Commit bca813a5 authored by Michael Stefaniuc's avatar Michael Stefaniuc Committed by Alexandre Julliard

d3d9: Remove superfluous pointer casts.

parent 9d4c9a0c
......@@ -617,7 +617,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_StretchRect(LPDIRECT3DDEVICE9EX ifa
TRACE("(%p)->(%p,%p,%p,%p,%d)\n" , This, src, pSourceRect, dst, pDestRect, Filter);
EnterCriticalSection(&d3d9_cs);
hr = IWineD3DSurface_Blt(dst->wineD3DSurface, (RECT *) pDestRect, src->wineD3DSurface, (RECT *) pSourceRect, 0, NULL, Filter);
hr = IWineD3DSurface_Blt(dst->wineD3DSurface, pDestRect, src->wineD3DSurface, pSourceRect, 0, NULL, Filter);
LeaveCriticalSection(&d3d9_cs);
return hr;
}
......
......@@ -37,7 +37,7 @@ static HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9EX iface, REFIID
return S_OK;
} else if(IsEqualGUID(riid, &IID_IDirect3D9Ex)) {
if(This->extended) {
*ppobj = (IDirect3D9Ex *) This;
*ppobj = This;
TRACE("Returning IDirect3D9Ex interface at %p\n", *ppobj);
IDirect3D9Ex_AddRef((IDirect3D9Ex *)*ppobj);
} else {
......
......@@ -269,7 +269,7 @@ static int switch_render_target(
HRESULT hret;
D3DPRESENT_PARAMETERS present_parameters;
event_data* edata = (event_data*) data;
event_data* edata = data;
IDirect3DSwapChain9* swapchain = NULL;
IDirect3DSurface9* backbuffer = NULL;
......@@ -313,8 +313,8 @@ static int revert_render_target(
void* data) {
HRESULT hret;
event_data* edata = (event_data*) data;
event_data* edata = data;
/* Reset the old render target */
hret = IDirect3DDevice9_SetRenderTarget(device, 0, edata->original_render_target);
ok (hret == D3D_OK, "SetRenderTarget returned %#x.\n", hret);
......@@ -347,7 +347,7 @@ static int end_stateblock(
void* data) {
HRESULT hret;
event_data* edata = (event_data*) data;
event_data* edata = data;
hret = IDirect3DDevice9_EndStateBlock(device, &edata->stateblock);
ok(hret == D3D_OK, "EndStateBlock returned %#x.\n", hret);
......@@ -359,7 +359,7 @@ static int abort_stateblock(
IDirect3DDevice9* device,
void* data) {
event_data* edata = (event_data*) data;
event_data* edata = data;
IUnknown_Release(edata->stateblock);
return EVENT_OK;
......@@ -369,7 +369,7 @@ static int apply_stateblock(
IDirect3DDevice9* device,
void* data) {
event_data* edata = (event_data*) data;
event_data* edata = data;
HRESULT hret;
hret = IDirect3DStateBlock9_Apply(edata->stateblock);
......@@ -388,7 +388,7 @@ static int capture_stateblock(
void* data) {
HRESULT hret;
event_data* edata = (event_data*) data;
event_data* edata = data;
hret = IDirect3DStateBlock9_Capture(edata->stateblock);
ok(hret == D3D_OK, "Capture returned %#x.\n", hret);
......@@ -548,7 +548,7 @@ static void shader_constant_get_handler(
IDirect3DDevice9* device, const state_test* test, void* data) {
HRESULT hret;
shader_constant_data* scdata = (shader_constant_data*) data;
shader_constant_data* scdata = data;
const shader_constant_arg* scarg = test->test_arg;
unsigned int index = scarg->idx;
......@@ -848,7 +848,7 @@ static void transform_get_handler(
IDirect3DDevice9* device, const state_test* test, void* data) {
HRESULT hret;
transform_data* tdata = (transform_data*) data;
transform_data* tdata = data;
hret = IDirect3DDevice9_GetTransform(device, D3DTS_VIEW, &tdata->view);
ok(hret == D3D_OK, "GetTransform returned %#x.\n", hret);
......@@ -1100,7 +1100,7 @@ static void render_state_get_handler(
IDirect3DDevice9* device, const state_test* test, void* data) {
HRESULT hret;
render_state_data* rsdata = (render_state_data*) data;
render_state_data* rsdata = data;
unsigned int i = 0;
for (i = 0; i < D3D9_RENDER_STATES; i++) {
......
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