/* Yikes we haven't found any suitable formats. This should only happen in case of GDI software rendering which we can't use anyway as its 3D functionality is very, very limited */
if(!adapter->nCfgs)
/* We haven't found any suitable formats. This should only happen
* in case of GDI software rendering, which is pretty useless
* anyway. */
if(!adapter->cfg_count)
{
ERR("Disabling Direct3D because no hardware accelerated pixel formats have been found!\n");