Commit b7c9d14e authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

ddraw: Use d3d buffers for executebuffer data.

parent cc775718
......@@ -525,8 +525,9 @@ struct d3d_execute_buffer
/* This buffer will store the transformed vertices */
void *vertex_data;
WORD *indices;
unsigned int nb_indices;
unsigned int nb_vertices;
unsigned int index_size;
unsigned int vertex_size;
struct wined3d_buffer *dst_vertex_buffer, *index_buffer;
/* This flags is set to TRUE if we allocated ourselves the
* data buffer
......
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