Commit a6db6688 authored by Frédéric Delanoy's avatar Frédéric Delanoy Committed by Alexandre Julliard

wined3d: Add some 'fall through' comments (coverity).

parent a796ad5e
......@@ -5126,8 +5126,10 @@ static GLuint shader_glsl_generate_ffp_fragment_shader(struct wined3d_shader_buf
{
case WINED3D_TOP_BUMPENVMAP_LUMINANCE:
lum_map |= 1 << stage;
/* fall through */
case WINED3D_TOP_BUMPENVMAP:
bump_map |= 1 << stage;
/* fall through */
case WINED3D_TOP_BLEND_TEXTURE_ALPHA:
case WINED3D_TOP_BLEND_TEXTURE_ALPHA_PM:
tex_map |= 1 << stage;
......
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