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wine
wine-cw
Commits
c43aa1ad
Commit
c43aa1ad
authored
Dec 04, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 05, 2011
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wined3d: Only unload the surface when we're using GL for rendering in updateSurfaceDesc().
parent
31bf03d8
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device.c
dlls/wined3d/device.c
+2
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dlls/wined3d/device.c
View file @
c43aa1ad
...
...
@@ -5230,7 +5230,8 @@ static HRESULT updateSurfaceDesc(struct wined3d_surface *surface,
surface
->
resource
.
multisample_type
=
swapchain_desc
->
multisample_type
;
surface
->
resource
.
multisample_quality
=
swapchain_desc
->
multisample_quality
;
surface
->
resource
.
resource_ops
->
resource_unload
(
&
surface
->
resource
);
if
(
device
->
d3d_initialized
)
surface
->
resource
.
resource_ops
->
resource_unload
(
&
surface
->
resource
);
if
(
surface
->
pow2Width
!=
swapchain_desc
->
backbuffer_width
||
surface
->
pow2Height
!=
swapchain_desc
->
backbuffer_height
)
...
...
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