Commit d78e5d99 authored by Rémi Bernon's avatar Rémi Bernon Committed by Alexandre Julliard

mf/session: Complete session_start command even if already started.

Seek is not implemented but not completing the command makes pending or later queued commands to not be executed. This partially fixes Guilty Gear Strive being stuck on character selection screen. Signed-off-by: 's avatarRémi Bernon <rbernon@codeweavers.com> Signed-off-by: 's avatarNikolay Sivov <nsivov@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent 04a26628
......@@ -806,6 +806,26 @@ static struct topo_node *session_get_node_by_id(const struct media_session *sess
return NULL;
}
static void session_command_complete(struct media_session *session)
{
struct session_op *op;
struct list *e;
/* Pop current command, submit next. */
if ((e = list_head(&session->commands)))
{
op = LIST_ENTRY(e, struct session_op, entry);
list_remove(&op->entry);
IUnknown_Release(&op->IUnknown_iface);
}
if ((e = list_head(&session->commands)))
{
op = LIST_ENTRY(e, struct session_op, entry);
MFPutWorkItem(MFASYNC_CALLBACK_QUEUE_STANDARD, &session->commands_callback, &op->IUnknown_iface);
}
}
static void session_start(struct media_session *session, const GUID *time_format, const PROPVARIANT *start_position)
{
struct media_source *source;
......@@ -840,6 +860,7 @@ static void session_start(struct media_session *session, const GUID *time_format
break;
case SESSION_STATE_STARTED:
FIXME("Seeking is not implemented.\n");
session_command_complete(session);
break;
case SESSION_STATE_CLOSED:
IMFMediaEventQueue_QueueEventParamVar(session->event_queue, MESessionStarted, &GUID_NULL,
......@@ -850,26 +871,6 @@ static void session_start(struct media_session *session, const GUID *time_format
}
}
static void session_command_complete(struct media_session *session)
{
struct session_op *op;
struct list *e;
/* Pop current command, submit next. */
if ((e = list_head(&session->commands)))
{
op = LIST_ENTRY(e, struct session_op, entry);
list_remove(&op->entry);
IUnknown_Release(&op->IUnknown_iface);
}
if ((e = list_head(&session->commands)))
{
op = LIST_ENTRY(e, struct session_op, entry);
MFPutWorkItem(MFASYNC_CALLBACK_QUEUE_STANDARD, &session->commands_callback, &op->IUnknown_iface);
}
}
static void session_set_started(struct media_session *session)
{
struct media_source *source;
......
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