Commit e0bbfb71 authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

scrrun: Preserve pairs order during dictionary lifetime.

parent b58528fa
......@@ -39,9 +39,24 @@ WINE_DEFAULT_DEBUG_CHANNEL(scrrun);
#define BUCKET_COUNT 509
/* Implementation details
Dictionary contains one list that links all pairs, this way
order in which they were added is preserved. Each bucket has
its own list to hold all pairs in this bucket. Initially all
bucket lists are zeroed and we init them once we about to add
first pair.
When pair is removed it's unlinked from both lists; if it was
a last pair in a bucket list it stays empty in initialized state.
Preserving pair order is important for enumeration, so far testing
indicates that pairs are not reordered basing on hash value.
*/
struct keyitem_pair {
struct list entry;
DWORD bucket;
struct list entry;
struct list bucket;
DWORD hash;
VARIANT key;
VARIANT item;
......@@ -55,7 +70,7 @@ typedef struct
CompareMethod method;
LONG count;
struct list pairs;
struct keyitem_pair *buckets[BUCKET_COUNT];
struct list buckets[BUCKET_COUNT];
} dictionary;
static inline dictionary *impl_from_IDictionary(IDictionary *iface)
......@@ -63,9 +78,9 @@ static inline dictionary *impl_from_IDictionary(IDictionary *iface)
return CONTAINING_RECORD(iface, dictionary, IDictionary_iface);
}
static inline struct keyitem_pair *get_bucket_head(const dictionary *dict, DWORD hash)
static inline struct list *get_bucket_head(dictionary *dict, DWORD hash)
{
return dict->buckets[hash % BUCKET_COUNT];
return &dict->buckets[hash % BUCKET_COUNT];
}
static inline BOOL is_string_key(const VARIANT *key)
......@@ -115,7 +130,7 @@ static BOOL is_matching_key(const dictionary *dict, const struct keyitem_pair *p
static struct keyitem_pair *get_keyitem_pair(dictionary *dict, VARIANT *key)
{
struct keyitem_pair *pair;
DWORD bucket;
struct list *head, *entry;
VARIANT hash;
HRESULT hr;
......@@ -123,24 +138,22 @@ static struct keyitem_pair *get_keyitem_pair(dictionary *dict, VARIANT *key)
if (FAILED(hr))
return NULL;
pair = get_bucket_head(dict, V_I4(&hash));
if (!pair)
entry = head = get_bucket_head(dict, V_I4(&hash));
if (!head->next || list_empty(head))
return NULL;
bucket = pair->bucket;
do {
pair = LIST_ENTRY(entry, struct keyitem_pair, bucket);
if (is_matching_key(dict, pair, key, V_I4(&hash))) return pair;
pair = LIST_ENTRY(list_next(&dict->pairs, &pair->entry), struct keyitem_pair, entry);
if (pair && pair->bucket != bucket) break;
} while (pair != NULL);
} while ((entry = list_next(head, entry)));
return NULL;
}
static HRESULT add_keyitem_pair(dictionary *dict, VARIANT *key, VARIANT *item)
{
struct keyitem_pair *pair, *head;
struct keyitem_pair *pair;
struct list *head;
VARIANT hash;
HRESULT hr;
......@@ -153,7 +166,6 @@ static HRESULT add_keyitem_pair(dictionary *dict, VARIANT *key, VARIANT *item)
return E_OUTOFMEMORY;
pair->hash = V_I4(&hash);
pair->bucket = pair->hash % BUCKET_COUNT;
VariantInit(&pair->key);
VariantInit(&pair->item);
......@@ -166,13 +178,13 @@ static HRESULT add_keyitem_pair(dictionary *dict, VARIANT *key, VARIANT *item)
goto failed;
head = get_bucket_head(dict, pair->hash);
if (head)
list_add_tail(&head->entry, &pair->entry);
else {
dict->buckets[pair->bucket] = pair;
list_add_tail(&dict->pairs, &pair->entry);
}
if (!head->next)
/* this only happens once per bucket */
list_init(head);
/* link to bucket list and to full list */
list_add_tail(head, &pair->bucket);
list_add_tail(&dict->pairs, &pair->entry);
dict->count++;
return S_OK;
......@@ -495,8 +507,7 @@ static HRESULT WINAPI dictionary_Remove(IDictionary *iface, VARIANT *key)
return CTL_E_ELEMENT_NOT_FOUND;
list_remove(&pair->entry);
if (This->buckets[pair->bucket] == pair)
This->buckets[pair->bucket] = NULL;
list_remove(&pair->bucket);
This->count--;
free_keyitem_pair(pair);
......@@ -515,9 +526,9 @@ static HRESULT WINAPI dictionary_RemoveAll(IDictionary *iface)
LIST_FOR_EACH_ENTRY_SAFE(pair, pair2, &This->pairs, struct keyitem_pair, entry) {
list_remove(&pair->entry);
list_remove(&pair->bucket);
free_keyitem_pair(pair);
}
memset(This->buckets, 0, sizeof(This->buckets));
This->count = 0;
return S_OK;
......
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