Commit bffe5a69 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

ddraw/wined3d: Remove texture format enumeration functions.

parent 9740555d
...@@ -1041,79 +1041,11 @@ IDirect3DDeviceImpl_1_GetPickRecords(IDirect3DDevice *iface, ...@@ -1041,79 +1041,11 @@ IDirect3DDeviceImpl_1_GetPickRecords(IDirect3DDevice *iface,
} }
/***************************************************************************** /*****************************************************************************
* EnumTextureFormatsCB
*
* Callback called by WineD3D for each enumerated Texture format. It
* translates the WineD3DFormat into a ddraw pixel format and calls
* the application callback
*
* Params:
* Device: The WineD3DDevice's parents = The IDirect3DDevice7 interface
* of our device
* fmt: An enumerated pixel format
* Context: Data pointer passed to WineD3D by
* IDirect3DDevice7::EnumTexureformats
*
* Returns:
* The return value of the application-provided callback
*
*****************************************************************************/
static HRESULT WINAPI
EnumTextureFormatsCB(IUnknown *Device,
WINED3DFORMAT fmt,
void *Context)
{
struct EnumTextureFormatsCBS *cbs = (struct EnumTextureFormatsCBS *) Context;
DDSURFACEDESC sdesc;
DDPIXELFORMAT *pformat;
memset(&sdesc, 0, sizeof(DDSURFACEDESC));
sdesc.dwSize = sizeof(DDSURFACEDESC);
sdesc.dwFlags = DDSD_PIXELFORMAT | DDSD_CAPS;
sdesc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
pformat = &(sdesc.ddpfPixelFormat);
pformat->dwSize = sizeof(DDPIXELFORMAT);
PixelFormat_WineD3DtoDD(pformat, fmt);
if( ( fmt == WINED3DFMT_UYVY) ||
( fmt == WINED3DFMT_YUY2) ||
( fmt == WINED3DFMT_DXT1) ||
( fmt == WINED3DFMT_DXT2) ||
( fmt == WINED3DFMT_DXT3) ||
( fmt == WINED3DFMT_DXT4) ||
( fmt == WINED3DFMT_DXT5) ||
( fmt == WINED3DFMT_MULTI2_ARGB) ||
( fmt == WINED3DFMT_G8R8_G8B8) ||
( fmt == WINED3DFMT_R8G8_B8G8) ||
( fmt == WINED3DFMT_L8) ||
( fmt == WINED3DFMT_A8L8) ||
( fmt == WINED3DFMT_A4L4) ||
( fmt == WINED3DFMT_V8U8) ||
( fmt == WINED3DFMT_L6V5U5) )
{
/* These formats exist in D3D3 and D3D7 only,
* so do not call the older callback
*/
if(cbs->cbv7) return cbs->cbv7(pformat, cbs->Context);
}
else
{
/* Only one of these should be passed */
if(cbs->cbv2) return cbs->cbv2(&sdesc, cbs->Context);
if(cbs->cbv7) return cbs->cbv7(pformat, cbs->Context);
}
return DDENUMRET_OK;
}
/*****************************************************************************
* IDirect3DDevice7::EnumTextureformats * IDirect3DDevice7::EnumTextureformats
* *
* Enumerates the supported texture formats. This is relayed to WineD3D, * Enumerates the supported texture formats. It has a list of all possible
* and a EnumTextureFormatsCB translated the WineD3DFormats to DDraw * formats and calls IWineD3D::CheckDeviceFormat for each format to see if
* formats and calls the application callback. * WineD3D supports it. If so, then it is passed to the app.
* *
* This is for Version 7 and 3, older versions have a different * This is for Version 7 and 3, older versions have a different
* callback function and their own implementation * callback function and their own implementation
...@@ -1134,16 +1066,61 @@ IDirect3DDeviceImpl_7_EnumTextureFormats(IDirect3DDevice7 *iface, ...@@ -1134,16 +1066,61 @@ IDirect3DDeviceImpl_7_EnumTextureFormats(IDirect3DDevice7 *iface,
{ {
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface); ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
HRESULT hr; HRESULT hr;
struct EnumTextureFormatsCBS cbs = { NULL, Callback, Arg }; int i;
WINED3DFORMAT FormatList[] = {
/* 32 bit */
WINED3DFMT_A8R8G8B8,
WINED3DFMT_X8R8G8B8,
/* 24 bit */
WINED3DFMT_R8G8B8,
/* 16 Bit */
WINED3DFMT_A1R5G5B5,
WINED3DFMT_A4R4G4B4,
WINED3DFMT_R5G6B5,
WINED3DFMT_X1R5G5B5,
/* 8 Bit */
WINED3DFMT_R3G3B2,
WINED3DFMT_P8,
/* FOURCC codes */
WINED3DFMT_DXT1,
WINED3DFMT_DXT3,
WINED3DFMT_DXT5,
};
TRACE("(%p)->(%p,%p): Relay\n", This, Callback, Arg); TRACE("(%p)->(%p,%p): Relay\n", This, Callback, Arg);
if(!Callback) if(!Callback)
return DDERR_INVALIDPARAMS; return DDERR_INVALIDPARAMS;
hr = IWineD3DDevice_EnumTextureFormats(This->wineD3DDevice, for(i = 0; i < sizeof(FormatList) / sizeof(WINED3DFORMAT); i++)
EnumTextureFormatsCB, {
&cbs); hr = IWineD3D_CheckDeviceFormat(This->ddraw->wineD3D,
return hr_ddraw_from_wined3d(hr); 0 /* Adapter */,
0 /* DeviceType */,
0 /* AdapterFormat */,
0 /* Usage */,
0 /* ResourceType */,
FormatList[i]);
if(hr == D3D_OK)
{
DDPIXELFORMAT pformat;
memset(&pformat, 0, sizeof(pformat));
pformat.dwSize = sizeof(pformat);
PixelFormat_WineD3DtoDD(&pformat, FormatList[i]);
TRACE("Enumerating WineD3DFormat %d\n", FormatList[i]);
hr = Callback(&pformat, Arg);
if(hr != DDENUMRET_OK)
{
TRACE("Format enumeration cancelled by application\n");
return D3D_OK;
}
}
}
TRACE("End of enumeration\n");
return D3D_OK;
} }
static HRESULT WINAPI static HRESULT WINAPI
...@@ -1162,7 +1139,10 @@ Thunk_IDirect3DDeviceImpl_3_EnumTextureFormats(IDirect3DDevice3 *iface, ...@@ -1162,7 +1139,10 @@ Thunk_IDirect3DDeviceImpl_3_EnumTextureFormats(IDirect3DDevice3 *iface,
* IDirect3DDevice2::EnumTextureformats * IDirect3DDevice2::EnumTextureformats
* *
* EnumTextureFormats for Version 1 and 2, see * EnumTextureFormats for Version 1 and 2, see
* IDirect3DDevice7::EnumTexureFormats for a more detailed description * IDirect3DDevice7::EnumTexureFormats for a more detailed description.
*
* This version has a different callback and does not enumerate FourCC
* formats
* *
*****************************************************************************/ *****************************************************************************/
static HRESULT WINAPI static HRESULT WINAPI
...@@ -1172,13 +1152,61 @@ IDirect3DDeviceImpl_2_EnumTextureFormats(IDirect3DDevice2 *iface, ...@@ -1172,13 +1152,61 @@ IDirect3DDeviceImpl_2_EnumTextureFormats(IDirect3DDevice2 *iface,
{ {
ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface); ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
HRESULT hr; HRESULT hr;
struct EnumTextureFormatsCBS cbs = { Callback, NULL, Arg }; int i;
WINED3DFORMAT FormatList[] = {
/* 32 bit */
WINED3DFMT_A8R8G8B8,
WINED3DFMT_X8R8G8B8,
/* 24 bit */
WINED3DFMT_R8G8B8,
/* 16 Bit */
WINED3DFMT_A1R5G5B5,
WINED3DFMT_A4R4G4B4,
WINED3DFMT_R5G6B5,
WINED3DFMT_X1R5G5B5,
/* 8 Bit */
WINED3DFMT_R3G3B2,
WINED3DFMT_P8,
/* FOURCC codes - Not in this version*/
};
TRACE("(%p)->(%p,%p): Relay\n", This, Callback, Arg); TRACE("(%p)->(%p,%p): Relay\n", This, Callback, Arg);
hr = IWineD3DDevice_EnumTextureFormats(This->wineD3DDevice, if(!Callback)
EnumTextureFormatsCB, return DDERR_INVALIDPARAMS;
&cbs);
return hr_ddraw_from_wined3d(hr); for(i = 0; i < sizeof(FormatList) / sizeof(WINED3DFORMAT); i++)
{
hr = IWineD3D_CheckDeviceFormat(This->ddraw->wineD3D,
0 /* Adapter */,
0 /* DeviceType */,
0 /* AdapterFormat */,
0 /* Usage */,
0 /* ResourceType */,
FormatList[i]);
if(hr == D3D_OK)
{
DDSURFACEDESC sdesc;
memset(&sdesc, 0, sizeof(sdesc));
sdesc.dwSize = sizeof(sdesc);
sdesc.dwFlags = DDSD_PIXELFORMAT | DDSD_CAPS;
sdesc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
sdesc.ddpfPixelFormat.dwSize = sizeof(sdesc.ddpfPixelFormat.dwSize);
PixelFormat_WineD3DtoDD(&sdesc.ddpfPixelFormat, FormatList[i]);
TRACE("Enumerating WineD3DFormat %d\n", FormatList[i]);
hr = Callback(&sdesc, Arg);
if(hr != DDENUMRET_OK)
{
TRACE("Format enumeration cancelled by application\n");
return D3D_OK;
}
}
}
TRACE("End of enumeration\n");
return D3D_OK;
} }
static HRESULT WINAPI static HRESULT WINAPI
......
...@@ -1024,37 +1024,6 @@ Thunk_IDirect3DImpl_3_CreateVertexBuffer(IDirect3D3 *iface, ...@@ -1024,37 +1024,6 @@ Thunk_IDirect3DImpl_3_CreateVertexBuffer(IDirect3D3 *iface,
return hr; return hr;
} }
/*****************************************************************************
* EnumZBufferFormatsCB
*
* Helper function for IDirect3D7::EnumZBufferFormats. Converts
* the WINED3DFORMAT into a DirectDraw pixelformat and calls the application
* callback
*
* Version 3 and 7
*
* Parameters:
* Device: Parent of the IWineD3DDevice, our IDirectDraw7 interface
* fmt: The enumerated pixel format
* Context: Context passed to IWineD3DDevice::EnumZBufferFormat
*
* Returns:
* The return value of the application-provided callback
*
*****************************************************************************/
static HRESULT WINAPI
EnumZBufferFormatsCB(IUnknown *Device,
WINED3DFORMAT fmt,
void *Context)
{
struct EnumZBufferFormatsData *cbdata = (struct EnumZBufferFormatsData *) Context;
DDPIXELFORMAT pformat;
memset(&pformat, 0, sizeof(DDPIXELFORMAT));
pformat.dwSize=sizeof(DDPIXELFORMAT);
PixelFormat_WineD3DtoDD(&pformat, fmt);
return cbdata->Callback(&pformat, cbdata->Context);
}
/***************************************************************************** /*****************************************************************************
* IDirect3D7::EnumZBufferFormats * IDirect3D7::EnumZBufferFormats
...@@ -1081,13 +1050,51 @@ IDirect3DImpl_7_EnumZBufferFormats(IDirect3D7 *iface, ...@@ -1081,13 +1050,51 @@ IDirect3DImpl_7_EnumZBufferFormats(IDirect3D7 *iface,
void *Context) void *Context)
{ {
ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D7, iface); ICOM_THIS_FROM(IDirectDrawImpl, IDirect3D7, iface);
struct EnumZBufferFormatsData cbdata = { Callback, Context }; HRESULT hr;
int i;
WINED3DFORMAT FormatList[] = {
WINED3DFMT_D32,
WINED3DFMT_D15S1,
WINED3DFMT_D24S8,
WINED3DFMT_D24X8,
WINED3DFMT_D24X4S4,
WINED3DFMT_D16
};
TRACE("(%p)->(%s,%p,%p): Relay\n", iface, debugstr_guid(refiidDevice), Callback, Context); TRACE("(%p)->(%s,%p,%p): Relay\n", iface, debugstr_guid(refiidDevice), Callback, Context);
if(!Callback) if(!Callback)
return DDERR_INVALIDPARAMS; return DDERR_INVALIDPARAMS;
return IWineD3DDevice_EnumZBufferFormats(This->wineD3DDevice, EnumZBufferFormatsCB, &cbdata); for(i = 0; i < sizeof(FormatList) / sizeof(WINED3DFORMAT); i++)
{
hr = IWineD3D_CheckDeviceFormat(This->wineD3D,
0 /* Adapter */,
0 /* DeviceType */,
0 /* AdapterFormat */,
WINED3DUSAGE_DEPTHSTENCIL /* Usage */,
0 /* ResourceType */,
FormatList[i]);
if(hr == D3D_OK)
{
DDPIXELFORMAT pformat;
memset(&pformat, 0, sizeof(pformat));
pformat.dwSize = sizeof(pformat);
PixelFormat_WineD3DtoDD(&pformat, FormatList[i]);
TRACE("Enumerating WineD3DFormat %d\n", FormatList[i]);
hr = Callback(&pformat, Context);
if(hr != DDENUMRET_OK)
{
TRACE("Format enumeration cancelled by application\n");
return D3D_OK;
}
}
}
TRACE("End of enumeration\n");
return D3D_OK;
} }
static HRESULT WINAPI static HRESULT WINAPI
......
...@@ -2225,89 +2225,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetDisplayMode(IWineD3DDevice *iface, U ...@@ -2225,89 +2225,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetDisplayMode(IWineD3DDevice *iface, U
return WINED3D_OK; return WINED3D_OK;
} }
static HRESULT WINAPI IWineD3DDeviceImpl_EnumZBufferFormats(IWineD3DDevice *iface, D3DCB_ENUMPIXELFORMATS Callback, void *Context) {
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
HRESULT ret;
int i = 0;
WINED3DFORMAT FormatList[] = {
WINED3DFMT_D16,
WINED3DFMT_D32,
WINED3DFMT_D24X4S4,
WINED3DFMT_D24S8,
WINED3DFMT_D24X8,
WINED3DFMT_D15S1,
WINED3DFMT_UNKNOWN /* Terminate the list */
};
TRACE("(%p)->(%p,%p)\n", This, Callback, Context);
while(FormatList[i] != WINED3DFMT_UNKNOWN) {
TRACE("Enumerating %s\n", debug_d3dformat(FormatList[i]));
ret = Callback((IUnknown *) This, FormatList[i], Context);
if(ret != DDENUMRET_OK) {
TRACE("Enumeration cancelled by Application\n");
return WINED3D_OK;
}
i++;
}
TRACE("End of Enumeration\n");
return WINED3D_OK;
}
static HRESULT WINAPI IWineD3DDeviceImpl_EnumTextureFormats(IWineD3DDevice *iface, D3DCB_ENUMPIXELFORMATS Callback, void *Context) {
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
HRESULT ret;
int i = 0;
/* From old ddraw:
* WINED3DFMT_A1R5G5B5 needs to be the first 16 bit format, as some dumb apps depend on this
*
* Do not enumerate RGBA pixel formats: "some games choose the first 16 bit texture format
* with alpha they find enumerated, others the last one. And both want to have the ARGB one."
* But WineD3D doesn't support RGBA formats anyway...
*/
WINED3DFORMAT FormatList[] = {
/* 32 bit */
WINED3DFMT_A8R8G8B8,
WINED3DFMT_X8R8G8B8,
/* 24 bit */
WINED3DFMT_R8G8B8,
/* 16 Bit */
WINED3DFMT_A1R5G5B5,
WINED3DFMT_A4R4G4B4,
WINED3DFMT_R5G6B5,
WINED3DFMT_X1R5G5B5,
/* 8 Bit */
WINED3DFMT_R3G3B2,
WINED3DFMT_P8,
/* FOURCC codes */
WINED3DFMT_DXT1,
WINED3DFMT_DXT3,
WINED3DFMT_DXT5,
/* Terminate the list */
WINED3DFMT_UNKNOWN
};
TRACE("(%p)->(%p,%p)\n", This, Callback, Context);
while(FormatList[i] != WINED3DFMT_UNKNOWN) {
TRACE("Enumerating %s\n", debug_d3dformat(FormatList[i]));
ret = Callback((IUnknown *) This, FormatList[i], Context);
if(ret != DDENUMRET_OK) {
TRACE("Enumeration cancelled by Application\n");
return WINED3D_OK;
}
i++;
}
TRACE("End of Enumeration\n");
return WINED3D_OK;
}
static HRESULT WINAPI IWineD3DDeviceImpl_GetDirect3D(IWineD3DDevice *iface, IWineD3D **ppD3D) { static HRESULT WINAPI IWineD3DDeviceImpl_GetDirect3D(IWineD3DDevice *iface, IWineD3D **ppD3D) {
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
*ppD3D= This->wineD3D; *ppD3D= This->wineD3D;
...@@ -7933,8 +7850,6 @@ const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl = ...@@ -7933,8 +7850,6 @@ const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl =
IWineD3DDeviceImpl_SetCursorPosition, IWineD3DDeviceImpl_SetCursorPosition,
IWineD3DDeviceImpl_ShowCursor, IWineD3DDeviceImpl_ShowCursor,
IWineD3DDeviceImpl_TestCooperativeLevel, IWineD3DDeviceImpl_TestCooperativeLevel,
IWineD3DDeviceImpl_EnumZBufferFormats,
IWineD3DDeviceImpl_EnumTextureFormats,
/*** Getters and setters **/ /*** Getters and setters **/
IWineD3DDeviceImpl_SetClipPlane, IWineD3DDeviceImpl_SetClipPlane,
IWineD3DDeviceImpl_GetClipPlane, IWineD3DDeviceImpl_GetClipPlane,
......
...@@ -261,10 +261,6 @@ typedef HRESULT WINAPI (*D3DCB_CREATEADDITIONALSWAPCHAIN) (IUnknown *pDevice, ...@@ -261,10 +261,6 @@ typedef HRESULT WINAPI (*D3DCB_CREATEADDITIONALSWAPCHAIN) (IUnknown *pDevice,
struct IWineD3DSwapChain **pSwapChain struct IWineD3DSwapChain **pSwapChain
); );
typedef HRESULT WINAPI (*D3DCB_ENUMPIXELFORMATS) (struct IUnknown *pDevice,
WINED3DFORMAT fmt,
void *Context);
typedef HRESULT WINAPI (*D3DCB_ENUMDISPLAYMODESCALLBACK) (IUnknown *pDevice, typedef HRESULT WINAPI (*D3DCB_ENUMDISPLAYMODESCALLBACK) (IUnknown *pDevice,
UINT Width, UINT Width,
UINT Height, UINT Height,
...@@ -405,8 +401,6 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase) ...@@ -405,8 +401,6 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
STDMETHOD_(void, SetCursorPosition)(THIS_ int XScreenSpace, int YScreenSpace, DWORD Flags) PURE; STDMETHOD_(void, SetCursorPosition)(THIS_ int XScreenSpace, int YScreenSpace, DWORD Flags) PURE;
STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE; STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
STDMETHOD(TestCooperativeLevel)(THIS) PURE; STDMETHOD(TestCooperativeLevel)(THIS) PURE;
STDMETHOD(EnumZBufferFormats)(THIS_ D3DCB_ENUMPIXELFORMATS Callback, void *Context) PURE;
STDMETHOD(EnumTextureFormats)(THIS_ D3DCB_ENUMPIXELFORMATS Callback, void *Context) PURE;
STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float * pPlane) PURE; STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float * pPlane) PURE;
STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float * pPlane) PURE; STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float * pPlane) PURE;
STDMETHOD(SetClipStatus)(THIS_ CONST WINED3DCLIPSTATUS * pClipStatus) PURE; STDMETHOD(SetClipStatus)(THIS_ CONST WINED3DCLIPSTATUS * pClipStatus) PURE;
...@@ -547,8 +541,6 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase) ...@@ -547,8 +541,6 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
#define IWineD3DDevice_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) #define IWineD3DDevice_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
#define IWineD3DDevice_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) #define IWineD3DDevice_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
#define IWineD3DDevice_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) #define IWineD3DDevice_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
#define IWineD3DDevice_EnumZBufferFormats(p, a, b) (p)->lpVtbl->EnumZBufferFormats(p, a, b)
#define IWineD3DDevice_EnumTextureFormats(p, a, b) (p)->lpVtbl->EnumTextureFormats(p, a, b)
#define IWineD3DDevice_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) #define IWineD3DDevice_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
#define IWineD3DDevice_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) #define IWineD3DDevice_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
#define IWineD3DDevice_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) #define IWineD3DDevice_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
......
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