Commit cfb1d205 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3dx9: Implement ID3DXEffect::CloneEffect().

parent aff66846
......@@ -17,7 +17,7 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdbool.h>
#include <stdio.h>
#include <assert.h>
......@@ -199,6 +199,10 @@ struct d3dx_effect
struct list parameter_block_list;
struct d3dx_parameter_block *current_parameter_block;
char *source;
SIZE_T source_size;
char *skip_constants_string;
};
#define INITIAL_SHARED_DATA_SIZE 4
......@@ -220,6 +224,9 @@ struct ID3DXEffectCompilerImpl
LONG ref;
};
static HRESULT d3dx9_effect_init_from_dxbc(struct d3dx_effect *effect,
struct IDirect3DDevice9 *device, const char *data, SIZE_T data_size,
unsigned int flags, struct ID3DXEffectPool *pool, const char *skip_constants_string);
static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *state,
const char *data, const char **ptr, struct d3dx_object *objects);
static void free_parameter(struct d3dx_parameter *param, BOOL element, BOOL child);
......@@ -4304,23 +4311,127 @@ static HRESULT WINAPI d3dx_effect_DeleteParameterBlock(ID3DXEffect *iface, D3DXH
}
#endif
static HRESULT WINAPI d3dx_effect_CloneEffect(ID3DXEffect *iface, IDirect3DDevice9 *device,
ID3DXEffect **new_effect)
static bool copy_parameter(struct d3dx_effect *dst_effect, const struct d3dx_effect *src_effect,
struct d3dx_parameter *dst, const struct d3dx_parameter *src)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
const char *src_string;
char *dst_string;
IUnknown *iface;
size_t len;
if ((src->flags & PARAMETER_FLAG_SHARED) && dst_effect->pool)
return true;
switch (src->type)
{
case D3DXPT_VOID:
case D3DXPT_BOOL:
case D3DXPT_INT:
case D3DXPT_FLOAT:
memcpy(dst->data, src->data, src->bytes);
break;
case D3DXPT_STRING:
src_string = *(char **)src->data;
len = strlen(src_string);
if (!(dst_string = heap_realloc(*(char **)dst->data, len + 1)))
return false;
*(char **)dst->data = dst_string;
memcpy(dst_string, src_string, len + 1);
break;
case D3DXPT_TEXTURE:
case D3DXPT_TEXTURE1D:
case D3DXPT_TEXTURE2D:
case D3DXPT_TEXTURE3D:
case D3DXPT_TEXTURECUBE:
case D3DXPT_PIXELSHADER:
case D3DXPT_VERTEXSHADER:
iface = *(IUnknown **)src->data;
if (src_effect->device == dst_effect->device && iface)
{
if (*(IUnknown **)dst->data)
IUnknown_Release(*(IUnknown **)dst->data);
IUnknown_AddRef(iface);
*(IUnknown **)dst->data = iface;
}
break;
case D3DXPT_SAMPLER:
case D3DXPT_SAMPLER1D:
case D3DXPT_SAMPLER2D:
case D3DXPT_SAMPLER3D:
case D3DXPT_SAMPLERCUBE:
/* Nothing to do; these parameters are not mutable and cannot be
* retrieved using API calls. */
break;
default:
FIXME("Unhandled parameter type %#x.\n", src->type);
}
FIXME("iface %p, device %p, new_effect %p stub.\n", effect, device, new_effect);
return true;
}
if (!new_effect)
static HRESULT WINAPI d3dx_effect_CloneEffect(ID3DXEffect *iface, IDirect3DDevice9 *device, ID3DXEffect **out)
{
struct d3dx_effect *src = impl_from_ID3DXEffect(iface);
struct d3dx_effect *dst;
unsigned int i, j, k;
HRESULT hr;
TRACE("iface %p, device %p, out %p.\n", iface, device, out);
if (!out)
return D3DERR_INVALIDCALL;
if (effect->flags & D3DXFX_NOT_CLONEABLE)
if (src->flags & D3DXFX_NOT_CLONEABLE)
return E_FAIL;
if (!device)
return D3DERR_INVALIDCALL;
return E_NOTIMPL;
if (!(dst = heap_alloc_zero(sizeof(*dst))))
return E_OUTOFMEMORY;
if (FAILED(hr = d3dx9_effect_init_from_dxbc(dst, device, src->source, src->source_size,
src->flags, &src->pool->ID3DXEffectPool_iface, src->skip_constants_string)))
{
heap_free(dst);
return hr;
}
for (i = 0; i < src->parameter_count; ++i)
{
const struct d3dx_top_level_parameter *src_param = &src->parameters[i];
struct d3dx_top_level_parameter *dst_param = &dst->parameters[i];
copy_parameter(dst, src, &dst_param->param, &src_param->param);
for (j = 0; j < src_param->annotation_count; ++j)
copy_parameter(dst, src, &dst_param->annotations[j], &src_param->annotations[j]);
}
for (i = 0; i < src->technique_count; ++i)
{
const struct d3dx_technique *src_technique = &src->techniques[i];
struct d3dx_technique *dst_technique = &dst->techniques[i];
for (j = 0; j < src_technique->annotation_count; ++j)
copy_parameter(dst, src, &dst_technique->annotations[j], &src_technique->annotations[j]);
for (j = 0; j < src_technique->pass_count; ++j)
{
const struct d3dx_pass *src_pass = &src_technique->passes[j];
struct d3dx_pass *dst_pass = &dst_technique->passes[j];
for (k = 0; k < src_pass->annotation_count; ++k)
copy_parameter(dst, src, &dst_pass->annotations[k], &src_pass->annotations[k]);
}
}
*out = &dst->ID3DXEffect_iface;
TRACE("Created effect %p.\n", dst);
return D3D_OK;
}
#if D3DX_SDK_VERSION >= 27
......@@ -6418,6 +6529,14 @@ static HRESULT d3dx9_effect_init_from_dxbc(struct d3dx_effect *effect,
read_dword(&ptr, &tag);
TRACE("Tag: %x\n", tag);
if (!(flags & D3DXFX_NOT_CLONEABLE))
{
if (!(effect->source = malloc(data_size)))
return E_OUTOFMEMORY;
memcpy(effect->source, data, data_size);
effect->source_size = data_size;
}
if (pool)
{
effect->pool = unsafe_impl_from_ID3DXEffectPool(pool);
......@@ -6429,6 +6548,12 @@ static HRESULT d3dx9_effect_init_from_dxbc(struct d3dx_effect *effect,
if (skip_constants_string)
{
if (!(flags & D3DXFX_NOT_CLONEABLE) && !(effect->skip_constants_string = strdup(skip_constants_string)))
{
hr = E_OUTOFMEMORY;
goto fail;
}
skip_constants_buffer = HeapAlloc(GetProcessHeap(), 0,
sizeof(*skip_constants_buffer) * (strlen(skip_constants_string) + 1));
if (!skip_constants_buffer)
......@@ -6520,6 +6645,8 @@ fail:
IDirect3DDevice9_Release(effect->device);
if (pool)
pool->lpVtbl->Release(pool);
free(effect->source);
free(effect->skip_constants_string);
return hr;
}
......
......@@ -7584,9 +7584,7 @@ static void test_effect_clone(void)
ok(hr == D3DERR_INVALIDCALL, "Got result %#x.\n", hr);
hr = effect->lpVtbl->CloneEffect(effect, device, &cloned);
todo_wine ok(hr == D3D_OK, "Got result %#x.\n", hr);
if (hr != D3D_OK)
goto out;
ok(hr == D3D_OK, "Got result %#x.\n", hr);
ok(cloned != effect, "Expected new effect instance.\n");
hr = cloned->lpVtbl->GetStateManager(cloned, &ret_manager);
......@@ -7730,7 +7728,6 @@ static void test_effect_clone(void)
IDirect3DVertexShader9_Release(vs);
IDirect3DDevice9_Release(device2);
DestroyWindow(window2);
out:
effect->lpVtbl->Release(effect);
refcount = state_manager->ID3DXEffectStateManager_iface.lpVtbl->Release(
&state_manager->ID3DXEffectStateManager_iface);
......
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