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wine
wine-cw
Commits
d7fbc7ef
Commit
d7fbc7ef
authored
Apr 18, 2008
by
Maarten Lankhorst
Committed by
Alexandre Julliard
Apr 21, 2008
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Plain Diff
quartz: Drop preroll frames in directsound renderer too.
parent
fb2c975a
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1 changed file
with
8 additions
and
1 deletion
+8
-1
dsoundrender.c
dlls/quartz/dsoundrender.c
+8
-1
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dlls/quartz/dsoundrender.c
View file @
d7fbc7ef
...
@@ -242,8 +242,15 @@ static HRESULT DSoundRender_Sample(LPVOID iface, IMediaSample * pSample)
...
@@ -242,8 +242,15 @@ static HRESULT DSoundRender_Sample(LPVOID iface, IMediaSample * pSample)
TRACE
(
"%p %p
\n
"
,
iface
,
pSample
);
TRACE
(
"%p %p
\n
"
,
iface
,
pSample
);
/* Slightly incorrect, Pause completes when a frame is received so we should signal
/* Slightly incorrect, Pause completes when a frame is received so we should signal
* pause completion here, but for sound
receiv
ing a single frame doesn't make sense
* pause completion here, but for sound
play
ing a single frame doesn't make sense
*/
*/
if
(
IMediaSample_IsPreroll
(
pSample
)
==
S_OK
)
{
TRACE
(
"Preroll!
\n
"
);
return
S_OK
;
}
if
(
This
->
state
==
State_Paused
)
if
(
This
->
state
==
State_Paused
)
return
S_FALSE
;
return
S_FALSE
;
...
...
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