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wine
wine-cw
Commits
d59714b7
Commit
d59714b7
authored
Jun 09, 2006
by
Jason Green
Committed by
Alexandre Julliard
Jun 09, 2006
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wined3d: Prototype the GLSL functions for use with pixel and vertex shaders.
parent
806aaa12
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wined3d_private.h
dlls/wined3d/wined3d_private.h
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dlls/wined3d/wined3d_private.h
View file @
d59714b7
...
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@@ -1317,6 +1317,25 @@ extern const SHADER_OPCODE* shader_get_opcode(
/* ARB shader program Prototypes */
extern
void
shader_hw_def
(
SHADER_OPCODE_ARG
*
arg
);
/** The following translate DirectX pixel/vertex shader opcodes to GLSL lines */
extern
void
shader_glsl_map2gl
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
shader_glsl_arith
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
shader_glsl_mov
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
shader_glsl_mad
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
shader_glsl_mnxn
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
shader_glsl_lrp
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
shader_glsl_dot
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
shader_glsl_rcp
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
shader_glsl_cnd
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
shader_glsl_compare
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
shader_glsl_def
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
shader_glsl_cmp
(
SHADER_OPCODE_ARG
*
arg
);
/** GLSL Pixel Shader Prototypes */
extern
void
pshader_glsl_tex
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
pshader_glsl_texcoord
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
pshader_glsl_texm3x2pad
(
SHADER_OPCODE_ARG
*
arg
);
extern
void
pshader_glsl_texm3x2tex
(
SHADER_OPCODE_ARG
*
arg
);
/*****************************************************************************
* IDirect3DBaseShader implementation structure
*/
...
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