Commit cf010c56 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Make the device parameter to wined3d_device_get_base_vertex_index() const.

parent cb82e572
...@@ -2437,7 +2437,7 @@ HRESULT CDECL wined3d_device_set_base_vertex_index(struct wined3d_device *device ...@@ -2437,7 +2437,7 @@ HRESULT CDECL wined3d_device_set_base_vertex_index(struct wined3d_device *device
return WINED3D_OK; return WINED3D_OK;
} }
INT CDECL wined3d_device_get_base_vertex_index(struct wined3d_device *device) INT CDECL wined3d_device_get_base_vertex_index(const struct wined3d_device *device)
{ {
TRACE("device %p.\n", device); TRACE("device %p.\n", device);
......
...@@ -2207,7 +2207,7 @@ void __cdecl wined3d_device_evict_managed_resources(struct wined3d_device *devic ...@@ -2207,7 +2207,7 @@ void __cdecl wined3d_device_evict_managed_resources(struct wined3d_device *devic
UINT __cdecl wined3d_device_get_available_texture_mem(const struct wined3d_device *device); UINT __cdecl wined3d_device_get_available_texture_mem(const struct wined3d_device *device);
HRESULT __cdecl wined3d_device_get_back_buffer(struct wined3d_device *device, UINT swapchain_idx, HRESULT __cdecl wined3d_device_get_back_buffer(struct wined3d_device *device, UINT swapchain_idx,
UINT backbuffer_idx, WINED3DBACKBUFFER_TYPE backbuffer_type, struct wined3d_surface **backbuffer); UINT backbuffer_idx, WINED3DBACKBUFFER_TYPE backbuffer_type, struct wined3d_surface **backbuffer);
INT __cdecl wined3d_device_get_base_vertex_index(struct wined3d_device *device); INT __cdecl wined3d_device_get_base_vertex_index(const struct wined3d_device *device);
HRESULT __cdecl wined3d_device_get_clip_plane(const struct wined3d_device *device, UINT plane_idx, float *plane); HRESULT __cdecl wined3d_device_get_clip_plane(const struct wined3d_device *device, UINT plane_idx, float *plane);
HRESULT __cdecl wined3d_device_get_clip_status(const struct wined3d_device *device, WINED3DCLIPSTATUS *clip_status); HRESULT __cdecl wined3d_device_get_clip_status(const struct wined3d_device *device, WINED3DCLIPSTATUS *clip_status);
HRESULT __cdecl wined3d_device_get_creation_parameters(struct wined3d_device *device, HRESULT __cdecl wined3d_device_get_creation_parameters(struct wined3d_device *device,
......
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