Commit b96a6771 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Share common code between wined3d_adapter_init() and wined3d_adapter_no3d_init().

parent 8a6d3b3e
......@@ -6601,7 +6601,7 @@ static DWORD get_max_gl_version(const struct wined3d_gl_info *gl_info, DWORD fla
return wined3d_settings.max_gl_version;
}
static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal, DWORD wined3d_creation_flags)
static BOOL wined3d_adapter_opengl_init(struct wined3d_adapter *adapter, DWORD wined3d_creation_flags)
{
static const DWORD supported_gl_versions[] =
{
......@@ -6611,13 +6611,10 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal,
};
struct wined3d_gl_info *gl_info = &adapter->gl_info;
struct wined3d_caps_gl_ctx caps_gl_ctx = {0};
unsigned int i;
DISPLAY_DEVICEW display_device;
DWORD max_gl_version;
unsigned int i;
TRACE("adapter %p, ordinal %u.\n", adapter, ordinal);
adapter->ordinal = ordinal;
TRACE("adapter %p, wined3d_creation_flags %#x.\n", adapter, wined3d_creation_flags);
/* Dynamically load all GL core functions */
#ifdef USE_WIN32_OPENGL
......@@ -6716,11 +6713,6 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal,
adapter->vram_bytes_used = 0;
TRACE("Emulating 0x%s bytes of video ram.\n", wine_dbgstr_longlong(adapter->vram_bytes));
display_device.cb = sizeof(display_device);
EnumDisplayDevicesW(NULL, ordinal, &display_device, 0);
TRACE("DeviceName: %s\n", debugstr_w(display_device.DeviceName));
strcpyW(adapter->DeviceName, display_device.DeviceName);
wined3d_caps_gl_ctx_destroy(&caps_gl_ctx);
wined3d_adapter_init_ffp_attrib_ops(adapter);
......@@ -6728,12 +6720,9 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal,
return TRUE;
}
static BOOL wined3d_adapter_no3d_init(struct wined3d_adapter *adapter, UINT ordinal)
static BOOL wined3d_adapter_no3d_init(struct wined3d_adapter *adapter)
{
DISPLAY_DEVICEW display_device;
memset(adapter, 0, sizeof(*adapter));
adapter->ordinal = ordinal;
TRACE("adapter %p.\n", adapter);
adapter->driver_info.name = "Display";
adapter->driver_info.description = "WineD3D DirectDraw Emulation";
......@@ -6749,12 +6738,23 @@ static BOOL wined3d_adapter_no3d_init(struct wined3d_adapter *adapter, UINT ordi
adapter->fragment_pipe = &none_fragment_pipe;
adapter->shader_backend = &none_shader_backend;
return TRUE;
}
static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, unsigned int ordinal, DWORD wined3d_creation_flags)
{
DISPLAY_DEVICEW display_device;
adapter->ordinal = ordinal;
display_device.cb = sizeof(display_device);
EnumDisplayDevicesW(NULL, ordinal, &display_device, 0);
TRACE("DeviceName: %s\n", debugstr_w(display_device.DeviceName));
TRACE("Display device: %s\n", debugstr_w(display_device.DeviceName));
strcpyW(adapter->DeviceName, display_device.DeviceName);
return TRUE;
if (wined3d_creation_flags & WINED3D_NO3D)
return wined3d_adapter_no3d_init(adapter);
return wined3d_adapter_opengl_init(adapter, wined3d_creation_flags);
}
static void STDMETHODCALLTYPE wined3d_null_wined3d_object_destroyed(void *parent) {}
......@@ -6766,20 +6766,14 @@ const struct wined3d_parent_ops wined3d_null_parent_ops =
HRESULT wined3d_init(struct wined3d *wined3d, DWORD flags)
{
BOOL ret;
wined3d->ref = 1;
wined3d->flags = flags;
TRACE("Initializing adapters.\n");
TRACE("Initialising adapters.\n");
if (flags & WINED3D_NO3D)
ret = wined3d_adapter_no3d_init(&wined3d->adapters[0], 0);
else
ret = wined3d_adapter_init(&wined3d->adapters[0], 0, flags);
if (!ret)
if (!wined3d_adapter_init(&wined3d->adapters[0], 0, flags))
{
WARN("Failed to initialize adapter.\n");
WARN("Failed to initialise adapter.\n");
return E_FAIL;
}
wined3d->adapter_count = 1;
......
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