Commit c3c131ab authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Only invalidate STATE_STREAMSRC for bound buffers.

parent c4da128b
...@@ -843,6 +843,7 @@ void CDECL wined3d_buffer_preload(struct wined3d_buffer *buffer) ...@@ -843,6 +843,7 @@ void CDECL wined3d_buffer_preload(struct wined3d_buffer *buffer)
FIXME("Too many full buffer conversions, stopping converting.\n"); FIXME("Too many full buffer conversions, stopping converting.\n");
buffer_unload(&buffer->resource); buffer_unload(&buffer->resource);
buffer->flags &= ~WINED3D_BUFFER_CREATEBO; buffer->flags &= ~WINED3D_BUFFER_CREATEBO;
if (buffer->bind_count)
device_invalidate_state(device, STATE_STREAMSRC); device_invalidate_state(device, STATE_STREAMSRC);
return; return;
} }
...@@ -1070,6 +1071,7 @@ HRESULT CDECL wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UIN ...@@ -1070,6 +1071,7 @@ HRESULT CDECL wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UIN
TRACE("Dynamic buffer, dropping VBO\n"); TRACE("Dynamic buffer, dropping VBO\n");
buffer_unload(&buffer->resource); buffer_unload(&buffer->resource);
buffer->flags &= ~WINED3D_BUFFER_CREATEBO; buffer->flags &= ~WINED3D_BUFFER_CREATEBO;
if (buffer->bind_count)
device_invalidate_state(device, STATE_STREAMSRC); device_invalidate_state(device, STATE_STREAMSRC);
} }
else else
......
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