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wine
wine-cw
Commits
ccf48fff
Commit
ccf48fff
authored
Nov 12, 2008
by
Henri Verbeet
Committed by
Alexandre Julliard
Nov 13, 2008
Browse files
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Browse Files
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Plain Diff
d3d10core: Implement ID3D10Device in d3d10core instead of d3d10.
parent
69496947
Show whitespace changes
Inline
Side-by-side
Showing
8 changed files
with
173 additions
and
156 deletions
+173
-156
Makefile.in
dlls/d3d10/Makefile.in
+0
-1
d3d10_main.c
dlls/d3d10/d3d10_main.c
+2
-17
d3d10_private.h
dlls/d3d10/d3d10_private.h
+0
-10
utils.c
dlls/d3d10/utils.c
+0
-119
Makefile.in
dlls/d3d10core/Makefile.in
+4
-2
d3d10core_private.h
dlls/d3d10core/d3d10core_private.h
+17
-0
device.c
dlls/d3d10core/device.c
+2
-7
utils.c
dlls/d3d10core/utils.c
+148
-0
No files found.
dlls/d3d10/Makefile.in
View file @
ccf48fff
...
@@ -8,7 +8,6 @@ IMPORTS = dxguid uuid dxgi kernel32
...
@@ -8,7 +8,6 @@ IMPORTS = dxguid uuid dxgi kernel32
C_SRCS
=
\
C_SRCS
=
\
d3d10_main.c
\
d3d10_main.c
\
device.c
\
utils.c
utils.c
RC_SRCS
=
version.rc
RC_SRCS
=
version.rc
...
...
dlls/d3d10/d3d10_main.c
View file @
ccf48fff
...
@@ -42,25 +42,10 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
...
@@ -42,25 +42,10 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
HRESULT
WINAPI
D3D10CreateDevice
(
IDXGIAdapter
*
adapter
,
D3D10_DRIVER_TYPE
driver_type
,
HRESULT
WINAPI
D3D10CreateDevice
(
IDXGIAdapter
*
adapter
,
D3D10_DRIVER_TYPE
driver_type
,
HMODULE
swrast
,
UINT
flags
,
UINT
sdk_version
,
ID3D10Device
**
device
)
HMODULE
swrast
,
UINT
flags
,
UINT
sdk_version
,
ID3D10Device
**
device
)
{
{
struct
d3d10_device
*
object
;
FIXME
(
"adapter %p, driver_type %s, swrast %p, flags %#x, sdk_version %d, device %p stub!
\n
"
,
FIXME
(
"adapter %p, driver_type %s, swrast %p, flags %#x, sdk_version %d, device %p partial stub!
\n
"
,
adapter
,
debug_d3d10_driver_type
(
driver_type
),
swrast
,
flags
,
sdk_version
,
device
);
adapter
,
debug_d3d10_driver_type
(
driver_type
),
swrast
,
flags
,
sdk_version
,
device
);
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
return
E_NOTIMPL
;
if
(
!
object
)
{
ERR
(
"Failed to allocate D3D device object memory
\n
"
);
return
E_OUTOFMEMORY
;
}
object
->
vtbl
=
&
d3d10_device_vtbl
;
object
->
refcount
=
1
;
*
device
=
(
ID3D10Device
*
)
object
;
TRACE
(
"Created ID3D10Device %p
\n
"
,
object
);
return
S_OK
;
}
}
HRESULT
WINAPI
D3D10CreateDeviceAndSwapChain
(
IDXGIAdapter
*
adapter
,
D3D10_DRIVER_TYPE
driver_type
,
HRESULT
WINAPI
D3D10CreateDeviceAndSwapChain
(
IDXGIAdapter
*
adapter
,
D3D10_DRIVER_TYPE
driver_type
,
...
...
dlls/d3d10/d3d10_private.h
View file @
ccf48fff
...
@@ -30,15 +30,5 @@
...
@@ -30,15 +30,5 @@
/* TRACE helper functions */
/* TRACE helper functions */
const
char
*
debug_d3d10_driver_type
(
D3D10_DRIVER_TYPE
driver_type
);
const
char
*
debug_d3d10_driver_type
(
D3D10_DRIVER_TYPE
driver_type
);
const
char
*
debug_d3d10_primitive_topology
(
D3D10_PRIMITIVE_TOPOLOGY
topology
);
const
char
*
debug_dxgi_format
(
DXGI_FORMAT
format
);
/* IDirect3D10Device */
extern
const
struct
ID3D10DeviceVtbl
d3d10_device_vtbl
;
struct
d3d10_device
{
const
struct
ID3D10DeviceVtbl
*
vtbl
;
LONG
refcount
;
};
#endif
/* __WINE_D3D10_PRIVATE_H */
#endif
/* __WINE_D3D10_PRIVATE_H */
dlls/d3d10/utils.c
View file @
ccf48fff
...
@@ -40,123 +40,4 @@ const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type)
...
@@ -40,123 +40,4 @@ const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type)
}
}
}
}
const
char
*
debug_d3d10_primitive_topology
(
D3D10_PRIMITIVE_TOPOLOGY
topology
)
{
switch
(
topology
)
{
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_POINTLIST
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_LINELIST
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ
);
default:
FIXME
(
"Unrecognized D3D10_PRIMITIVE_TOPOLOGY %#x
\n
"
,
topology
);
return
"unrecognized"
;
}
}
const
char
*
debug_dxgi_format
(
DXGI_FORMAT
format
)
{
switch
(
format
)
{
WINE_D3D10_TO_STR
(
DXGI_FORMAT_UNKNOWN
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32A32_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32A32_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32A32_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32A32_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G8X24_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_D32_FLOAT_S8X24_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_X32_TYPELESS_G8X24_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R10G10B10A2_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R10G10B10A2_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R10G10B10A2_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R11G11B10_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_D32_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R24G8_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_D24_UNORM_S8_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R24_UNORM_X8_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_X24_TYPELESS_G8_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_D16_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_A8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R1_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R9G9B9E5_SHAREDEXP
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_B8G8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_G8R8_G8B8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC1_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC1_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC1_UNORM_SRGB
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC2_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC2_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC2_UNORM_SRGB
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC3_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC3_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC3_UNORM_SRGB
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC4_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC4_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC4_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC5_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC5_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC5_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_B5G6R5_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_B5G5R5A1_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_B8G8R8A8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_B8G8R8X8_UNORM
);
default:
FIXME
(
"Unrecognized DXGI_FORMAT %#x
\n
"
,
format
);
return
"unrecognized"
;
}
}
#undef WINE_D3D10_TO_STR
#undef WINE_D3D10_TO_STR
dlls/d3d10core/Makefile.in
View file @
ccf48fff
...
@@ -3,10 +3,12 @@ TOPOBJDIR = ../..
...
@@ -3,10 +3,12 @@ TOPOBJDIR = ../..
SRCDIR
=
@srcdir@
SRCDIR
=
@srcdir@
VPATH
=
@srcdir@
VPATH
=
@srcdir@
MODULE
=
d3d10core.dll
MODULE
=
d3d10core.dll
IMPORTS
=
kernel32
IMPORTS
=
dxguid uuid
kernel32
C_SRCS
=
\
C_SRCS
=
\
d3d10core_main.c
d3d10core_main.c
\
device.c
\
utils.c
RC_SRCS
=
version.rc
RC_SRCS
=
version.rc
...
...
dlls/d3d10core/d3d10core_private.h
View file @
ccf48fff
...
@@ -21,6 +21,23 @@
...
@@ -21,6 +21,23 @@
#include "wine/debug.h"
#include "wine/debug.h"
#define COBJMACROS
#include "winbase.h"
#include "winbase.h"
#include "winuser.h"
#include "objbase.h"
#include "d3d10.h"
/* TRACE helper functions */
const
char
*
debug_d3d10_primitive_topology
(
D3D10_PRIMITIVE_TOPOLOGY
topology
);
const
char
*
debug_dxgi_format
(
DXGI_FORMAT
format
);
/* IDirect3D10Device */
extern
const
struct
ID3D10DeviceVtbl
d3d10_device_vtbl
;
struct
d3d10_device
{
const
struct
ID3D10DeviceVtbl
*
vtbl
;
LONG
refcount
;
};
#endif
/* __WINE_D3D10CORE_PRIVATE_H */
#endif
/* __WINE_D3D10CORE_PRIVATE_H */
dlls/d3d10/device.c
→
dlls/d3d10
core
/device.c
View file @
ccf48fff
...
@@ -20,9 +20,9 @@
...
@@ -20,9 +20,9 @@
#include "config.h"
#include "config.h"
#include "wine/port.h"
#include "wine/port.h"
#include "d3d10_private.h"
#include "d3d10
core
_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d10
);
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d10
core
);
/* IUnknown methods */
/* IUnknown methods */
...
@@ -61,11 +61,6 @@ static ULONG STDMETHODCALLTYPE d3d10_device_Release(ID3D10Device *iface)
...
@@ -61,11 +61,6 @@ static ULONG STDMETHODCALLTYPE d3d10_device_Release(ID3D10Device *iface)
TRACE
(
"%p decreasing refcount to %u
\n
"
,
This
,
refcount
);
TRACE
(
"%p decreasing refcount to %u
\n
"
,
This
,
refcount
);
if
(
!
refcount
)
{
HeapFree
(
GetProcessHeap
(),
0
,
This
);
}
return
refcount
;
return
refcount
;
}
}
...
...
dlls/d3d10core/utils.c
0 → 100644
View file @
ccf48fff
/*
* Copyright 2008 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include "d3d10core_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d10core
);
#define WINE_D3D10_TO_STR(x) case x: return #x
const
char
*
debug_d3d10_primitive_topology
(
D3D10_PRIMITIVE_TOPOLOGY
topology
)
{
switch
(
topology
)
{
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_POINTLIST
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_LINELIST
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ
);
WINE_D3D10_TO_STR
(
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ
);
default:
FIXME
(
"Unrecognized D3D10_PRIMITIVE_TOPOLOGY %#x
\n
"
,
topology
);
return
"unrecognized"
;
}
}
const
char
*
debug_dxgi_format
(
DXGI_FORMAT
format
)
{
switch
(
format
)
{
WINE_D3D10_TO_STR
(
DXGI_FORMAT_UNKNOWN
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32A32_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32A32_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32A32_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32A32_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32B32_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16B16A16_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G32_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32G8X24_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_D32_FLOAT_S8X24_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_X32_TYPELESS_G8X24_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R10G10B10A2_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R10G10B10A2_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R10G10B10A2_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R11G11B10_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8B8A8_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16G16_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_D32_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R32_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R24G8_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_D24_UNORM_S8_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R24_UNORM_X8_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_X24_TYPELESS_G8_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_FLOAT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_D16_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R16_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8_UINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8_SINT
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_A8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R1_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R9G9B9E5_SHAREDEXP
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_R8G8_B8G8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_G8R8_G8B8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC1_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC1_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC1_UNORM_SRGB
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC2_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC2_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC2_UNORM_SRGB
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC3_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC3_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC3_UNORM_SRGB
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC4_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC4_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC4_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC5_TYPELESS
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC5_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_BC5_SNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_B5G6R5_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_B5G5R5A1_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_B8G8R8A8_UNORM
);
WINE_D3D10_TO_STR
(
DXGI_FORMAT_B8G8R8X8_UNORM
);
default:
FIXME
(
"Unrecognized DXGI_FORMAT %#x
\n
"
,
format
);
return
"unrecognized"
;
}
}
#undef WINE_D3D10_TO_STR
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