Commit c2f5c323 authored by Rico Schüller's avatar Rico Schüller Committed by Alexandre Julliard

d3d10: Implement ID3D10EffectPass::GetAnnotationByIndex().

parent d12dcbe8
......@@ -1554,9 +1554,22 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_pass_GetPixelShaderDesc(ID3D10Effe
static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_pass_GetAnnotationByIndex(ID3D10EffectPass *iface,
UINT index)
{
FIXME("iface %p, index %u stub!\n", iface, index);
struct d3d10_effect_pass *This = (struct d3d10_effect_pass *)iface;
struct d3d10_effect_variable *a;
return NULL;
TRACE("iface %p, index %u\n", iface, index);
if (index >= This->annotation_count)
{
WARN("Invalid index specified\n");
return (ID3D10EffectVariable *)&null_variable;
}
a = &This->annotations[index];
TRACE("Returning annotation %p, %s\n", a, debugstr_a(a->name));
return (ID3D10EffectVariable *)a;
}
static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_pass_GetAnnotationByName(ID3D10EffectPass *iface,
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment