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wine
wine-cw
Commits
d71bf7fd
Commit
d71bf7fd
authored
Jun 17, 2012
by
André Hentschel
Committed by
Alexandre Julliard
Jun 18, 2012
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Plain Diff
d3drm: Implement IDirect3DRMX_CreateTexture.
parent
02931810
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1 changed file
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8 additions
and
7 deletions
+8
-7
d3drm.c
dlls/d3drm/d3drm.c
+8
-7
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dlls/d3drm/d3drm.c
View file @
d71bf7fd
...
...
@@ -191,13 +191,14 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateAnimationSet(IDirect3DRM* iface, LPD
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMImpl_CreateTexture
(
IDirect3DRM
*
iface
,
LPD3DRMIMAGE
pImage
,
LPDIRECT3DRMTEXTURE
*
ppTexture
)
static
HRESULT
WINAPI
IDirect3DRMImpl_CreateTexture
(
IDirect3DRM
*
iface
,
LPD3DRMIMAGE
pImage
,
LPDIRECT3DRMTEXTURE
*
ppTexture
)
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
pImage
,
ppTexture
);
FIXME
(
"(%p/%p)->(%p,%p):
partial
stub
\n
"
,
iface
,
This
,
pImage
,
ppTexture
);
return
E_NOTIMPL
;
return
Direct3DRMTexture_create
(
&
IID_IDirect3DRMTexture
,
(
IUnknown
**
)
ppTexture
)
;
}
static
HRESULT
WINAPI
IDirect3DRMImpl_CreateLight
(
IDirect3DRM
*
iface
,
D3DRMLIGHTTYPE
type
,
...
...
@@ -567,9 +568,9 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateTexture(IDirect3DRM2* iface, LPD3DR
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
pImage
,
ppTexture
);
FIXME
(
"(%p/%p)->(%p,%p):
partial
stub
\n
"
,
iface
,
This
,
pImage
,
ppTexture
);
return
E_NOTIMPL
;
return
Direct3DRMTexture_create
(
&
IID_IDirect3DRMTexture2
,
(
IUnknown
**
)
ppTexture
)
;
}
static
HRESULT
WINAPI
IDirect3DRM2Impl_CreateLight
(
IDirect3DRM2
*
iface
,
D3DRMLIGHTTYPE
type
,
...
...
@@ -992,9 +993,9 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateTexture(IDirect3DRM3* iface, LPD3DR
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM3
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
Image
,
Texture
);
FIXME
(
"(%p/%p)->(%p,%p):
partial
stub
\n
"
,
iface
,
This
,
Image
,
Texture
);
return
E_NOTIMPL
;
return
Direct3DRMTexture_create
(
&
IID_IDirect3DRMTexture3
,
(
IUnknown
**
)
Texture
)
;
}
static
HRESULT
WINAPI
IDirect3DRM3Impl_CreateLight
(
IDirect3DRM3
*
iface
,
D3DRMLIGHTTYPE
type
,
...
...
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