Commit c98d34d7 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d2d1: Only test overlapping figures in d2d_geometry_intersect_self().

parent 20ff3352
......@@ -55,6 +55,8 @@ struct d2d_figure
struct d2d_bezier *beziers;
size_t beziers_size;
size_t bezier_count;
D2D1_RECT_F bounds;
};
struct d2d_cdt_edge_ref
......@@ -422,6 +424,18 @@ static BOOL d2d_array_reserve(void **elements, size_t *capacity, size_t element_
return TRUE;
}
static void d2d_figure_update_bounds(struct d2d_figure *figure, D2D1_POINT_2F vertex)
{
if (vertex.x < figure->bounds.left)
figure->bounds.left = vertex.x;
if (vertex.x > figure->bounds.right)
figure->bounds.right = vertex.x;
if (vertex.y < figure->bounds.top)
figure->bounds.top = vertex.y;
if (vertex.y > figure->bounds.bottom)
figure->bounds.bottom = vertex.y;
}
static BOOL d2d_figure_insert_vertex(struct d2d_figure *figure, size_t idx, D2D1_POINT_2F vertex)
{
if (!d2d_array_reserve((void **)&figure->vertices, &figure->vertices_size,
......@@ -434,6 +448,7 @@ static BOOL d2d_figure_insert_vertex(struct d2d_figure *figure, size_t idx, D2D1
memmove(&figure->vertices[idx + 1], &figure->vertices[idx],
(figure->vertex_count - idx) * sizeof(*figure->vertices));
figure->vertices[idx] = vertex;
d2d_figure_update_bounds(figure, vertex);
++figure->vertex_count;
return TRUE;
}
......@@ -448,6 +463,7 @@ static BOOL d2d_figure_add_vertex(struct d2d_figure *figure, D2D1_POINT_2F verte
}
figure->vertices[figure->vertex_count] = vertex;
d2d_figure_update_bounds(figure, vertex);
++figure->vertex_count;
return TRUE;
}
......@@ -1426,6 +1442,13 @@ static BOOL d2d_geometry_intersect_self(struct d2d_geometry *geometry)
for (j = min_j, min_j = 0, l = min_l, min_l = 0; j < i || (j == i && k); ++j, l = 0)
{
figure_q = &geometry->u.path.figures[j];
if (figure_p->bounds.left > figure_q->bounds.right
|| figure_q->bounds.left > figure_p->bounds.right
|| figure_p->bounds.top > figure_q->bounds.bottom
|| figure_q->bounds.top > figure_p->bounds.bottom)
continue;
max_l = j == i ? k - 1 : figure_q->vertex_count;
q0 = figure_q->vertices[l == 0 ? figure_q->vertex_count - 1 : l - 1];
for (; l < max_l; q0 = q1, ++l)
......@@ -1550,6 +1573,10 @@ static BOOL d2d_path_geometry_add_figure(struct d2d_geometry *geometry)
figure = &geometry->u.path.figures[geometry->u.path.figure_count];
memset(figure, 0, sizeof(*figure));
figure->bounds.left = FLT_MAX;
figure->bounds.top = FLT_MAX;
figure->bounds.right = -FLT_MAX;
figure->bounds.bottom = -FLT_MAX;
++geometry->u.path.figure_count;
return TRUE;
......
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