- some D3D8 fixes
- beginning of shaders support (Vertex and Pixel Shaders 1.1 on
DirectX8)
- beginning of D3DX8 support the D3D8 utility API (very basic, only
the core header)
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dlls/d3d8/shader.c
0 → 100644
dlls/d3dx8/.cvsignore
0 → 100644
dlls/d3dx8/Makefile.in
0 → 100644
dlls/d3dx8/d3dx8.spec
0 → 100644
dlls/d3dx8/d3dx8_main.c
0 → 100644
dlls/d3dx8/d3dxbuffer.c
0 → 100644
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include/d3dx8core.h
0 → 100644
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