, such as WoW64
without 32-bit libraries.
*** WoW64
- WoW64 thunks are implemented for essentially all Unix libraries, enabling a
32-bit PE module to call a 64-bit Unix library. Once the remaining direct
PE/Unix calls have been removed, this will make it fully possible to run
32-bit Windows applications without any 32-bit Unix library.
- When the 32-bit Wine loader isn't found, 32-bit applications are started in
the new experimental "Windows-like" WoW64 mode (where 32-bit code runs inside
a 64-bit host process). This mode can be enabled by building with the
'--enable-archs' configure option. This is still under development and not yet
recommended for general use. Since in case of configuration errors it is
possible for it to be triggered inadvertently, applications started in this
mode print the warning "starting in experimental wow64 mode".
*** Graphics
- The "Light" theme is enabled in the default configuration, for a more modern
look. Other themes can still be configured through WineCfg.
- The graphics drivers (winex11.drv, winemac.drv, wineandroid.drv) are converted
to run on the Unix side of the syscall boundary, and interface with the Unix
side of the Win32u library.
- The Print Processor architecture is implemented. This will be used to avoid
direct PE<->Unix calls in the printer driver.
- Effects are supported in Direct2D, including description parsing and a number
of core objects.
- Command lists recording and playback are implemented in Direct2D.
- The Vulkan driver supports up to version 1.3.237 of the Vulkan spec.
*** Direct3D
- Many optimizations related to streaming map acceleration are implemented, in
common code as well as in the GL renderer. Depending on the application, this
may result in major performance improvements.
- Adapter video memory budget change notifications are implemented.
- The Vulkan renderer supports setting multiple viewports and scissor rectangles.
- Several Direct3D 10 and 11 features, which were already implemented, are
accurately reported through capability flags:
- Per-format support for vertex and index buffers.
- Per-format support for all capabilities via D3D11_FEATURE_FORMAT_SUPPORT.
- No-overwrite maps on shader resources and constant buffers.
- Partial range binding of constant buffers.
- For convenience, a new WINE_D3D_CONFIG environment variable may be used instead
of modifying the HKEY_CURRENT_USER\Software\Wine\Direct3D registry key. The
value is a comma- or semicolon-separated list of key-value pairs, e.g.:
WINE_D3D_CONFIG="renderer=vulkan;VideoPciVendorID=0xc0de"
If an individual setting is specified in both the environment variable and the
registry, the former takes precedence.
- The Direct3D graphics card database recognizes more graphics cards.
- The Vulkan renderer limits the maximum Direct3D feature level based on
available Vulkan features.
*** Direct3D helper libraries
- A new HLSL compiler is implemented using the vkd3d-shader library.
- A new HLSL disassembler is implemented using the vkd3d-shader library.
- The HLSL preprocessor is reimplemented using the vkd3d-shader HLSL
preprocessor.
- The D3DX 10 Thread Pump is implemented.
- Many more expressions are supported in Direct3D 10 effects.
- Cubemap projection is implemented in the D3DX 9 helper library.
*** Audio / Video
- The MPEG-1 audio decoder filter for layers 1 and 2, and the separate filter for
layer 3, are both implemented on top of GStreamer.
- The ASF reader filter is implemented.
- The OpenAL32.dll wrapper library is removed, in favor of the native
OpenAL32.dll library shipped by Windows applications.
*** Media Foundation
- Content type resolution is improved in the Media Foundation Player.
- Rate control is implemented.
- The Enhanced Video Renderer default mixer and presenter are better supported.
- The DirectShow filter is implemented in the Enhanced Video Renderer.
- An initial framework is implemented for the Writer encoding API.
- The topology loader is better supported.
*** Input devices
- Controller hotplug support is greatly improved, and controller removal and
insertion are correctly dispatched to applications.
- Driving wheel device detection and reporting is better implemented, using the
SDL library and HID usages as hints for the device types.
- Force feedback effect support is improved, specifically with driving wheel
controllers.
- The HID Haptics specification is used for left / right motor rumble and trigger
rumble. It makes it possible for device drivers to expose haptics support over
HidRaw, and overcome EvDev limitations.
- The Joystick Control Panel is redesigned, with new graphics and a dedicated
view for XInput gamepads.
- Sony DualShock and DualSense controllers are supported when the hidraw backend
is used, and exposed to applications in the same way as they are on Windows.
- The Windows.Gaming.Input module is introduced, one of the first WinRT modules
in Wine, implementing a new programming interface to access gamepads, joysticks
and driving wheel devices. For this new input API, hotplug notifications are
also implemented, as well as force feedback effects and haptics. This API is
the first one to support trigger rumble.
*** Internationalization
- A proper locale database, in Windows locale.nls format, is generated from the
Unicode CLDR database. The list of supported locales is essentially identical
to that of the latest Windows version.
- Unicode string comparison is based on the Windows Sortkey database and
algorithms instead of the Unicode Collation Algorithm, yielding more compatible
results.
- Characters from high Unicode planes (in UTF-16 encoding) are supported in most
functions, in particular for case mappings, BiDi formatting, and character
shaping.
- The UTF-8 encoding is supported as Ansi codepage. It is enabled when requested
by the application's manifest.
- Unicode character tables are based on version 15.0.0 of the Unicode Standard.
- The timezone data is generated from the IANA timezone database version 2022g.
*** Text and fonts
- Font linking is enabled for most system fonts, which should fix missing glyphs
in CJK locales.
- Font fallback in DirectWrite is reworked, with additional support for an large
number of scripts.
*** Kernel
- The ApiSetSchema database is implemented, replacing all the api-ms-* forwarding
modules. This reduces both disk space and address space usage.
- DOS file attributes are persistent, and stored on disk using the filesystem's
extended attributes, in a format compatible with Samba.
*** Internet and networking
- The Online Certificate Status Protocol (OCSP) is implemented.
- More EcmaScript features are supported in JScript standard-compliant mode.
- The JScript garbage collector is implemented.
- Accessibility support is enabled in Wine Gecko package.
- Web Storage, Performance object and more event objects are implemented in
MSHTML.
*** Mono / .NET
- The Mono engine is updated to version 7.4.0. The list of changes can be viewed
at https://github.com/madewokherd/wine-mono/releases/tag/wine-mono-7.4.0
*** Builtin applications
- All the builtin applications use Common Controls version 6, which enables
theming and high-DPI rendering by default.
- The Wine Debugger (winedbg) prints thread names in the 'info thread' listing,
for applications that set the names of their threads. All internal Wine threads
also set their own name.
- The QWORD type is supported in the REGEDIT and REG registry tools.
- Notepad has a status bar displaying the current cursor position. The Goto Line
functionality is also implemented.
- The builtin console programs print data in the OEM codepage, for better
compatibility with applications reading their output.
- The Service Control tool (sc.exe) supports the 'query' command.
*** Development tools
- The PE conversion has made it necessary to implement a new mechanism to run
static C++ constructors in Winelib ELF applications. Unfortunately, this
requires the corresponding modules to be rebuilt with Wine 8.0. The rebuilt
modules will still run correctly on older Wine versions, but older modules will
no longer execute static constructors when run on Wine 8.0.
- In regression tests, individual checks can be marked as "flaky". This is useful
for checks that depend on external factors such as network timings. The errors
are still reported but not counted as failures.
- Test failure messages can be printed in color by setting the WINETEST_COLOR
environment variable, to make them easier to spot in the test log.
- The Resource Compiler (WRC) and Message Compiler (WMC) use the locale.nls
database to detect languages and codepages, and thus support all the Windows
locales.
- The WineDump tool supports printing the contents of Enhanced Metafile spool
files, as well as more contents from PDB files.
*** Build infrastructure
- PE binaries can be built for multiple architectures from the same build tree,
using the '--enable-archs' option to configure, for example
'--enable-archs=i386,x86_64'. This can be used to enable the experimental
WoW64 mode, where 32-bit applications can run without any 32-bit host
libraries. Note that this mode is still under development and not yet
recommended for general use.
- Data types that are defined as 'long' on Windows are defined as 'long' instead
of 'int' on all platforms with a 32-bit long type. This is more compatible, but
it can cause printf format warnings with Unix compilers. In Winelib code, it
can be disabled by defining WINE_NO_LONG_TYPES.
- Import libraries can be generated without using dlltool, by passing the
'--without-dlltool' option to winebuild. This is used to avoid dlltool bugs
with delay import libraries.
- Libraries that contain only resources and no code can be built with the
'--data-only' option to winegcc, which makes them smaller and more efficient to
load.
*** Bundled libraries
- Faudio is updated to the upstream release 22.11.
- LCMS2 is updated to the upstream release 2.14.
- LibJPEG is updated to the upstream release 9e.
- LibMPG123 is updated to the upstream release 1.31.1.
- LibPng is updated to the upstream release 1.6.39.
- LibTiff is updated to the upstream release 4.4.0.
- LibXml2 is updated to the upstream release 2.10.3.
- LibXslt is updated to the upstream release 1.1.37.
- Zlib is updated to the upstream release 1.2.13.
*** Platform-specific features
- The experimental WoW64 architecture is supported on macOS versions from 10.15.
- 64-bit time_t is supported on 32-bit Linux with recent Glibc versions.
- Exception unwinding on ARM platforms is extended with EHABI support on ARM32
and Dwarf support on ARM64.
*** Miscellaneous
- RSA encryption and the RSA-PSS signing algorithm are implemented.
- An initial version of the UI Automation API is implemented.
- Function name demangling supports various C++11 features.
*** External dependencies
- The vkd3d and LDAP libraries are bundled in the source tree and built as
PE. The corresponding Unix libraries are no longer needed.
----------------------------------------------------------------
- The OpenAL library is no longer used.
Changes since 8.0:
Ake Rehnman (1):
dbghelp: Store path to module image when passed through file handle.
Akihiro Sagawa (2):
user32/tests: Add DBCS WM_CHAR tests for edit control.
user32/edit: Fix WM_CHAR handler for double-byte characters.
Alex Henrie (23):
include: Add RTL_CONSTANT_STRING.
dwrite: Handle memory allocation failure in bidi_compute_bracket_pairs (cppcheck).
winex11: Simplify confusing condition and error messages in wglShareLists.
winspool: Improve the grammar of a comment in get_servername_from_name.
msi: Fix memory leak on realloc failure in create_diff_row_query (cppcheck).
msi: Fix memory leak on realloc failure in msi_get_window_text (cppcheck).
msi: Fix memory leak on realloc failure in search_directory (cppcheck).
mshtml: Handle memory allocation failure in set_statustext.
twain_32: Handle realloc failure in twain_add_onedriver (cppcheck).
dbghelp: Handle memory allocation failure in image_locate_build_id_target (cppcheck).
hhctrl: Handle memory allocation failure in ReadChmSystem (cppcheck).
hhctrl: Handle memory allocation failure in SearchCHM_File (cppcheck).
inetcomm: Fix memory leak on realloc failure in copy_headers_to_buf (cppcheck).
msvcrt: Change return type of _ctime32_s and _ctime64_s to errno_t.
include: Add ctime_s.
include: Add localtime_s.
shell32: Handle memory allocation failure in Dde_OnRequest (cppcheck).
shell32: Handle memory allocation failure in parse_dde_command (cppcheck).
include: Remove __WINE_MALLOC from functions that shouldn't have it.
appwiz: Fix memory leak on realloc failure in install_from_registered_dir (cppcheck).
winex11: Fix memory leak on realloc failure in import_xdnd_selection (cppcheck).
server: Fix buffer overrun in map_view handler.
urlmon: Use the _recalloc function instead of reimplementing it.
Alexandre Julliard (20):
krnl386: Make MapLS argument non-const to avoid some compiler warnings.
krnl386: Remove a trace that causes compiler warnings.
shell32: Allocate a full SHITEMID to avoid a compiler warning.
tools: Add a common helper to get the argv0 directory.
tools: Add a common helper to cleanup temp files.
tools: Move signal masking to the common make_temp_file() helper.
tools: Add a common helper to setup signal handlers.
shell32: Allocate the right size for an ITEMIDLIST.
scrobj: Initialize a variable to silence a compiler warning.
ntdll: Initialize a variable to silence a compiler warning.
ntdll: Prefer the ntdll path over argv[0] on platforms without reliable exe information.
user32: Copy directly to the buffer in unpack_message().
shlwapi/tests: Don't write uninitialized data.
gdiplus: Initialize a variable to avoid a spurious compiler warning.
ole32/tests: Raise an exception instead of accessing a bad pointer directly.
makedep: Don't output rules for disabled modules.
tools: Make sure that config.h is included.
include: Add some C99 floating point comparison macros.
wow64cpu: Move base address to leave more room for wow64.dll.
kernelbase: Report correct errors in GetModuleHandleExA().
Alistair Leslie-Hughes (5):
mountmgr.sys: Don't attempt to read from invalid media.
include: Add _XHR enum values.
include: Add D3DKMT_ENUMADAPTERS2 structure.
secur32: QueryContextAttributesW check for valid object before use.
secur32: Trace fContextReq consistently.
Bernhard Kölbl (12):
windows.media.speech: Move constraints vector to the recognition session.
windows.media.speech: Do not force calling convention on internal callbacks.
windows.media.speech: Return IAsyncAction from session_StopAsync.
windows.media.speech: Return IAsyncAction from session_PauseAsync.
windows.media.speech/tests: Test the recognizer state.
windows.media.speech/tests: Test starting, stopping, pausing and resuming the recognition session.
windows.media.speech: Add a worker thread to the recognition session.
windows.media.speech/tests: Check if stopping the session resets the paused state.
windows.media.speech: Allow the recognition session worker to be paused.
windows.media.speech: Add an audio capturing system.
windows.media.speech: Partially implement the speech recognizer state.
windows.media.speech: Store recorded audio in a temporary ringbuffer.
Brendan Shanks (7):
include/msvcrt: Add __WINE_(DEALLOC|MALLOC) attributes to _strdup and _wcsdup.
include/msvcrt: Add __WINE_(ALLOC_SIZE|DEALLOC|MALLOC) attributes to _aligned_malloc functions.
include/msvcrt: Add __WINE_(ALLOC_SIZE|DEALLOC) attributes to _recalloc.
taskmgr: Use exit code 1 when terminating processes.
taskkill: Use exit code 1 when terminating processes.
ntdll: Add stub for NtQueryInformationProcess(ProcessCycleTime).
kernelbase: Implement and add tests for QueryProcessCycleTime.
Eric Pouech (20):
dbghelp: Don't search path when we have a file handle to loaded image.
winedbg: Pass loaded image's file handle to dbghelp.
dbghelp: Expose the real path to the module in SymGetModuleInfo*().
dbghelp: In dwarf debug info, use the same name of anonymous UDT as pdb.
dbghelp: Don't use dbghelp_current_cpu.
winedbg: Use debuggee's bitness for 'examine /a' command.
conhost.exe: Handle ctrl-pause/break key strokes.
conhost.exe: Handle ctrl-\ in Wine.
winedbg: Track loaded modules.
winedbg: Fix read access to variables with thread local storage.
include: Be consistent in naming regarding MSF's block.
include: Update some fields in PDB headers.
include: Consistenly use _size to name the size of a sub-block.
include: Use stream to denote MSF stream/file.
winedump: Introduce a helper to print PE section's characteristics.
winedump: Correctly dump PDB_STREAM_INDEX.segment.
winedump: Explain a bit more errors on hash header.
winedump: Dump correctly ranges part of DBI stream.
winedump: Properly dump segment map information from PDB/DBI stream.
winedump: Be stricter about sizes while walking module's list.
Evan Tang (6):
mshtml: Implement IHTMLRect2 for HTMLRect.
ntdll: TlsIndex should not actually contain tls indices.
secur32: Schannel AcceptSecurityContext support.
secur32: Share code for schannel Acquire and AcceptCredentialsHandle.
secur32: Fix schannel AcquireCredentialsHandle algorithm mismatch error return.
secur32: Add test for schannel AcceptSecurityContext.
Fabian Maurer (7):
user32/tests: Don't assign const variable to other const (gcc 4.7).
wldap32: Free resource in error case and return error code (Coverity).
wldap32: Set error code in error cases (Coverity).
d2d1_1: Don't redefine D2D1_PROPERTY_BINDING (gcc 4.3).
d3dx10core: Don't redefine ID3D10Device1 (gcc 4.3).
winedump: Prevent "format overflow" warning.
dwrite/tests: Prevent "misleading indentation" warnings.
François Gouget (5):
user32: GetClipboardData() should set last error when the format is not found.
user32/tests: Use wine_dbgstr_an() to trace malformed Unicode strings.
user32: Fix a SetClipboardData() underflow and improve the tests.
user32: Fix a SetClipboardData() buffer overflow.
d3d12/tests: Don't check the refcount after releasing the dxgi adapter.
Gabriel Ivăncescu (20):
mshtml: Don't release the frame returned by get_frame_by_name.
mshtml: Don't hold ref to the created window in the FrameBase.
mshtml: Release the image factory's dispex.
mshtml: Don't initialize HTMLElement dispex for Option constructor.
mshtml/tests: Fix EventObj leak in onclick test.
mshtml/tests: Fix window leaks in dom tests.
mshtml: Implement location props when there's no URI.
mshtml: Defer populating the IActiveScript field until it's fully initialized.
mshtml: Set SCRIPTPROP_ABBREVIATE_GLOBALNAME_RESOLUTION properly.
jscript: Implement SID_GetCaller for QueryService.
vbscript: Add a ServiceProvider stub.
vbscript: Implement SID_GetCaller for QueryService.
include/mshtml: Add the other IHTMLEventObj* interfaces.
mshtml: Use Scrollbar_Auto as default for vertical scrollbars.
jscript: Pass the correct ServiceProvider when invoking external prop.
mshtml: Return undefined from window.XMLHttpRequest for uninitialized documents.
mshtml: Traverse and unlink builtin func disps.
mshtml: Simplify dynamic props unlinking.
mshtml: Tie window.location to the outer window.
mshtml: Embed the HTMLLocation into the outer window.
Georg Lehmann (1):
winevulkan: Update to VK spec version 1.3.240.
Gerald Pfeifer (2):
localspl: Avoid uninitialized variable in fill_builtin_form_info.
tools: Include limits.h for PATH_MAX.
Hans Leidekker (22):
advapi32: Bump random buffer size.
dplayx/tests: Skip tests when the dll is missing.
wbemprox: Implement Win32_Volume.
wbemprox: Implement GetBinaryValue() method.
wbemprox: Remove reg_ prefix from static functions.
winhttp/tests: Fix test failures with the UTF-8 code page.
adsldp/tests: Avoid test failures when the server is down.
ntdll/tests: Mark more Windows 11 test failures as broken.
ntdll/tests: Fix path test failures on Windows 11.
ntdll/tests: Fix some Wow64 test failures on Windows 11.
gdi32/tests: Mark another D3DKMTCheckOcclusion() test as flaky.
ws2_32/tests: Fix some test failures on Windows 11.
ws2_32/tests: Skip adapters that aren't up and running in test_bind().
ntdll: Add Windows 11 version.
ntdll: Default to Windows 10.
winecfg: Fix CurrentVersion registry string for Windows 10 and up.
msi/tests: Avoid test failures when running with insufficient rights.
msi: Install and patch global assemblies in InstallFinalize.
msi: Perform late initialization of the assembly caches.
msi: Remove msi_ prefix from static functions.
msi: Get rid of unnecessary typedefs.
wbemprox: Recognize Windows 11.
Huw D. M. Davies (1):
winebuild: Reorder the includes to avoid a build error on macOS.
Jacek Caban (2):
win32u: Silence spurious FIXME in NtUserScrollWindowEx.
ieframe/tests: Relax session count test.
James McDonnell (1):
kernel32: Use MoveFileWithProgress() to partially implement MoveFileTransacted(),
Jinoh Kang (9):
ntoskrnl.exe/tests: Use loopback address in test_wsk_listen_socket.
riched20: Obtain the composition start index after deleting selection.
ntdll: Check for delayed free block in heap_validate_ptr.
ntdll: Validate subheap's owner heap when validating heap.
ntdll: Validate blocks in the heap pending free request list.
ntdll: Remove redundant WARN_ON(heap) check.
ws2_32/test: Fix sockaddr buffer overflow in test_reuseaddr.
include: Add noreturn attribute to RtlRaiseStatus.
include/msvcrt: Add noreturn attribute to _assert.
Joshua Ashton (1):
winevulkan: Enable VK_EXT_hdr_metadata.
K.B.Dharun Krishna (1):
po: Update Tamil translation.
Kacper Michajłow (1):
include: Add some DXGI_COLOR_SPACE_TYPE enumeration values.
Mohamad Al-Jaf (5):
include: Add windows.system.profile.systemmanufacturers.idl file.
windows.system.profile.systemmanufacturers: Add stub DLL.
windows.system.profile.systemmanufacturers: Stub ISmbiosInformationStatics interface.
windows.system.profile.systemmanufacturers/tests: Add ISmbiosInformationStatics_get_SerialNumber tests.
windows.system.profile.systemmanufacturers: Implement ISmbiosInformationStatics_get_SerialNumber.
Nikolay Sivov (11):
include: Add recent DirectWrite API changes.
windows.globalization: Implement ILanguage::get_LanguageTag().
comctl32/header: Do not touch 'hwnd' field in HDM_LAYOUT.
ktmw32: Use syscall interface for transaction objects stubs.
propsys: Add InitPropVariantFromStringVector().
d3dx9/preshader: Set input table size for texture shaders.
d3dx9: Create parameter evaluator for texture shaders.
d3dx9: Partially implement D3DXFillTextureTX().
d3dx9/tests: Add a helper to compare filled cube textures.
d3dx9: Fix ARGB texture fills with negative component values.
d3dx9: Partially implement D3DXFillCubeTextureTX().
Paul Gofman (14):
ntdll/tests: Fix the case of absent XSTATE context in test_copy_context().
ntdll/tests: Fix xstate tests failing on modern Windows and CPUs with more xstate features.
ntdll/tests: Fix random test failure in test_restore_context().
ntdll: Factor out context_copy_ranges() function.
ntdll: Do not use extended context in RtlCopyContext() if extended state is not copied.
ddraw: Do not report D3DDEVCAPS_HWRASTERIZATION for RGB emulation device.
ntdll: Use MemAvailable field for free RAM estimation if available.
cryptnet: Cache revocation status in verify_cert_revocation().
cryptnet: Use cert data hash as cache id instead of serial number.
cryptnet: Also hash issuer cert for cache id.
msmpeg2vdec: Add stub dll.
msauddecmft: Add stub dll.
ntdll: Add stub for NtQueryInformationProcess( ProcessHandleTable ).
ws2_32: Provide same address order from gethostbyname() on consequent calls.
Robert Wilhelm (2):
vbscript: Return type mismatch for UBound(Empty) and UBound(NULL).
vbscript: Return type mismatch for LBound(Empty) and LBound(NULL).
Rémi Bernon (57):
sechost: Use heap_strdup_multi_AtoW for dependencies in CreateServiceA.
services: Use a separate allocation for NotifyParamsArray[0].params.
dwrite: Statically init the system_fallback locale list.
schedsvc: Avoid mismatching heap in SchRpcEnumFolders.
schedsvc: Avoid mismatching heap in SchRpcEnumTasks.
schedsvc: Avoid mismatching heap in RPC allocations.
schedsvc: Use CRT allocation functions in remaining calls.
dinput: Avoid sending envelope report if it has been removed.
windows.gaming.input: Fix infinite effect duration scaling.
windows.gaming.input: Introduce new effect_reorient_direction helper.
windows.gaming.input: Fix magnitude sign for constant and ramp effects.
hidp: Allow match all usages on specific functions only.
oledb32: Fix error info cleanup dispparams rgvarg index.
oledb32/tests: Avoid use-after-free and unused assignment.
dinput: Remove outdated and superfluous comments.
dinput: Add traces to the ANSI wrappers.
dinput: Remove unnecessary initialization helpers.
dinput: Move dinput class implementation to dinput.c.
dinput: Rename lpdid local variable to device.
include: Add Windows.Foundation.Collections.IVectorChangedEventArgs definition.
include: Add Windows.Foundation.Collections.IMapChangedEventArgs<T> definition.
include: Add Windows.Foundation.Collections.MapChangedEventHandler<K, V> definition.
include: Add Windows.Foundation.Collections.IMap<K, V> definition.
include: Add Windows.Foundation.Collections.IObservableMap<K, V> definition.
include: Add Windows.Foundation.Collections.IPropertySet definition.
include: Add Windows.Foundation.Collections.IObservableVector<T> definition.
include: Add Windows.Foundation.IAsyncActionWithProgress<TProgress> definition.
include: Add Windows.Foundation.IAsyncOperationWithProgress<TResult, TProgress> definition.
dinput: Use an internal refcount on all dinput devices.
dinput: Introduce a new struct to keep input thread state.
dinput: Introduce new input_thread_update_device_list helper.
dinput: Keep an internal refcount for dinput devices references.
dinput: Keep a reference on acquired devices while waiting.
dinput: Update the input thread device list when notified only.
dinput: Update the device status while holding its CS.
dinput: Cleanup low-level hooks on input thread exit.
dinput: Introduce new dinput_unacquire_window_devices helper.
dinput: Unacquire all devices on internal thread error.
dinput: Keep track of input thread users using public refcounts.
gitlab: Run dinput 64-bit tests in a dedicated job.
dinput/tests: Dynamically allocate async operation handlers.
dinput: Move window hook checks to input_thread_update_device_list.
dinput: Move rawinput registration to input_thread_update_device_list.
dinput: Move di_em_win_wndproc function around.
dinput: Use SendMessageW to notify and stop input thread.
dinput: Avoid entering hook CS for rawinput messages.
include: Declare some NtUser pointer related syscalls.
win32u: Move NtUserEnableMouseInPointer from user32.
win32u: Stub NtUserIsMouseInPointerEnabled syscall.
win32u: Stub NtUserGetPointerInfoList syscall.
win32u/tests: Test NtUserEnableMouseInPointer syscall.
win32u/tests: Test NtUserIsMouseInPointerEnabled syscall.
win32u/tests: Test NtUserGetPointerInfoList syscall signature.
comctl32/tests: Test unicode nature of window subclasses.
comctl32: Save unicode window nature on SetWindowSubclass call.
comctl32: Always use unicode messages for subclass procedures.
comctl32: Skip restoring window proc if it has been modified.
Santino Mazza (3):
mshtml/tests: Test for get_all and get_body in document fragments.
mshtml: Use This->node for HTMLDocument_get_all.
mshtml: Implement HTMLDocument_get_body for document fragments.
Shaun Ren (3):
winegstreamer: Parse all tag events in query_tags.
winegstreamer: Map MF_SD_LANGUAGE to ISO 639-1 for QuickTime media.
mfplay/tests: Add tests for MF_SD_LANGUAGE.
Zebediah Figura (31):
d3d11/tests: Add a basic test for vertex formats.
d3d10core/tests: Add a basic test for vertex formats.
wined3d: Separate a parse_channel_desc() helper.
wined3d: Use a string channel desc to initialize typed formats.
rpcrt4: Use a CONTAINING_RECORD helper to retrieve CStdStubBuffer from IRpcStubBuffer.
rpcrt4: Use a CONTAINING_RECORD helper to retrieve CInterfaceStubHeader from CStdStubBuffer.
rpcrt4: Rename "ref_counted_vtbl" to "struct delegating_vtbl".
rpcrt4: Use a flexible array member in struct delegating_vtbl.
rpcrt4: Use CONTAINING_RECORD in release_delegating_vtbl().
win32u: Make call_messageAtoW() static.
win32u: Make the global "caret" structure static.
win32u: Make create_brush() hidden.
win32u: Make draw_frame_caption() static.
win32u: Make draw_scroll_bar() static.
win32u: Make DrawTextW() hidden.
win32u: Make get_winproc_ptr() static.
win32u: Make ImmProcessKey() hidden.
win32u: Make ImmTranslateMessage() hidden.
win32u: Make is_child() hidden.
ntdll: Make fd_set_file_info() static.
ntdll: Make call_user_mode_callback() hidden.
ntdll: Make user_mode_callback_return() hidden.
ntdll: Make __wine_syscall_dispatcher_prolog_end() hidden on x86_64.
ntdll: Make __wine_unix_call_dispatcher_prolog_end() hidden on x86_64.
win32u: Make send_message_timeout() hidden.
win32u: Make set_visible_region() hidden.
winex11: Make client_foreign_window_proc hidden.
winex11: Include x11drv.h in xrandr.c even if compiling without xrandr.
winepulse: Include mult.c in pulse.c.
include: Fix the definition of DIFXAPILOGCALLBACK_* functions.
include: Add more definitions to difxapi.h.
Zhiyi Zhang (4):
comctl32/tests: Add WM_STYLECHANGED tests for changing listview view styles.
comctl32/listview: Repaint when changing view styles.
include: Add uiviewsettingsinterop.idl.
opengl32/tests: Make context current before calling wglCopyContext().
......@@ -26,6 +26,7 @@ Adrian Harvey
Adrian Thiele
Adrian Thurston
Aidan Thornton
Ake Rehnman
Akihiro Sagawa
Akira Nakagawa
Alam Arias
......@@ -933,6 +934,7 @@ Justin Bradford
Justin Chevrier
Justin Martin
Justin Santa Barbara
Kacper Michajłow
Kai Blaschke
Kai Blin
Kai Krakow
......@@ -951,6 +953,7 @@ Karol Herbst
Karsten Elfenbein
Kasper Sandberg
Katarzyna Caban
K.B.Dharun Krishna
Kees Cook
Kees Schoenmakers
Keith Bowes
......
Wine version 8.0
Wine version 8.1
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.71 for Wine 8.0.
# Generated by GNU Autoconf 2.71 for Wine 8.1.
#
# Report bugs to <wine-devel@winehq.org>.
#
......@@ -611,8 +611,8 @@ MAKEFLAGS=
# Identity of this package.
PACKAGE_NAME='Wine'
PACKAGE_TARNAME='wine'
PACKAGE_VERSION='8.0'
PACKAGE_STRING='Wine 8.0'
PACKAGE_VERSION='8.1'
PACKAGE_STRING='Wine 8.1'
PACKAGE_BUGREPORT='wine-devel@winehq.org'
PACKAGE_URL='https://www.winehq.org'
......@@ -2324,7 +2324,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF
\`configure' configures Wine 8.0 to adapt to many kinds of systems.
\`configure' configures Wine 8.1 to adapt to many kinds of systems.
Usage: $0 [OPTION]... [VAR=VALUE]...
......@@ -2394,7 +2394,7 @@ fi
if test -n "$ac_init_help"; then
case $ac_init_help in
short | recursive ) echo "Configuration of Wine 8.0:";;
short | recursive ) echo "Configuration of Wine 8.1:";;
esac
cat <<\_ACEOF
......@@ -2663,7 +2663,7 @@ fi
test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then
cat <<\_ACEOF
Wine configure 8.0
Wine configure 8.1
generated by GNU Autoconf 2.71
Copyright (C) 2021 Free Software Foundation, Inc.
......@@ -3114,7 +3114,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.
It was created by Wine $as_me 8.0, which was
It was created by Wine $as_me 8.1, which was
generated by GNU Autoconf 2.71. Invocation command line was
$ $0$ac_configure_args_raw
......@@ -22689,7 +22689,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
ac_log="
This file was extended by Wine $as_me 8.0, which was
This file was extended by Wine $as_me 8.1, which was
generated by GNU Autoconf 2.71. Invocation command line was
CONFIG_FILES = $CONFIG_FILES
......@@ -22753,7 +22753,7 @@ ac_cs_config_escaped=`printf "%s\n" "$ac_cs_config" | sed "s/^ //; s/'/'\\\\\\\\
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config='$ac_cs_config_escaped'
ac_cs_version="\\
Wine config.status 8.0
Wine config.status 8.1
configured by $0, generated by GNU Autoconf 2.71,
with options \\"\$ac_cs_config\\"
......
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