Commit c9a1134c authored by Vitaly Budovski's avatar Vitaly Budovski Committed by Alexandre Julliard

wined3d: Implemented WINED3DRS_ANTIALIASEDLINEENABLE.

parent 64ccecfb
...@@ -3674,6 +3674,22 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D3DRENDE ...@@ -3674,6 +3674,22 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D3DRENDE
} }
break; break;
} }
case WINED3DRS_ANTIALIASEDLINEENABLE :
{
if(Value) {
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
checkGLcall("glEnable(GL_BLEND)");
glEnable(GL_LINE_SMOOTH);
checkGLcall("glEnable(GL_LINE_SMOOTH)");
} else {
glDisable(GL_BLEND);
checkGLcall("glDisable(GL_BLEND)");
glDisable(GL_LINE_SMOOTH);
checkGLcall("glDisable(GL_LINE_SMOOTH)");
}
break;
}
case WINED3DRS_MULTISAMPLEMASK : case WINED3DRS_MULTISAMPLEMASK :
case WINED3DRS_PATCHEDGESTYLE : case WINED3DRS_PATCHEDGESTYLE :
case WINED3DRS_PATCHSEGMENTS : case WINED3DRS_PATCHSEGMENTS :
...@@ -3683,7 +3699,6 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D3DRENDE ...@@ -3683,7 +3699,6 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D3DRENDE
/* Direct3D9 render states */ /* Direct3D9 render states */
case WINED3DRS_SCISSORTESTENABLE : case WINED3DRS_SCISSORTESTENABLE :
case WINED3DRS_SLOPESCALEDEPTHBIAS : case WINED3DRS_SLOPESCALEDEPTHBIAS :
case WINED3DRS_ANTIALIASEDLINEENABLE :
case WINED3DRS_MINTESSELLATIONLEVEL : case WINED3DRS_MINTESSELLATIONLEVEL :
case WINED3DRS_MAXTESSELLATIONLEVEL : case WINED3DRS_MAXTESSELLATIONLEVEL :
case WINED3DRS_ADAPTIVETESS_X : case WINED3DRS_ADAPTIVETESS_X :
......
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