Commit ea4de99f authored by Chip Davis's avatar Chip Davis Committed by Alexandre Julliard

wined3d: Move WINED3DFMT_FLAG_CAST_TO_BLOCK to the attributes group.

parent 03196b9f
......@@ -4723,9 +4723,9 @@ static bool resources_format_compatible(const struct wined3d_resource *src_resou
if (src_resource->device->cs->c.state->feature_level < WINED3D_FEATURE_LEVEL_10_1)
return false;
if ((src_resource->format_attrs & WINED3D_FORMAT_ATTR_BLOCKS)
&& (dst_resource->format_flags & WINED3DFMT_FLAG_CAST_TO_BLOCK))
&& (dst_resource->format_attrs & WINED3D_FORMAT_ATTR_CAST_TO_BLOCK))
return src_resource->format->block_byte_count == dst_resource->format->byte_count;
if ((src_resource->format_flags & WINED3DFMT_FLAG_CAST_TO_BLOCK)
if ((src_resource->format_attrs & WINED3D_FORMAT_ATTR_CAST_TO_BLOCK)
&& (dst_resource->format_attrs & WINED3D_FORMAT_ATTR_BLOCKS))
return src_resource->format->byte_count == dst_resource->format->block_byte_count;
return false;
......
......@@ -328,42 +328,25 @@ static const struct wined3d_format_base_flags format_base_flags[] =
{WINED3DFMT_NVDB, WINED3D_FORMAT_ATTR_EXTENSION},
{WINED3DFMT_ATOC, WINED3D_FORMAT_ATTR_EXTENSION},
{WINED3DFMT_RESZ, WINED3D_FORMAT_ATTR_EXTENSION},
{WINED3DFMT_R32G32B32A32_TYPELESS, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32G32B32A32_FLOAT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32G32B32A32_UINT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32G32B32A32_SINT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_TYPELESS, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_FLOAT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_UNORM, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_UINT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_SNORM, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_SINT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32G32_TYPELESS, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32G32_FLOAT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32G32_UINT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32G32_SINT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32_TYPELESS, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32_FLOAT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32_UINT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK | WINED3DFMT_FLAG_INDEX_BUFFER},
{WINED3DFMT_R32_SINT, 0,
WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32G32B32A32_TYPELESS, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R32G32B32A32_FLOAT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R32G32B32A32_UINT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R32G32B32A32_SINT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_TYPELESS, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_FLOAT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_UNORM, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_UINT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_SNORM, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R16G16B16A16_SINT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R32G32_TYPELESS, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R32G32_FLOAT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R32G32_UINT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R32G32_SINT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R32_TYPELESS, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R32_FLOAT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R32_UINT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK,
WINED3DFMT_FLAG_INDEX_BUFFER},
{WINED3DFMT_R32_SINT, WINED3D_FORMAT_ATTR_CAST_TO_BLOCK},
{WINED3DFMT_R16_UINT, 0,
WINED3DFMT_FLAG_INDEX_BUFFER},
{WINED3DFMT_A8_UNORM, WINED3D_FORMAT_ATTR_NORMALISED},
......
......@@ -6119,6 +6119,7 @@ extern enum wined3d_format_id pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN
#define WINED3D_FORMAT_ATTR_BROKEN_PITCH 0x00000100
#define WINED3D_FORMAT_ATTR_HEIGHT_SCALE 0x00000200
#define WINED3D_FORMAT_ATTR_MAPPABLE 0x00000400
#define WINED3D_FORMAT_ATTR_CAST_TO_BLOCK 0x00000800
/* WineD3D pixel format flags */
#define WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING 0x00000001
......@@ -6137,7 +6138,6 @@ extern enum wined3d_format_id pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN
#define WINED3DFMT_FLAG_GEN_MIPMAP 0x00400000
#define WINED3DFMT_FLAG_VERTEX_ATTRIBUTE 0x01000000
#define WINED3DFMT_FLAG_BLIT 0x02000000
#define WINED3DFMT_FLAG_CAST_TO_BLOCK 0x08000000
#define WINED3DFMT_FLAG_INDEX_BUFFER 0x10000000
struct wined3d_rational
......
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