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wine
wine-cw
Commits
c7683ee4
Commit
c7683ee4
authored
Nov 03, 2007
by
Roderick Colenbrander
Committed by
Alexandre Julliard
Nov 05, 2007
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wined3d: Fix glsl detection bug.
parent
58b030c2
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directx.c
dlls/wined3d/directx.c
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dlls/wined3d/directx.c
View file @
c7683ee4
...
@@ -338,7 +338,7 @@ static void select_shader_mode(
...
@@ -338,7 +338,7 @@ static void select_shader_mode(
/* Geforce4 cards support GLSL but for vertex shaders only. Further its reported GLSL caps are
/* Geforce4 cards support GLSL but for vertex shaders only. Further its reported GLSL caps are
* wrong. This combined with the fact that glsl won't offer more features or performance, use ARB
* wrong. This combined with the fact that glsl won't offer more features or performance, use ARB
* shaders only on this card. */
* shaders only on this card. */
if
(
gl_info
->
vs_nv_version
<
VS_VERSION_20
)
if
(
gl_info
->
vs_nv_version
&&
gl_info
->
vs_nv_version
<
VS_VERSION_20
)
*
vs_selected
=
SHADER_ARB
;
*
vs_selected
=
SHADER_ARB
;
else
else
*
vs_selected
=
SHADER_GLSL
;
*
vs_selected
=
SHADER_GLSL
;
...
...
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