Commit b267cc29 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3dx9: Implement D3DXLoadVolumeFromFile.

parent f5fd7fe3
...@@ -189,9 +189,9 @@ ...@@ -189,9 +189,9 @@
@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr)
@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr) @ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr)
@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long) @ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long)
@ stub D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) @ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr)
@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
@ stub D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) @ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr)
@ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long) @ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long)
@ stub D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr) @ stub D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr)
@ stub D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr) @ stub D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr)
......
...@@ -21,6 +21,65 @@ ...@@ -21,6 +21,65 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3dx); WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
HRESULT WINAPI D3DXLoadVolumeFromFileA(IDirect3DVolume9 *dst_volume,
const PALETTEENTRY *dst_palette,
const D3DBOX *dst_box,
const char *filename,
const D3DBOX *src_box,
DWORD filter,
D3DCOLOR color_key,
D3DXIMAGE_INFO *info)
{
HRESULT hr;
int length;
WCHAR *filenameW;
TRACE("(%p, %p, %p, %s, %p, %#x, %#x, %p)\n",
dst_volume, dst_palette, dst_box, debugstr_a(filename), src_box,
filter, color_key, info);
if (!dst_volume || !filename) return D3DERR_INVALIDCALL;
length = MultiByteToWideChar(CP_ACP, 0, filename, -1, NULL, 0);
filenameW = HeapAlloc(GetProcessHeap(), 0, length * sizeof(*filenameW));
if (!filenameW) return E_OUTOFMEMORY;
hr = D3DXLoadVolumeFromFileW(dst_volume, dst_palette, dst_box, filenameW,
src_box, filter, color_key, info);
HeapFree(GetProcessHeap(), 0, filenameW);
return hr;
}
HRESULT WINAPI D3DXLoadVolumeFromFileW(IDirect3DVolume9 *dst_volume,
const PALETTEENTRY *dst_palette,
const D3DBOX *dst_box,
const WCHAR *filename,
const D3DBOX *src_box,
DWORD filter,
D3DCOLOR color_key,
D3DXIMAGE_INFO *info)
{
HRESULT hr;
void *data;
UINT data_size;
TRACE("(%p, %p, %p, %s, %p, %#x, %#x, %p)\n",
dst_volume, dst_palette, dst_box, debugstr_w(filename), src_box,
filter, color_key, info);
if (!dst_volume || !filename) return D3DERR_INVALIDCALL;
if (FAILED(map_view_of_file(filename, &data, &data_size)))
return D3DXERR_INVALIDDATA;
hr = D3DXLoadVolumeFromFileInMemory(dst_volume, dst_palette, dst_box,
data, data_size, src_box, filter, color_key, info);
UnmapViewOfFile(data);
return hr;
}
HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume, HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
const PALETTEENTRY *dst_palette, const PALETTEENTRY *dst_palette,
const D3DBOX *dst_box, const D3DBOX *dst_box,
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment