Commit ac4bd550 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d2d1: Make "transform" in d2d_d3d_render_target_Clear() const.

parent 0e8f2786
...@@ -826,7 +826,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_Clear(ID2D1RenderTarget *ifa ...@@ -826,7 +826,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_Clear(ID2D1RenderTarget *ifa
ID3D10Buffer *vs_cb, *ps_cb; ID3D10Buffer *vs_cb, *ps_cb;
HRESULT hr; HRESULT hr;
static float transform[] = static const float transform[] =
{ {
1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f,
0.0f, -1.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f,
......
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