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wine
wine-cw
Commits
cfff3306
Commit
cfff3306
authored
May 12, 2023
by
Rémi Bernon
Committed by
Alexandre Julliard
May 16, 2023
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rtworkq: Release thread pool work object when work_item is destroyed (Valgrind).
parent
f85c5f1c
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1 changed file
with
5 additions
and
3 deletions
+5
-3
queue.c
dlls/rtworkq/queue.c
+5
-3
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dlls/rtworkq/queue.c
View file @
cfff3306
...
@@ -131,6 +131,7 @@ struct work_item
...
@@ -131,6 +131,7 @@ struct work_item
RTWQWORKITEM_KEY
key
;
RTWQWORKITEM_KEY
key
;
LONG
priority
;
LONG
priority
;
DWORD
flags
;
DWORD
flags
;
TP_WORK
*
work_object
;
PTP_SIMPLE_CALLBACK
finalization_callback
;
PTP_SIMPLE_CALLBACK
finalization_callback
;
union
union
{
{
...
@@ -374,7 +375,6 @@ static void pool_queue_submit(struct queue *queue, struct work_item *item)
...
@@ -374,7 +375,6 @@ static void pool_queue_submit(struct queue *queue, struct work_item *item)
{
{
TP_CALLBACK_PRIORITY
callback_priority
;
TP_CALLBACK_PRIORITY
callback_priority
;
TP_CALLBACK_ENVIRON_V3
env
;
TP_CALLBACK_ENVIRON_V3
env
;
TP_WORK
*
work_object
;
if
(
item
->
priority
==
0
)
if
(
item
->
priority
==
0
)
callback_priority
=
TP_CALLBACK_PRIORITY_NORMAL
;
callback_priority
=
TP_CALLBACK_PRIORITY_NORMAL
;
...
@@ -389,8 +389,8 @@ static void pool_queue_submit(struct queue *queue, struct work_item *item)
...
@@ -389,8 +389,8 @@ static void pool_queue_submit(struct queue *queue, struct work_item *item)
we need finalization callback. */
we need finalization callback. */
if
(
item
->
finalization_callback
)
if
(
item
->
finalization_callback
)
IUnknown_AddRef
(
&
item
->
IUnknown_iface
);
IUnknown_AddRef
(
&
item
->
IUnknown_iface
);
work_object
=
CreateThreadpoolWork
(
standard_queue_worker
,
item
,
(
TP_CALLBACK_ENVIRON
*
)
&
env
);
item
->
work_object
=
CreateThreadpoolWork
(
standard_queue_worker
,
item
,
(
TP_CALLBACK_ENVIRON
*
)
&
env
);
SubmitThreadpoolWork
(
work_object
);
SubmitThreadpoolWork
(
item
->
work_object
);
TRACE
(
"dispatched %p.
\n
"
,
item
->
result
);
TRACE
(
"dispatched %p.
\n
"
,
item
->
result
);
}
}
...
@@ -551,6 +551,8 @@ static ULONG WINAPI work_item_Release(IUnknown *iface)
...
@@ -551,6 +551,8 @@ static ULONG WINAPI work_item_Release(IUnknown *iface)
if
(
!
refcount
)
if
(
!
refcount
)
{
{
if
(
item
->
work_object
)
CloseThreadpoolWork
(
item
->
work_object
);
if
(
item
->
reply_result
)
if
(
item
->
reply_result
)
IRtwqAsyncResult_Release
(
item
->
reply_result
);
IRtwqAsyncResult_Release
(
item
->
reply_result
);
IRtwqAsyncResult_Release
(
item
->
result
);
IRtwqAsyncResult_Release
(
item
->
result
);
...
...
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