Commit b0eec770 authored by Eric Pouech's avatar Eric Pouech Committed by Alexandre Julliard

uianimation/tests: Enable compilation with long types.

parent b6dbbfe6
EXTRADEFS = -DWINE_NO_LONG_TYPES
TESTDLL = uianimation.dll TESTDLL = uianimation.dll
IMPORTS = ole32 IMPORTS = ole32
......
...@@ -41,12 +41,12 @@ static void test_UIAnimationManager(void) ...@@ -41,12 +41,12 @@ static void test_UIAnimationManager(void)
} }
hr = IUIAnimationManager_CreateAnimationVariable(manager, 1.0f, &variable); hr = IUIAnimationManager_CreateAnimationVariable(manager, 1.0f, &variable);
ok(hr == S_OK, "got 0x%08x\n", hr); ok(hr == S_OK, "got 0x%08lx\n", hr);
if (hr == S_OK) if (hr == S_OK)
IUIAnimationVariable_Release(variable); IUIAnimationVariable_Release(variable);
hr = IUIAnimationManager_CreateStoryboard(manager, &storyboard); hr = IUIAnimationManager_CreateStoryboard(manager, &storyboard);
ok(hr == S_OK, "got 0x%08x\n", hr); ok(hr == S_OK, "got 0x%08lx\n", hr);
if (hr == S_OK) if (hr == S_OK)
IUIAnimationStoryboard_Release(storyboard); IUIAnimationStoryboard_Release(storyboard);
...@@ -66,25 +66,25 @@ static void test_IUIAnimationTimer(void) ...@@ -66,25 +66,25 @@ static void test_IUIAnimationTimer(void)
} }
hr = IUIAnimationTimer_IsEnabled(timer); hr = IUIAnimationTimer_IsEnabled(timer);
todo_wine ok(hr == S_FALSE, "got 0x%08x\n", hr); todo_wine ok(hr == S_FALSE, "got 0x%08lx\n", hr);
hr = IUIAnimationTimer_Enable(timer); hr = IUIAnimationTimer_Enable(timer);
ok(hr == S_OK, "got 0x%08x\n", hr); ok(hr == S_OK, "got 0x%08lx\n", hr);
hr = IUIAnimationTimer_Enable(timer); hr = IUIAnimationTimer_Enable(timer);
todo_wine ok(hr == S_FALSE, "got 0x%08x\n", hr); todo_wine ok(hr == S_FALSE, "got 0x%08lx\n", hr);
hr = IUIAnimationTimer_IsEnabled(timer); hr = IUIAnimationTimer_IsEnabled(timer);
todo_wine ok(hr == S_OK, "got 0x%08x\n", hr); todo_wine ok(hr == S_OK, "got 0x%08lx\n", hr);
hr = IUIAnimationTimer_Disable(timer); hr = IUIAnimationTimer_Disable(timer);
todo_wine ok(hr == S_OK, "got 0x%08x\n", hr); todo_wine ok(hr == S_OK, "got 0x%08lx\n", hr);
hr = IUIAnimationTimer_Disable(timer); hr = IUIAnimationTimer_Disable(timer);
todo_wine ok(hr == S_FALSE, "got 0x%08x\n", hr); todo_wine ok(hr == S_FALSE, "got 0x%08lx\n", hr);
hr = IUIAnimationTimer_IsEnabled(timer); hr = IUIAnimationTimer_IsEnabled(timer);
todo_wine ok(hr == S_FALSE, "got 0x%08x\n", hr); todo_wine ok(hr == S_FALSE, "got 0x%08lx\n", hr);
IUIAnimationTimer_Release(timer); IUIAnimationTimer_Release(timer);
} }
...@@ -104,7 +104,7 @@ static void test_IUIAnimationTransitionFactory(void) ...@@ -104,7 +104,7 @@ static void test_IUIAnimationTransitionFactory(void)
} }
hr = IUIAnimationTransitionFactory_CreateTransition(factory, NULL, &transition); hr = IUIAnimationTransitionFactory_CreateTransition(factory, NULL, &transition);
todo_wine ok(hr == E_POINTER, "got 0x%08x\n", hr); todo_wine ok(hr == E_POINTER, "got 0x%08lx\n", hr);
IUIAnimationTransitionFactory_Release(factory); IUIAnimationTransitionFactory_Release(factory);
} }
...@@ -124,17 +124,17 @@ static void test_IUIAnimationTransitionLibrary(void) ...@@ -124,17 +124,17 @@ static void test_IUIAnimationTransitionLibrary(void)
} }
hr = IUIAnimationTransitionLibrary_CreateInstantaneousTransition(library, 100.0, &instantaneous); hr = IUIAnimationTransitionLibrary_CreateInstantaneousTransition(library, 100.0, &instantaneous);
todo_wine ok(hr == S_OK, "got 0x%08x\n", hr); todo_wine ok(hr == S_OK, "got 0x%08lx\n", hr);
if (hr == S_OK) if (hr == S_OK)
IUIAnimationTransition_Release(instantaneous); IUIAnimationTransition_Release(instantaneous);
hr = IUIAnimationTransitionLibrary_CreateLinearTransition(library, 500.0, 100.0, &linear); hr = IUIAnimationTransitionLibrary_CreateLinearTransition(library, 500.0, 100.0, &linear);
todo_wine ok(hr == S_OK, "got 0x%08x\n", hr); todo_wine ok(hr == S_OK, "got 0x%08lx\n", hr);
if (hr == S_OK) if (hr == S_OK)
IUIAnimationTransition_Release(linear); IUIAnimationTransition_Release(linear);
hr = IUIAnimationTransitionLibrary_CreateSmoothStopTransition(library, 500.0, 100.0, &smooth); hr = IUIAnimationTransitionLibrary_CreateSmoothStopTransition(library, 500.0, 100.0, &smooth);
todo_wine ok(hr == S_OK, "got 0x%08x\n", hr); todo_wine ok(hr == S_OK, "got 0x%08lx\n", hr);
if (hr == S_OK) if (hr == S_OK)
IUIAnimationTransition_Release(smooth); IUIAnimationTransition_Release(smooth);
......
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