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wine
wine-cw
Commits
b62c3a89
Commit
b62c3a89
authored
Jun 28, 2016
by
Matteo Bruni
Committed by
Alexandre Julliard
Jul 03, 2016
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d3dx9: Sync ordering of D3DXComputeIMTFromPerVertexSignal spec entry.
Signed-off-by:
Matteo Bruni
<
mbruni@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
3668b425
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17 changed files
with
17 additions
and
17 deletions
+17
-17
d3dx9_26.spec
dlls/d3dx9_26/d3dx9_26.spec
+1
-1
d3dx9_27.spec
dlls/d3dx9_27/d3dx9_27.spec
+1
-1
d3dx9_28.spec
dlls/d3dx9_28/d3dx9_28.spec
+1
-1
d3dx9_29.spec
dlls/d3dx9_29/d3dx9_29.spec
+1
-1
d3dx9_30.spec
dlls/d3dx9_30/d3dx9_30.spec
+1
-1
d3dx9_31.spec
dlls/d3dx9_31/d3dx9_31.spec
+1
-1
d3dx9_32.spec
dlls/d3dx9_32/d3dx9_32.spec
+1
-1
d3dx9_33.spec
dlls/d3dx9_33/d3dx9_33.spec
+1
-1
d3dx9_34.spec
dlls/d3dx9_34/d3dx9_34.spec
+1
-1
d3dx9_35.spec
dlls/d3dx9_35/d3dx9_35.spec
+1
-1
d3dx9_36.spec
dlls/d3dx9_36/d3dx9_36.spec
+1
-1
d3dx9_37.spec
dlls/d3dx9_37/d3dx9_37.spec
+1
-1
d3dx9_38.spec
dlls/d3dx9_38/d3dx9_38.spec
+1
-1
d3dx9_39.spec
dlls/d3dx9_39/d3dx9_39.spec
+1
-1
d3dx9_40.spec
dlls/d3dx9_40/d3dx9_40.spec
+1
-1
d3dx9_41.spec
dlls/d3dx9_41/d3dx9_41.spec
+1
-1
d3dx9_42.spec
dlls/d3dx9_42/d3dx9_42.spec
+1
-1
No files found.
dlls/d3dx9_26/d3dx9_26.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_27/d3dx9_27.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_28/d3dx9_28.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_29/d3dx9_29.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_30/d3dx9_30.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_31/d3dx9_31.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_32/d3dx9_32.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_33/d3dx9_33.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_34/d3dx9_34.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_35/d3dx9_35.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_36/d3dx9_36.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_37/d3dx9_37.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_38/d3dx9_38.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_39/d3dx9_39.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_40/d3dx9_40.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_41/d3dx9_41.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
dlls/d3dx9_42/d3dx9_42.spec
View file @
b62c3a89
...
...
@@ -18,8 +18,8 @@
@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr)
@ stub D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr)
@ stub D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr)
@ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
...
...
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