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wine
wine-cw
Commits
caf1c1a7
Commit
caf1c1a7
authored
Jun 19, 2012
by
Józef Kucia
Committed by
Alexandre Julliard
Jun 19, 2012
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Plain Diff
d3dx9: Get rid of ID3DXFontImpl.
parent
6f3c571a
Hide whitespace changes
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Side-by-side
Showing
1 changed file
with
40 additions
and
47 deletions
+40
-47
font.c
dlls/d3dx9_36/font.c
+40
-47
No files found.
dlls/d3dx9_36/font.c
View file @
caf1c1a7
...
...
@@ -26,7 +26,7 @@
WINE_DEFAULT_DEBUG_CHANNEL
(
d3dx
);
typedef
struct
ID3DXFontImpl
struct
d3dx_font
{
ID3DXFont
ID3DXFont_iface
;
LONG
ref
;
...
...
@@ -36,11 +36,11 @@ typedef struct ID3DXFontImpl
HDC
hdc
;
HFONT
hfont
;
}
ID3DXFontImpl
;
};
static
inline
ID3DXFontImpl
*
impl_from_ID3DXFont
(
ID3DXFont
*
iface
)
static
inline
struct
d3dx_font
*
impl_from_ID3DXFont
(
ID3DXFont
*
iface
)
{
return
CONTAINING_RECORD
(
iface
,
ID3DXFontImpl
,
ID3DXFont_iface
);
return
CONTAINING_RECORD
(
iface
,
struct
d3dx_font
,
ID3DXFont_iface
);
}
static
HRESULT
WINAPI
ID3DXFontImpl_QueryInterface
(
ID3DXFont
*
iface
,
REFIID
riid
,
void
**
out
)
...
...
@@ -63,18 +63,18 @@ static HRESULT WINAPI ID3DXFontImpl_QueryInterface(ID3DXFont *iface, REFIID riid
static
ULONG
WINAPI
ID3DXFontImpl_AddRef
(
ID3DXFont
*
iface
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
struct
d3dx_font
*
This
=
impl_from_ID3DXFont
(
iface
);
ULONG
ref
=
InterlockedIncrement
(
&
This
->
ref
);
TRACE
(
"
(%p)->(): AddRef from %d
\n
"
,
This
,
ref
-
1
);
TRACE
(
"
%p increasing refcount to %u
\n
"
,
iface
,
ref
);
return
ref
;
}
static
ULONG
WINAPI
ID3DXFontImpl_Release
(
ID3DXFont
*
iface
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
struct
d3dx_font
*
This
=
impl_from_ID3DXFont
(
iface
);
ULONG
ref
=
InterlockedDecrement
(
&
This
->
ref
);
TRACE
(
"
(%p)->(): ReleaseRef to %d
\n
"
,
This
,
ref
);
TRACE
(
"
%p decreasing refcount to %u
\n
"
,
iface
,
ref
);
if
(
ref
==
0
)
{
DeleteObject
(
This
->
hfont
);
...
...
@@ -85,11 +85,11 @@ static ULONG WINAPI ID3DXFontImpl_Release(ID3DXFont *iface)
return
ref
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_GetDevice
(
ID3DXFont
*
iface
,
LPDIRECT3DDEVICE9
*
device
)
static
HRESULT
WINAPI
ID3DXFontImpl_GetDevice
(
ID3DXFont
*
iface
,
IDirect3DDevice9
*
*
device
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
struct
d3dx_font
*
This
=
impl_from_ID3DXFont
(
iface
);
TRACE
(
"
(%p)->(%p)
\n
"
,
This
,
device
);
TRACE
(
"
iface %p, device %p
\n
"
,
iface
,
device
);
if
(
!
device
)
return
D3DERR_INVALIDCALL
;
*
device
=
This
->
device
;
...
...
@@ -100,9 +100,9 @@ static HRESULT WINAPI ID3DXFontImpl_GetDevice(ID3DXFont *iface, LPDIRECT3DDEVICE
static
HRESULT
WINAPI
ID3DXFontImpl_GetDescA
(
ID3DXFont
*
iface
,
D3DXFONT_DESCA
*
desc
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
struct
d3dx_font
*
This
=
impl_from_ID3DXFont
(
iface
);
TRACE
(
"
(%p)->(%p)
\n
"
,
This
,
desc
);
TRACE
(
"
iface %p, desc %p
\n
"
,
iface
,
desc
);
if
(
!
desc
)
return
D3DERR_INVALIDCALL
;
memcpy
(
desc
,
&
This
->
desc
,
FIELD_OFFSET
(
D3DXFONT_DESCA
,
FaceName
));
...
...
@@ -113,9 +113,9 @@ static HRESULT WINAPI ID3DXFontImpl_GetDescA(ID3DXFont *iface, D3DXFONT_DESCA *d
static
HRESULT
WINAPI
ID3DXFontImpl_GetDescW
(
ID3DXFont
*
iface
,
D3DXFONT_DESCW
*
desc
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
struct
d3dx_font
*
This
=
impl_from_ID3DXFont
(
iface
);
TRACE
(
"
(%p)->(%p)
\n
"
,
This
,
desc
);
TRACE
(
"
iface %p, desc %p
\n
"
,
iface
,
desc
);
if
(
!
desc
)
return
D3DERR_INVALIDCALL
;
*
desc
=
This
->
desc
;
...
...
@@ -125,22 +125,22 @@ static HRESULT WINAPI ID3DXFontImpl_GetDescW(ID3DXFont *iface, D3DXFONT_DESCW *d
static
BOOL
WINAPI
ID3DXFontImpl_GetTextMetricsA
(
ID3DXFont
*
iface
,
TEXTMETRICA
*
metrics
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
TRACE
(
"
(%p)->(%p)
\n
"
,
This
,
metrics
);
struct
d3dx_font
*
This
=
impl_from_ID3DXFont
(
iface
);
TRACE
(
"
iface %p, metrics %p
\n
"
,
iface
,
metrics
);
return
GetTextMetricsA
(
This
->
hdc
,
metrics
);
}
static
BOOL
WINAPI
ID3DXFontImpl_GetTextMetricsW
(
ID3DXFont
*
iface
,
TEXTMETRICW
*
metrics
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
TRACE
(
"
(%p)->(%p)
\n
"
,
This
,
metrics
);
struct
d3dx_font
*
This
=
impl_from_ID3DXFont
(
iface
);
TRACE
(
"
iface %p, metrics %p
\n
"
,
iface
,
metrics
);
return
GetTextMetricsW
(
This
->
hdc
,
metrics
);
}
static
HDC
WINAPI
ID3DXFontImpl_GetDC
(
ID3DXFont
*
iface
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
TRACE
(
"
(%p)->()
\n
"
,
This
);
struct
d3dx_font
*
This
=
impl_from_ID3DXFont
(
iface
);
TRACE
(
"
iface %p
\n
"
,
iface
);
return
This
->
hdc
;
}
...
...
@@ -149,36 +149,31 @@ static HRESULT WINAPI ID3DXFontImpl_GetGlyphData(ID3DXFont *iface, UINT glyph,
{
FIXME
(
"iface %p, glyph %#x, texture %p, baclbox %s, cellinc %s stub!
\n
"
,
iface
,
glyph
,
texture
,
wine_dbgstr_rect
(
blackbox
),
wine_dbgstr_point
(
cellinc
));
return
D3D_OK
;
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_PreloadCharacters
(
ID3DXFont
*
iface
,
UINT
first
,
UINT
last
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
FIXME
(
"(%p)->(%u, %u): stub
\n
"
,
This
,
first
,
last
);
return
D3D_OK
;
FIXME
(
"iface %p, first %u, last %u stub!
\n
"
,
iface
,
first
,
last
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_PreloadGlyphs
(
ID3DXFont
*
iface
,
UINT
first
,
UINT
last
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
FIXME
(
"(%p)->(%u, %u): stub
\n
"
,
This
,
first
,
last
);
return
D3D_OK
;
FIXME
(
"iface %p, first %u, last %u stub!
\n
"
,
iface
,
first
,
last
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_PreloadTextA
(
ID3DXFont
*
iface
,
LPCSTR
string
,
INT
count
)
static
HRESULT
WINAPI
ID3DXFontImpl_PreloadTextA
(
ID3DXFont
*
iface
,
const
char
*
string
,
INT
count
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
FIXME
(
"(%p)->(%s, %d): stub
\n
"
,
This
,
string
,
count
);
return
D3D_OK
;
FIXME
(
"iface %p, string %s, count %d stub!
\n
"
,
iface
,
debugstr_a
(
string
),
count
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_PreloadTextW
(
ID3DXFont
*
iface
,
LPCWSTR
string
,
INT
count
)
static
HRESULT
WINAPI
ID3DXFontImpl_PreloadTextW
(
ID3DXFont
*
iface
,
const
WCHAR
*
string
,
INT
count
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
FIXME
(
"(%p)->(%s, %d): stub
\n
"
,
This
,
debugstr_w
(
string
),
count
);
return
D3D_OK
;
FIXME
(
"iface %p, string %s, count %d stub!
\n
"
,
iface
,
debugstr_w
(
string
),
count
);
return
E_NOTIMPL
;
}
static
INT
WINAPI
ID3DXFontImpl_DrawTextA
(
ID3DXFont
*
iface
,
ID3DXSprite
*
sprite
,
...
...
@@ -199,15 +194,13 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
static
HRESULT
WINAPI
ID3DXFontImpl_OnLostDevice
(
ID3DXFont
*
iface
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
FIXME
(
"(%p)->(): stub
\n
"
,
This
);
FIXME
(
"iface %p stub!
\n
"
,
iface
);
return
D3D_OK
;
}
static
HRESULT
WINAPI
ID3DXFontImpl_OnResetDevice
(
ID3DXFont
*
iface
)
{
ID3DXFontImpl
*
This
=
impl_from_ID3DXFont
(
iface
);
FIXME
(
"(%p)->(): stub
\n
"
,
This
);
FIXME
(
"iface %p stub
\n
"
,
iface
);
return
D3D_OK
;
}
...
...
@@ -257,8 +250,8 @@ HRESULT WINAPI D3DXCreateFontA(LPDIRECT3DDEVICE9 device, INT height, UINT width,
return
D3DXCreateFontIndirectA
(
device
,
&
desc
,
font
);
}
HRESULT
WINAPI
D3DXCreateFontW
(
LPDIRECT3DDEVICE9
device
,
INT
height
,
UINT
width
,
UINT
weight
,
UINT
miplevels
,
BOOL
italic
,
DWORD
charset
,
DWORD
precision
,
DWORD
quality
,
DWORD
pitchandfamily
,
LPCWSTR
facename
,
LPD3DXFONT
*
font
)
HRESULT
WINAPI
D3DXCreateFontW
(
IDirect3DDevice9
*
device
,
INT
height
,
UINT
width
,
UINT
weight
,
UINT
miplevels
,
BOOL
italic
,
DWORD
charset
,
DWORD
precision
,
DWORD
quality
,
DWORD
pitchandfamily
,
const
WCHAR
*
facename
,
ID3DXFont
*
*
font
)
{
D3DXFONT_DESCW
desc
;
...
...
@@ -282,7 +275,7 @@ HRESULT WINAPI D3DXCreateFontW(LPDIRECT3DDEVICE9 device, INT height, UINT width,
/***********************************************************************
* D3DXCreateFontIndirectA (D3DX9_36.@)
*/
HRESULT
WINAPI
D3DXCreateFontIndirectA
(
LPDIRECT3DDEVICE9
device
,
CONST
D3DXFONT_DESCA
*
desc
,
LPD3DXFONT
*
font
)
HRESULT
WINAPI
D3DXCreateFontIndirectA
(
IDirect3DDevice9
*
device
,
const
D3DXFONT_DESCA
*
desc
,
ID3DXFont
*
*
font
)
{
D3DXFONT_DESCW
widedesc
;
...
...
@@ -299,11 +292,11 @@ HRESULT WINAPI D3DXCreateFontIndirectA(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_
/***********************************************************************
* D3DXCreateFontIndirectW (D3DX9_36.@)
*/
HRESULT
WINAPI
D3DXCreateFontIndirectW
(
LPDIRECT3DDEVICE9
device
,
CONST
D3DXFONT_DESCW
*
desc
,
LPD3DXFONT
*
font
)
HRESULT
WINAPI
D3DXCreateFontIndirectW
(
IDirect3DDevice9
*
device
,
const
D3DXFONT_DESCW
*
desc
,
ID3DXFont
*
*
font
)
{
D3DDEVICE_CREATION_PARAMETERS
cpars
;
D3DDISPLAYMODE
mode
;
ID3DXFontImpl
*
object
;
struct
d3dx_font
*
object
;
IDirect3D9
*
d3d
;
HRESULT
hr
;
...
...
@@ -322,7 +315,7 @@ HRESULT WINAPI D3DXCreateFontIndirectW(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_
}
IDirect3D9_Release
(
d3d
);
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
ID3DXFontImpl
));
object
=
HeapAlloc
(
GetProcessHeap
(),
0
,
sizeof
(
struct
d3dx_font
));
if
(
object
==
NULL
)
{
*
font
=
NULL
;
return
E_OUTOFMEMORY
;
...
...
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