Commit a612af77 authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

d2d1/tests: A test for DrawTextLayout() with drawing effect.

parent c78f7a96
......@@ -2527,6 +2527,105 @@ static void test_create_target(void)
DestroyWindow(window);
}
static void test_draw_text_layout(void)
{
static const WCHAR tahomaW[] = {'T','a','h','o','m','a',0};
static const WCHAR textW[] = {'t','e','x','t',0};
static const WCHAR emptyW[] = {0};
D2D1_RENDER_TARGET_PROPERTIES desc;
IDXGISwapChain *swapchain;
ID2D1Factory *factory, *factory2;
ID2D1RenderTarget *rt, *rt2;
ID3D10Device1 *device;
IDXGISurface *surface;
HWND window;
HRESULT hr;
IDWriteFactory *dwrite_factory;
IDWriteTextFormat *text_format;
IDWriteTextLayout *text_layout;
D2D1_POINT_2F origin;
DWRITE_TEXT_RANGE range;
D2D1_COLOR_F color;
ID2D1SolidColorBrush *brush, *brush2;
if (!(device = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
swapchain = create_swapchain(device, window, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory, NULL, (void **)&factory);
ok(SUCCEEDED(hr), "Failed to create factory, hr %#x.\n", hr);
hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory, NULL, (void **)&factory2);
ok(SUCCEEDED(hr), "Failed to create factory, hr %#x.\n", hr);
ok(factory != factory2, "got same factory\n");
desc.type = D2D1_RENDER_TARGET_TYPE_DEFAULT;
desc.pixelFormat.format = DXGI_FORMAT_UNKNOWN;
desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
desc.dpiX = 0.0f;
desc.dpiY = 0.0f;
desc.usage = D2D1_RENDER_TARGET_USAGE_NONE;
desc.minLevel = D2D1_FEATURE_LEVEL_DEFAULT;
hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory, surface, &desc, &rt);
ok(SUCCEEDED(hr), "Failed to create a target, hr %#x.\n", hr);
hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory2, surface, &desc, &rt2);
ok(SUCCEEDED(hr), "Failed to create a target, hr %#x.\n", hr);
hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, &IID_IDWriteFactory, (IUnknown **)&dwrite_factory);
ok(SUCCEEDED(hr), "Failed to create factory, hr %#x.\n", hr);
hr = IDWriteFactory_CreateTextFormat(dwrite_factory, tahomaW, NULL, DWRITE_FONT_WEIGHT_NORMAL, DWRITE_FONT_STYLE_NORMAL,
DWRITE_FONT_STRETCH_NORMAL, 10.0f, emptyW, &text_format);
ok(SUCCEEDED(hr), "Failed to create text format, hr %#x.\n", hr);
hr = IDWriteFactory_CreateTextLayout(dwrite_factory, textW, 4, text_format, 100.0f, 100.0f, &text_layout);
ok(SUCCEEDED(hr), "Failed to create text layout, hr %#x.\n", hr);
set_color(&color, 0.0f, 0.0f, 0.0f, 0.0f);
hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, NULL, &brush);
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateSolidColorBrush(rt2, &color, NULL, &brush2);
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
/* effect brush is created from different factory */
range.startPosition = 0;
range.length = 4;
hr = IDWriteTextLayout_SetDrawingEffect(text_layout, (IUnknown*)brush2, range);
ok(SUCCEEDED(hr), "Failed to set drawing effect, hr %#x.\n", hr);
ID2D1RenderTarget_BeginDraw(rt);
origin.x = origin.y = 0.0f;
ID2D1RenderTarget_DrawTextLayout(rt, origin, text_layout, (ID2D1Brush*)brush, D2D1_DRAW_TEXT_OPTIONS_NONE);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
todo_wine
ok(hr == D2DERR_WRONG_FACTORY, "EndDraw failure expected, hr %#x.\n", hr);
IDWriteTextFormat_Release(text_format);
IDWriteTextLayout_Release(text_layout);
IDWriteFactory_Release(dwrite_factory);
ID2D1RenderTarget_Release(rt);
ID2D1RenderTarget_Release(rt2);
ID2D1Factory_Release(factory);
ID2D1Factory_Release(factory2);
IDXGISurface_Release(surface);
IDXGISwapChain_Release(swapchain);
ID3D10Device1_Release(device);
DestroyWindow(window);
}
START_TEST(d2d1)
{
test_clip();
......@@ -2540,4 +2639,5 @@ START_TEST(d2d1)
test_bitmap_updates();
test_opacity_brush();
test_create_target();
test_draw_text_layout();
}
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