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wine
wine-cw
Commits
e6fb4537
Commit
e6fb4537
authored
Dec 12, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 13, 2011
Browse files
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Plain Diff
ddraw: Move clipper handling to ddraw.
parent
68e0cd43
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Showing
10 changed files
with
18 additions
and
248 deletions
+18
-248
clipper.c
dlls/ddraw/clipper.c
+0
-0
ddraw.c
dlls/ddraw/ddraw.c
+7
-11
ddraw_private.h
dlls/ddraw/ddraw_private.h
+5
-10
surface.c
dlls/ddraw/surface.c
+5
-9
Makefile.in
dlls/wined3d/Makefile.in
+0
-1
clipper.c
dlls/wined3d/clipper.c
+0
-161
surface.c
dlls/wined3d/surface.c
+1
-22
wined3d.spec
dlls/wined3d/wined3d.spec
+0
-11
wined3d_private.h
dlls/wined3d/wined3d_private.h
+0
-10
wined3d.h
include/wine/wined3d.h
+0
-13
No files found.
dlls/ddraw/clipper.c
View file @
e6fb4537
This diff is collapsed.
Click to expand it.
dlls/ddraw/ddraw.c
View file @
e6fb4537
...
@@ -3514,25 +3514,21 @@ static HRESULT WINAPI ddraw1_EnumSurfaces(IDirectDraw *iface, DWORD flags,
...
@@ -3514,25 +3514,21 @@ static HRESULT WINAPI ddraw1_EnumSurfaces(IDirectDraw *iface, DWORD flags,
* E_OUTOFMEMORY if allocating the object failed
* E_OUTOFMEMORY if allocating the object failed
*
*
*****************************************************************************/
*****************************************************************************/
HRESULT
WINAPI
HRESULT
WINAPI
DirectDrawCreateClipper
(
DWORD
flags
,
IDirectDrawClipper
**
clipper
,
IUnknown
*
outer_unknown
)
DirectDrawCreateClipper
(
DWORD
Flags
,
LPDIRECTDRAWCLIPPER
*
Clipper
,
IUnknown
*
UnkOuter
)
{
{
IDirectDrawClipperImpl
*
object
;
struct
ddraw_clipper
*
object
;
HRESULT
hr
;
HRESULT
hr
;
TRACE
(
"flags %#x, clipper %p, outer_unknown %p.
\n
"
,
TRACE
(
"flags %#x, clipper %p, outer_unknown %p.
\n
"
,
Flags
,
Clipper
,
UnkOuter
);
flags
,
clipper
,
outer_unknown
);
if
(
UnkOuter
)
if
(
outer_unknown
)
return
CLASS_E_NOAGGREGATION
;
return
CLASS_E_NOAGGREGATION
;
wined3d_mutex_lock
();
wined3d_mutex_lock
();
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
sizeof
(
IDirectDrawClipperImpl
));
if
(
!
object
)
if
(
object
==
NULL
)
{
{
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
return
E_OUTOFMEMORY
;
return
E_OUTOFMEMORY
;
...
@@ -3548,7 +3544,7 @@ DirectDrawCreateClipper(DWORD Flags,
...
@@ -3548,7 +3544,7 @@ DirectDrawCreateClipper(DWORD Flags,
}
}
TRACE
(
"Created clipper %p.
\n
"
,
object
);
TRACE
(
"Created clipper %p.
\n
"
,
object
);
*
C
lipper
=
&
object
->
IDirectDrawClipper_iface
;
*
c
lipper
=
&
object
->
IDirectDrawClipper_iface
;
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
return
DD_OK
;
return
DD_OK
;
...
...
dlls/ddraw/ddraw_private.h
View file @
e6fb4537
...
@@ -43,7 +43,6 @@ extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HI
...
@@ -43,7 +43,6 @@ extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HI
/* Typdef the interfaces */
/* Typdef the interfaces */
typedef
struct
IDirectDrawImpl
IDirectDrawImpl
;
typedef
struct
IDirectDrawImpl
IDirectDrawImpl
;
typedef
struct
IDirectDrawSurfaceImpl
IDirectDrawSurfaceImpl
;
typedef
struct
IDirectDrawSurfaceImpl
IDirectDrawSurfaceImpl
;
typedef
struct
IDirectDrawClipperImpl
IDirectDrawClipperImpl
;
typedef
struct
IDirectDrawPaletteImpl
IDirectDrawPaletteImpl
;
typedef
struct
IDirectDrawPaletteImpl
IDirectDrawPaletteImpl
;
typedef
struct
IDirect3DDeviceImpl
IDirect3DDeviceImpl
;
typedef
struct
IDirect3DDeviceImpl
IDirect3DDeviceImpl
;
typedef
struct
IDirect3DLightImpl
IDirect3DLightImpl
;
typedef
struct
IDirect3DLightImpl
IDirect3DLightImpl
;
...
@@ -192,7 +191,7 @@ struct IDirectDrawSurfaceImpl
...
@@ -192,7 +191,7 @@ struct IDirectDrawSurfaceImpl
UINT
mipmap_level
;
UINT
mipmap_level
;
/* Clipper objects */
/* Clipper objects */
IDirectDrawClipperImpl
*
clipper
;
struct
ddraw_clipper
*
clipper
;
/* For the ddraw surface list */
/* For the ddraw surface list */
struct
list
surface_list_entry
;
struct
list
surface_list_entry
;
...
@@ -355,20 +354,16 @@ IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
...
@@ -355,20 +354,16 @@ IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
IDirect3DDeviceImpl
*
unsafe_impl_from_IDirect3DDevice3
(
IDirect3DDevice3
*
iface
)
DECLSPEC_HIDDEN
;
IDirect3DDeviceImpl
*
unsafe_impl_from_IDirect3DDevice3
(
IDirect3DDevice3
*
iface
)
DECLSPEC_HIDDEN
;
IDirect3DDeviceImpl
*
unsafe_impl_from_IDirect3DDevice7
(
IDirect3DDevice7
*
iface
)
DECLSPEC_HIDDEN
;
IDirect3DDeviceImpl
*
unsafe_impl_from_IDirect3DDevice7
(
IDirect3DDevice7
*
iface
)
DECLSPEC_HIDDEN
;
/*****************************************************************************
struct
ddraw_clipper
* IDirectDrawClipper implementation structure
*****************************************************************************/
struct
IDirectDrawClipperImpl
{
{
IDirectDrawClipper
IDirectDrawClipper_iface
;
IDirectDrawClipper
IDirectDrawClipper_iface
;
LONG
ref
;
LONG
ref
;
HWND
window
;
struct
wined3d_clipper
*
wineD3DClipper
;
BOOL
initialized
;
BOOL
initialized
;
};
};
HRESULT
ddraw_clipper_init
(
IDirectDrawClipperImpl
*
clipper
)
DECLSPEC_HIDDEN
;
HRESULT
ddraw_clipper_init
(
struct
ddraw_clipper
*
clipper
)
DECLSPEC_HIDDEN
;
IDirectDrawClipperImpl
*
unsafe_impl_from_IDirectDrawClipper
(
IDirectDrawClipper
*
iface
)
DECLSPEC_HIDDEN
;
struct
ddraw_clipper
*
unsafe_impl_from_IDirectDrawClipper
(
IDirectDrawClipper
*
iface
)
DECLSPEC_HIDDEN
;
/*****************************************************************************
/*****************************************************************************
* IDirectDrawPalette implementation structure
* IDirectDrawPalette implementation structure
...
...
dlls/ddraw/surface.c
View file @
e6fb4537
...
@@ -3907,10 +3907,9 @@ static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface,
...
@@ -3907,10 +3907,9 @@ static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface,
IDirectDrawClipper
*
iclipper
)
IDirectDrawClipper
*
iclipper
)
{
{
IDirectDrawSurfaceImpl
*
This
=
impl_from_IDirectDrawSurface7
(
iface
);
IDirectDrawSurfaceImpl
*
This
=
impl_from_IDirectDrawSurface7
(
iface
);
IDirectDrawClipperImpl
*
clipper
=
unsafe_impl_from_IDirectDrawClipper
(
iclipper
);
struct
ddraw_clipper
*
clipper
=
unsafe_impl_from_IDirectDrawClipper
(
iclipper
);
IDirectDrawClipperImpl
*
oldC
lipper
=
This
->
clipper
;
struct
ddraw_clipper
*
old_c
lipper
=
This
->
clipper
;
HWND
clipWindow
;
HWND
clipWindow
;
HRESULT
hr
;
TRACE
(
"iface %p, clipper %p.
\n
"
,
iface
,
iclipper
);
TRACE
(
"iface %p, clipper %p.
\n
"
,
iface
,
iclipper
);
...
@@ -3925,11 +3924,8 @@ static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface,
...
@@ -3925,11 +3924,8 @@ static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface,
if
(
clipper
!=
NULL
)
if
(
clipper
!=
NULL
)
IDirectDrawClipper_AddRef
(
iclipper
);
IDirectDrawClipper_AddRef
(
iclipper
);
if
(
oldClipper
)
if
(
old_clipper
)
IDirectDrawClipper_Release
(
&
oldClipper
->
IDirectDrawClipper_iface
);
IDirectDrawClipper_Release
(
&
old_clipper
->
IDirectDrawClipper_iface
);
hr
=
wined3d_surface_set_clipper
(
This
->
wined3d_surface
,
This
->
clipper
?
This
->
clipper
->
wineD3DClipper
:
NULL
);
if
((
This
->
surface_desc
.
ddsCaps
.
dwCaps
&
DDSCAPS_PRIMARYSURFACE
)
&&
This
->
ddraw
->
wined3d_swapchain
)
if
((
This
->
surface_desc
.
ddsCaps
.
dwCaps
&
DDSCAPS_PRIMARYSURFACE
)
&&
This
->
ddraw
->
wined3d_swapchain
)
{
{
...
@@ -3952,7 +3948,7 @@ static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface,
...
@@ -3952,7 +3948,7 @@ static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface,
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
return
hr
;
return
DD_OK
;
}
}
static
HRESULT
WINAPI
ddraw_surface4_SetClipper
(
IDirectDrawSurface4
*
iface
,
IDirectDrawClipper
*
clipper
)
static
HRESULT
WINAPI
ddraw_surface4_SetClipper
(
IDirectDrawSurface4
*
iface
,
IDirectDrawClipper
*
clipper
)
...
...
dlls/wined3d/Makefile.in
View file @
e6fb4537
...
@@ -6,7 +6,6 @@ C_SRCS = \
...
@@ -6,7 +6,6 @@ C_SRCS = \
arb_program_shader.c
\
arb_program_shader.c
\
ati_fragment_shader.c
\
ati_fragment_shader.c
\
buffer.c
\
buffer.c
\
clipper.c
\
context.c
\
context.c
\
device.c
\
device.c
\
directx.c
\
directx.c
\
...
...
dlls/wined3d/clipper.c
deleted
100644 → 0
View file @
68e0cd43
/*
* Copyright 2000 (c) Marcus Meissner
* Copyright 2000 (c) TransGaming Technologies Inc.
* Copyright 2006 (c) Stefan Dösinger
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include <stdio.h>
#ifdef HAVE_FLOAT_H
# include <float.h>
#endif
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
ULONG
CDECL
wined3d_clipper_incref
(
struct
wined3d_clipper
*
clipper
)
{
ULONG
refcount
=
InterlockedIncrement
(
&
clipper
->
ref
);
TRACE
(
"%p increasing refcount to %u.
\n
"
,
clipper
,
refcount
);
return
refcount
;
}
ULONG
CDECL
wined3d_clipper_decref
(
struct
wined3d_clipper
*
clipper
)
{
ULONG
refcount
=
InterlockedDecrement
(
&
clipper
->
ref
);
TRACE
(
"%p decreasing refcount to %u.
\n
"
,
clipper
,
refcount
);
if
(
!
refcount
)
HeapFree
(
GetProcessHeap
(),
0
,
clipper
);
return
refcount
;
}
HRESULT
CDECL
wined3d_clipper_set_window
(
struct
wined3d_clipper
*
clipper
,
DWORD
flags
,
HWND
window
)
{
TRACE
(
"clipper %p, flags %#x, window %p.
\n
"
,
clipper
,
flags
,
window
);
if
(
flags
)
{
FIXME
(
"flags %#x, not supported.
\n
"
,
flags
);
return
WINED3DERR_INVALIDCALL
;
}
clipper
->
hWnd
=
window
;
return
WINED3D_OK
;
}
HRESULT
CDECL
wined3d_clipper_get_clip_list
(
const
struct
wined3d_clipper
*
clipper
,
const
RECT
*
rect
,
RGNDATA
*
clip_list
,
DWORD
*
clip_list_size
)
{
TRACE
(
"clipper %p, rect %s, clip_list %p, clip_list_size %p.
\n
"
,
clipper
,
wine_dbgstr_rect
(
rect
),
clip_list
,
clip_list_size
);
if
(
clipper
->
hWnd
)
{
HDC
hDC
=
GetDCEx
(
clipper
->
hWnd
,
NULL
,
DCX_WINDOW
);
if
(
hDC
)
{
HRGN
hRgn
=
CreateRectRgn
(
0
,
0
,
0
,
0
);
if
(
GetRandomRgn
(
hDC
,
hRgn
,
SYSRGN
))
{
if
(
GetVersion
()
&
0x80000000
)
{
/* map region to screen coordinates */
POINT
org
;
GetDCOrgEx
(
hDC
,
&
org
);
OffsetRgn
(
hRgn
,
org
.
x
,
org
.
y
);
}
if
(
rect
)
{
HRGN
hRgnClip
=
CreateRectRgn
(
rect
->
left
,
rect
->
top
,
rect
->
right
,
rect
->
bottom
);
CombineRgn
(
hRgn
,
hRgn
,
hRgnClip
,
RGN_AND
);
DeleteObject
(
hRgnClip
);
}
*
clip_list_size
=
GetRegionData
(
hRgn
,
*
clip_list_size
,
clip_list
);
}
DeleteObject
(
hRgn
);
ReleaseDC
(
clipper
->
hWnd
,
hDC
);
}
return
WINED3D_OK
;
}
else
{
static
unsigned
int
once
;
if
(
!
once
++
)
FIXME
(
"clipper %p, rect %s, clip_list %p, clip_list_size %p stub!
\n
"
,
clipper
,
wine_dbgstr_rect
(
rect
),
clip_list
,
clip_list_size
);
if
(
clip_list_size
)
*
clip_list_size
=
0
;
return
WINEDDERR_NOCLIPLIST
;
}
}
HRESULT
CDECL
wined3d_clipper_set_clip_list
(
struct
wined3d_clipper
*
clipper
,
const
RGNDATA
*
region
,
DWORD
flags
)
{
static
unsigned
int
once
;
if
(
!
once
++
||
!
region
)
FIXME
(
"clipper %p, region %p, flags %#x stub!
\n
"
,
clipper
,
region
,
flags
);
return
WINED3D_OK
;
}
HRESULT
CDECL
wined3d_clipper_get_window
(
const
struct
wined3d_clipper
*
clipper
,
HWND
*
window
)
{
TRACE
(
"clipper %p, window %p.
\n
"
,
clipper
,
window
);
*
window
=
clipper
->
hWnd
;
return
WINED3D_OK
;
}
HRESULT
CDECL
wined3d_clipper_is_clip_list_changed
(
const
struct
wined3d_clipper
*
clipper
,
BOOL
*
changed
)
{
FIXME
(
"clipper %p, changed %p stub!
\n
"
,
clipper
,
changed
);
/* XXX What is safest? */
*
changed
=
FALSE
;
return
WINED3D_OK
;
}
struct
wined3d_clipper
*
CDECL
wined3d_clipper_create
(
void
)
{
struct
wined3d_clipper
*
clipper
;
TRACE
(
"
\n
"
);
clipper
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
clipper
));
if
(
!
clipper
)
{
ERR
(
"Out of memory when trying to allocate a WineD3D Clipper
\n
"
);
return
NULL
;
}
wined3d_clipper_incref
(
clipper
);
return
clipper
;
}
dlls/wined3d/surface.c
View file @
e6fb4537
...
@@ -1469,12 +1469,7 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
...
@@ -1469,12 +1469,7 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
||
dst_rect
.
right
>
dst_surface
->
resource
.
width
||
dst_rect
.
right
<
0
||
dst_rect
.
right
>
dst_surface
->
resource
.
width
||
dst_rect
.
right
<
0
||
dst_rect
.
bottom
>
dst_surface
->
resource
.
height
||
dst_rect
.
bottom
<
0
)
||
dst_rect
.
bottom
>
dst_surface
->
resource
.
height
||
dst_rect
.
bottom
<
0
)
{
{
/* The destination rect can be out of bounds on the condition
WARN
(
"The application gave us a bad destination rectangle.
\n
"
);
* that a clipper is set for the surface. */
if
(
dst_surface
->
clipper
)
FIXME
(
"Blit clipping not implemented.
\n
"
);
else
WARN
(
"The application gave us a bad destination rectangle without a clipper set.
\n
"
);
return
WINEDDERR_INVALIDRECT
;
return
WINEDDERR_INVALIDRECT
;
}
}
...
@@ -3305,22 +3300,6 @@ HRESULT CDECL wined3d_surface_update_overlay(struct wined3d_surface *surface, co
...
@@ -3305,22 +3300,6 @@ HRESULT CDECL wined3d_surface_update_overlay(struct wined3d_surface *surface, co
return
WINED3D_OK
;
return
WINED3D_OK
;
}
}
HRESULT
CDECL
wined3d_surface_set_clipper
(
struct
wined3d_surface
*
surface
,
struct
wined3d_clipper
*
clipper
)
{
TRACE
(
"surface %p, clipper %p.
\n
"
,
surface
,
clipper
);
surface
->
clipper
=
clipper
;
return
WINED3D_OK
;
}
struct
wined3d_clipper
*
CDECL
wined3d_surface_get_clipper
(
const
struct
wined3d_surface
*
surface
)
{
TRACE
(
"surface %p.
\n
"
,
surface
);
return
surface
->
clipper
;
}
HRESULT
CDECL
wined3d_surface_set_format
(
struct
wined3d_surface
*
surface
,
enum
wined3d_format_id
format_id
)
HRESULT
CDECL
wined3d_surface_set_format
(
struct
wined3d_surface
*
surface
,
enum
wined3d_format_id
format_id
)
{
{
const
struct
wined3d_format
*
format
=
wined3d_get_format
(
&
surface
->
resource
.
device
->
adapter
->
gl_info
,
format_id
);
const
struct
wined3d_format
*
format
=
wined3d_get_format
(
&
surface
->
resource
.
device
->
adapter
->
gl_info
,
format_id
);
...
...
dlls/wined3d/wined3d.spec
View file @
e6fb4537
...
@@ -32,15 +32,6 @@
...
@@ -32,15 +32,6 @@
@ cdecl wined3d_buffer_set_priority(ptr long)
@ cdecl wined3d_buffer_set_priority(ptr long)
@ cdecl wined3d_buffer_unmap(ptr)
@ cdecl wined3d_buffer_unmap(ptr)
@ cdecl wined3d_clipper_create()
@ cdecl wined3d_clipper_decref(ptr)
@ cdecl wined3d_clipper_get_clip_list(ptr ptr ptr ptr)
@ cdecl wined3d_clipper_get_window(ptr ptr)
@ cdecl wined3d_clipper_incref(ptr)
@ cdecl wined3d_clipper_is_clip_list_changed(ptr ptr)
@ cdecl wined3d_clipper_set_clip_list(ptr ptr long)
@ cdecl wined3d_clipper_set_window(ptr long ptr)
@ cdecl wined3d_device_acquire_focus_window(ptr ptr)
@ cdecl wined3d_device_acquire_focus_window(ptr ptr)
@ cdecl wined3d_device_begin_scene(ptr)
@ cdecl wined3d_device_begin_scene(ptr)
@ cdecl wined3d_device_begin_stateblock(ptr)
@ cdecl wined3d_device_begin_stateblock(ptr)
...
@@ -204,7 +195,6 @@
...
@@ -204,7 +195,6 @@
@ cdecl wined3d_surface_decref(ptr)
@ cdecl wined3d_surface_decref(ptr)
@ cdecl wined3d_surface_flip(ptr ptr long)
@ cdecl wined3d_surface_flip(ptr ptr long)
@ cdecl wined3d_surface_get_blt_status(ptr long)
@ cdecl wined3d_surface_get_blt_status(ptr long)
@ cdecl wined3d_surface_get_clipper(ptr)
@ cdecl wined3d_surface_get_flip_status(ptr long)
@ cdecl wined3d_surface_get_flip_status(ptr long)
@ cdecl wined3d_surface_get_overlay_position(ptr ptr ptr)
@ cdecl wined3d_surface_get_overlay_position(ptr ptr ptr)
@ cdecl wined3d_surface_get_palette(ptr)
@ cdecl wined3d_surface_get_palette(ptr)
...
@@ -220,7 +210,6 @@
...
@@ -220,7 +210,6 @@
@ cdecl wined3d_surface_preload(ptr)
@ cdecl wined3d_surface_preload(ptr)
@ cdecl wined3d_surface_releasedc(ptr ptr)
@ cdecl wined3d_surface_releasedc(ptr ptr)
@ cdecl wined3d_surface_restore(ptr)
@ cdecl wined3d_surface_restore(ptr)
@ cdecl wined3d_surface_set_clipper(ptr ptr)
@ cdecl wined3d_surface_set_color_key(ptr long ptr)
@ cdecl wined3d_surface_set_color_key(ptr long ptr)
@ cdecl wined3d_surface_set_format(ptr long)
@ cdecl wined3d_surface_set_format(ptr long)
@ cdecl wined3d_surface_set_mem(ptr ptr)
@ cdecl wined3d_surface_set_mem(ptr ptr)
...
...
dlls/wined3d/wined3d_private.h
View file @
e6fb4537
...
@@ -1972,13 +1972,6 @@ struct fbo_entry
...
@@ -1972,13 +1972,6 @@ struct fbo_entry
GLuint
id
;
GLuint
id
;
};
};
struct
wined3d_clipper
{
LONG
ref
;
HWND
hWnd
;
};
enum
wined3d_container_type
enum
wined3d_container_type
{
{
WINED3D_CONTAINER_NONE
=
0
,
WINED3D_CONTAINER_NONE
=
0
,
...
@@ -2053,9 +2046,6 @@ struct wined3d_surface
...
@@ -2053,9 +2046,6 @@ struct wined3d_surface
const
struct
wined3d_renderbuffer_entry
*
current_renderbuffer
;
const
struct
wined3d_renderbuffer_entry
*
current_renderbuffer
;
SIZE
ds_current_size
;
SIZE
ds_current_size
;
/* DirectDraw clippers */
struct
wined3d_clipper
*
clipper
;
/* DirectDraw Overlay handling */
/* DirectDraw Overlay handling */
RECT
overlay_srcrect
;
RECT
overlay_srcrect
;
RECT
overlay_destrect
;
RECT
overlay_destrect
;
...
...
include/wine/wined3d.h
View file @
e6fb4537
...
@@ -1985,7 +1985,6 @@ struct wined3d_parent_ops
...
@@ -1985,7 +1985,6 @@ struct wined3d_parent_ops
struct
wined3d
;
struct
wined3d
;
struct
wined3d_buffer
;
struct
wined3d_buffer
;
struct
wined3d_clipper
;
struct
wined3d_device
;
struct
wined3d_device
;
struct
wined3d_palette
;
struct
wined3d_palette
;
struct
wined3d_query
;
struct
wined3d_query
;
...
@@ -2079,16 +2078,6 @@ void __cdecl wined3d_buffer_preload(struct wined3d_buffer *buffer);
...
@@ -2079,16 +2078,6 @@ void __cdecl wined3d_buffer_preload(struct wined3d_buffer *buffer);
DWORD
__cdecl
wined3d_buffer_set_priority
(
struct
wined3d_buffer
*
buffer
,
DWORD
new_priority
);
DWORD
__cdecl
wined3d_buffer_set_priority
(
struct
wined3d_buffer
*
buffer
,
DWORD
new_priority
);
void
__cdecl
wined3d_buffer_unmap
(
struct
wined3d_buffer
*
buffer
);
void
__cdecl
wined3d_buffer_unmap
(
struct
wined3d_buffer
*
buffer
);
struct
wined3d_clipper
*
__cdecl
wined3d_clipper_create
(
void
);
ULONG
__cdecl
wined3d_clipper_decref
(
struct
wined3d_clipper
*
clipper
);
HRESULT
__cdecl
wined3d_clipper_get_clip_list
(
const
struct
wined3d_clipper
*
clipper
,
const
RECT
*
rect
,
RGNDATA
*
clip_list
,
DWORD
*
clip_list_size
);
HRESULT
__cdecl
wined3d_clipper_get_window
(
const
struct
wined3d_clipper
*
clipper
,
HWND
*
hwnd
);
ULONG
__cdecl
wined3d_clipper_incref
(
struct
wined3d_clipper
*
clipper
);
HRESULT
__cdecl
wined3d_clipper_is_clip_list_changed
(
const
struct
wined3d_clipper
*
clipper
,
BOOL
*
changed
);
HRESULT
__cdecl
wined3d_clipper_set_clip_list
(
struct
wined3d_clipper
*
clipper
,
const
RGNDATA
*
clip_list
,
DWORD
flags
);
HRESULT
__cdecl
wined3d_clipper_set_window
(
struct
wined3d_clipper
*
clipper
,
DWORD
flags
,
HWND
hwnd
);
HRESULT
__cdecl
wined3d_device_acquire_focus_window
(
struct
wined3d_device
*
device
,
HWND
window
);
HRESULT
__cdecl
wined3d_device_acquire_focus_window
(
struct
wined3d_device
*
device
,
HWND
window
);
HRESULT
__cdecl
wined3d_device_begin_scene
(
struct
wined3d_device
*
device
);
HRESULT
__cdecl
wined3d_device_begin_scene
(
struct
wined3d_device
*
device
);
HRESULT
__cdecl
wined3d_device_begin_stateblock
(
struct
wined3d_device
*
device
);
HRESULT
__cdecl
wined3d_device_begin_stateblock
(
struct
wined3d_device
*
device
);
...
@@ -2343,7 +2332,6 @@ HRESULT __cdecl wined3d_surface_create(struct wined3d_device *device, UINT width
...
@@ -2343,7 +2332,6 @@ HRESULT __cdecl wined3d_surface_create(struct wined3d_device *device, UINT width
ULONG
__cdecl
wined3d_surface_decref
(
struct
wined3d_surface
*
surface
);
ULONG
__cdecl
wined3d_surface_decref
(
struct
wined3d_surface
*
surface
);
HRESULT
__cdecl
wined3d_surface_flip
(
struct
wined3d_surface
*
surface
,
struct
wined3d_surface
*
override
,
DWORD
flags
);
HRESULT
__cdecl
wined3d_surface_flip
(
struct
wined3d_surface
*
surface
,
struct
wined3d_surface
*
override
,
DWORD
flags
);
HRESULT
__cdecl
wined3d_surface_get_blt_status
(
const
struct
wined3d_surface
*
surface
,
DWORD
flags
);
HRESULT
__cdecl
wined3d_surface_get_blt_status
(
const
struct
wined3d_surface
*
surface
,
DWORD
flags
);
struct
wined3d_clipper
*
__cdecl
wined3d_surface_get_clipper
(
const
struct
wined3d_surface
*
surface
);
HRESULT
__cdecl
wined3d_surface_get_flip_status
(
const
struct
wined3d_surface
*
surface
,
DWORD
flags
);
HRESULT
__cdecl
wined3d_surface_get_flip_status
(
const
struct
wined3d_surface
*
surface
,
DWORD
flags
);
HRESULT
__cdecl
wined3d_surface_get_overlay_position
(
const
struct
wined3d_surface
*
surface
,
LONG
*
x
,
LONG
*
y
);
HRESULT
__cdecl
wined3d_surface_get_overlay_position
(
const
struct
wined3d_surface
*
surface
,
LONG
*
x
,
LONG
*
y
);
struct
wined3d_palette
*
__cdecl
wined3d_surface_get_palette
(
const
struct
wined3d_surface
*
surface
);
struct
wined3d_palette
*
__cdecl
wined3d_surface_get_palette
(
const
struct
wined3d_surface
*
surface
);
...
@@ -2361,7 +2349,6 @@ HRESULT __cdecl wined3d_surface_map(struct wined3d_surface *surface,
...
@@ -2361,7 +2349,6 @@ HRESULT __cdecl wined3d_surface_map(struct wined3d_surface *surface,
void
__cdecl
wined3d_surface_preload
(
struct
wined3d_surface
*
surface
);
void
__cdecl
wined3d_surface_preload
(
struct
wined3d_surface
*
surface
);
HRESULT
__cdecl
wined3d_surface_releasedc
(
struct
wined3d_surface
*
surface
,
HDC
dc
);
HRESULT
__cdecl
wined3d_surface_releasedc
(
struct
wined3d_surface
*
surface
,
HDC
dc
);
HRESULT
__cdecl
wined3d_surface_restore
(
struct
wined3d_surface
*
surface
);
HRESULT
__cdecl
wined3d_surface_restore
(
struct
wined3d_surface
*
surface
);
HRESULT
__cdecl
wined3d_surface_set_clipper
(
struct
wined3d_surface
*
surface
,
struct
wined3d_clipper
*
clipper
);
HRESULT
__cdecl
wined3d_surface_set_color_key
(
struct
wined3d_surface
*
surface
,
HRESULT
__cdecl
wined3d_surface_set_color_key
(
struct
wined3d_surface
*
surface
,
DWORD
flags
,
const
struct
wined3d_color_key
*
color_key
);
DWORD
flags
,
const
struct
wined3d_color_key
*
color_key
);
HRESULT
__cdecl
wined3d_surface_set_format
(
struct
wined3d_surface
*
surface
,
enum
wined3d_format_id
format_id
);
HRESULT
__cdecl
wined3d_surface_set_format
(
struct
wined3d_surface
*
surface
,
enum
wined3d_format_id
format_id
);
...
...
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