Commit bab6ece6 authored by Alexandre Julliard's avatar Alexandre Julliard

ntdll: Set thread context directly in assembly instead of using generated code.

parent 8f54e203
...@@ -480,8 +480,6 @@ static wine_signal_handler handlers[256]; ...@@ -480,8 +480,6 @@ static wine_signal_handler handlers[256];
static BOOL fpux_support; /* whether the CPU supports extended fpu context */ static BOOL fpux_support; /* whether the CPU supports extended fpu context */
extern void DECLSPEC_NORETURN __wine_restore_regs( const CONTEXT *context );
enum i386_trap_code enum i386_trap_code
{ {
TRAP_x86_UNKNOWN = -1, /* Unknown fault (TRAP_sig not defined) */ TRAP_x86_UNKNOWN = -1, /* Unknown fault (TRAP_sig not defined) */
...@@ -1252,6 +1250,61 @@ __ASM_STDCALL_FUNC( RtlCaptureContext, 4, ...@@ -1252,6 +1250,61 @@ __ASM_STDCALL_FUNC( RtlCaptureContext, 4,
__ASM_CFI(".cfi_adjust_cfa_offset -4\n\t") __ASM_CFI(".cfi_adjust_cfa_offset -4\n\t")
"ret $4" ) "ret $4" )
/***********************************************************************
* set_full_cpu_context
*
* Set the new CPU context.
*/
extern void set_full_cpu_context( const CONTEXT *context );
__ASM_GLOBAL_FUNC( set_full_cpu_context,
"movl 4(%esp),%ecx\n\t"
"movw 0x8c(%ecx),%gs\n\t" /* SegGs */
"movw 0x90(%ecx),%fs\n\t" /* SegFs */
"movw 0x94(%ecx),%es\n\t" /* SegEs */
"movl 0x9c(%ecx),%edi\n\t" /* Edi */
"movl 0xa0(%ecx),%esi\n\t" /* Esi */
"movl 0xa4(%ecx),%ebx\n\t" /* Ebx */
"movl 0xb4(%ecx),%ebp\n\t" /* Ebp */
"movw %ss,%ax\n\t"
"cmpw 0xc8(%ecx),%ax\n\t" /* SegSs */
"jne 1f\n\t"
/* As soon as we have switched stacks the context structure could
* be invalid (when signal handlers are executed for example). Copy
* values on the target stack before changing ESP. */
"movl 0xc4(%ecx),%eax\n\t" /* Esp */
"leal -4*4(%eax),%eax\n\t"
"movl 0xc0(%ecx),%edx\n\t" /* EFlags */
"movl %edx,3*4(%eax)\n\t"
"movl 0xbc(%ecx),%edx\n\t" /* SegCs */
"movl %edx,2*4(%eax)\n\t"
"movl 0xb8(%ecx),%edx\n\t" /* Eip */
"movl %edx,1*4(%eax)\n\t"
"movl 0xb0(%ecx),%edx\n\t" /* Eax */
"movl %edx,0*4(%eax)\n\t"
"pushl 0x98(%ecx)\n\t" /* SegDs */
"movl 0xa8(%ecx),%edx\n\t" /* Edx */
"movl 0xac(%ecx),%ecx\n\t" /* Ecx */
"popl %ds\n\t"
"movl %eax,%esp\n\t"
"popl %eax\n\t"
"iret\n"
/* Restore the context when the stack segment changes. We can't use
* the same code as above because we do not know if the stack segment
* is 16 or 32 bit, and 'movl' will throw an exception when we try to
* access memory above the limit. */
"1:\n\t"
"movl 0xa8(%ecx),%edx\n\t" /* Edx */
"movl 0xb0(%ecx),%eax\n\t" /* Eax */
"movw 0xc8(%ecx),%ss\n\t" /* SegSs */
"movl 0xc4(%ecx),%esp\n\t" /* Esp */
"pushl 0xc0(%ecx)\n\t" /* EFlags */
"pushl 0xbc(%ecx)\n\t" /* SegCs */
"pushl 0xb8(%ecx)\n\t" /* Eip */
"pushl 0x98(%ecx)\n\t" /* SegDs */
"movl 0xac(%ecx),%ecx\n\t" /* Ecx */
"popl %ds\n\t"
"iret" )
/*********************************************************************** /***********************************************************************
* set_cpu_context * set_cpu_context
...@@ -1279,7 +1332,7 @@ static void set_cpu_context( const CONTEXT *context ) ...@@ -1279,7 +1332,7 @@ static void set_cpu_context( const CONTEXT *context )
if (!(flags & CONTEXT_CONTROL)) if (!(flags & CONTEXT_CONTROL))
FIXME( "setting partial context (%x) not supported\n", flags ); FIXME( "setting partial context (%x) not supported\n", flags );
else if (flags & CONTEXT_SEGMENTS) else if (flags & CONTEXT_SEGMENTS)
__wine_restore_regs( context ); set_full_cpu_context( context );
else else
{ {
CONTEXT newcontext = *context; CONTEXT newcontext = *context;
...@@ -1287,7 +1340,7 @@ static void set_cpu_context( const CONTEXT *context ) ...@@ -1287,7 +1340,7 @@ static void set_cpu_context( const CONTEXT *context )
newcontext.SegEs = wine_get_es(); newcontext.SegEs = wine_get_es();
newcontext.SegFs = wine_get_fs(); newcontext.SegFs = wine_get_fs();
newcontext.SegGs = wine_get_gs(); newcontext.SegGs = wine_get_gs();
__wine_restore_regs( &newcontext ); set_full_cpu_context( &newcontext );
} }
} }
} }
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment