Commit b0b8fb99 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d8: Retrieve the material from the primary stateblock.

parent a0ba270e
......@@ -1742,7 +1742,7 @@ static HRESULT WINAPI d3d8_device_GetMaterial(IDirect3DDevice8 *iface, D3DMATERI
/* Note: D3DMATERIAL8 is compatible with struct wined3d_material. */
wined3d_mutex_lock();
wined3d_device_get_material(device->wined3d_device, (struct wined3d_material *)material);
memcpy(material, &wined3d_stateblock_get_state(device->state)->material, sizeof(*material));
wined3d_mutex_unlock();
return D3D_OK;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment