Commit c19c26e4 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Check the source rectangle is a multiple of the format block size in…

wined3d: Check the source rectangle is a multiple of the format block size in wined3d_device_update_surface().
parent 410a8e86
......@@ -4741,6 +4741,7 @@ HRESULT CDECL wined3d_device_update_surface(struct wined3d_device *device,
UINT update_w, update_h;
CONVERT_TYPES convert;
UINT dst_w, dst_h;
UINT src_w, src_h;
DWORD sampler;
POINT p;
RECT r;
......@@ -4792,6 +4793,9 @@ HRESULT CDECL wined3d_device_update_surface(struct wined3d_device *device,
return WINED3DERR_INVALIDCALL;
}
src_w = src_surface->resource.width;
src_h = src_surface->resource.height;
dst_w = dst_surface->resource.width;
dst_h = dst_surface->resource.height;
......@@ -4805,6 +4809,14 @@ HRESULT CDECL wined3d_device_update_surface(struct wined3d_device *device,
return WINED3DERR_INVALIDCALL;
}
/* NPOT block sizes would be silly. */
if ((update_w & (src_format->block_width - 1) || update_h & (src_format->block_height - 1))
&& (src_w != update_w || dst_w != update_w || src_h != update_h || dst_h != update_h))
{
WARN("Update rect not block-aligned.\n");
return WINED3DERR_INVALIDCALL;
}
/* This call loads the OpenGL surface directly, instead of copying the
* surface to the destination's sysmem copy. If surface conversion is
* needed, use BltFast instead to copy in sysmem and use regular surface
......@@ -4831,8 +4843,7 @@ HRESULT CDECL wined3d_device_update_surface(struct wined3d_device *device,
if (!data.addr)
ERR("Source surface has no allocated memory, but should be a sysmem surface.\n");
surface_upload_data(dst_surface, gl_info, src_format, src_rect,
src_surface->resource.width, dst_point, FALSE, &data);
surface_upload_data(dst_surface, gl_info, src_format, src_rect, src_w, dst_point, FALSE, &data);
context_release(context);
......
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