Commit ebbf519b authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

d3dx9: Search for a compatible pixel format in D3DXCheckTextureRequirements.

parent b29e1112
......@@ -48,7 +48,7 @@ HRESULT map_view_of_file(LPCWSTR filename, LPVOID *buffer, DWORD *length);
HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer, DWORD *length);
const PixelFormatDesc *get_format_info(D3DFORMAT format);
const PixelFormatDesc *get_format_info_idx(int idx);
extern const ID3DXBufferVtbl D3DXBuffer_Vtbl;
......
......@@ -27,9 +27,12 @@
static void test_D3DXCheckTextureRequirements(IDirect3DDevice9 *device)
{
UINT width, height, mipmaps;
D3DFORMAT format;
D3DFORMAT format, expected;
D3DCAPS9 caps;
HRESULT hr;
IDirect3D9 *d3d;
D3DDEVICE_CREATION_PARAMETERS params;
D3DDISPLAYMODE mode;
IDirect3DDevice9_GetDeviceCaps(device, &caps);
......@@ -145,15 +148,51 @@ static void test_D3DXCheckTextureRequirements(IDirect3DDevice9 *device)
ok(hr == D3DERR_INVALIDCALL, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
/* format */
hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
format = D3DFMT_UNKNOWN;
hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
ok(format == D3DFMT_A8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_A8R8G8B8);
format = 0;
format = D3DX_DEFAULT;
hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
ok(format == D3DFMT_A8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_A8R8G8B8);
format = D3DFMT_R8G8B8;
hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
ok(format == D3DFMT_X8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_X8R8G8B8);
IDirect3DDevice9_GetDirect3D(device, &d3d);
IDirect3DDevice9_GetCreationParameters(device, &params);
IDirect3DDevice9_GetDisplayMode(device, 0, &mode);
if(SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType,
mode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_R3G3B2)))
expected = D3DFMT_R3G3B2;
else
expected = D3DFMT_X4R4G4B4;
format = D3DFMT_R3G3B2;
hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
ok(format == expected, "Returned format %u, expected %u\n", format, expected);
if(SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType,
mode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_A8R3G3B2)))
expected = D3DFMT_A8R3G3B2;
else
expected = D3DFMT_A8R8G8B8;
format = D3DFMT_A8R3G3B2;
hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
ok(format == expected, "Returned format %u, expected %u\n", format, expected);
IDirect3D9_Release(d3d);
}
static void test_D3DXCreateTexture(IDirect3DDevice9 *device)
......
......@@ -122,6 +122,11 @@ HRESULT WINAPI D3DXCheckTextureRequirements(LPDIRECT3DDEVICE9 device,
UINT w = (width && *width) ? *width : 1;
UINT h = (height && *height) ? *height : 1;
D3DCAPS9 caps;
D3DDEVICE_CREATION_PARAMETERS params;
IDirect3D9 *d3d = NULL;
D3DDISPLAYMODE mode;
HRESULT hr;
D3DFORMAT usedformat = D3DFMT_UNKNOWN;
TRACE("(%p, %p, %p, %p, %u, %p, %u)\n", device, width, height, miplevels, usage, format, pool);
......@@ -129,8 +134,9 @@ HRESULT WINAPI D3DXCheckTextureRequirements(LPDIRECT3DDEVICE9 device,
return D3DERR_INVALIDCALL;
/* usage */
if ((usage != D3DX_DEFAULT) &&
(usage & (D3DUSAGE_WRITEONLY | D3DUSAGE_DONOTCLIP | D3DUSAGE_POINTS | D3DUSAGE_RTPATCHES | D3DUSAGE_NPATCHES)))
if (usage == D3DX_DEFAULT)
usage = 0;
if (usage & (D3DUSAGE_WRITEONLY | D3DUSAGE_DONOTCLIP | D3DUSAGE_POINTS | D3DUSAGE_RTPATCHES | D3DUSAGE_NPATCHES))
return D3DERR_INVALIDCALL;
/* pool */
......@@ -202,44 +208,106 @@ HRESULT WINAPI D3DXCheckTextureRequirements(LPDIRECT3DDEVICE9 device,
/* format */
if (format)
{
D3DDEVICE_CREATION_PARAMETERS params;
IDirect3D9 *d3d = NULL;
D3DDISPLAYMODE mode;
HRESULT hr;
TRACE("Requested format %x\n", *format);
usedformat = *format;
}
hr = IDirect3DDevice9_GetDirect3D(device, &d3d);
hr = IDirect3DDevice9_GetDirect3D(device, &d3d);
if (FAILED(hr))
goto cleanup;
if (FAILED(hr))
goto cleanup;
hr = IDirect3DDevice9_GetCreationParameters(device, &params);
hr = IDirect3DDevice9_GetCreationParameters(device, &params);
if (FAILED(hr))
goto cleanup;
if (FAILED(hr))
goto cleanup;
hr = IDirect3DDevice9_GetDisplayMode(device, 0, &mode);
hr = IDirect3DDevice9_GetDisplayMode(device, 0, &mode);
if (FAILED(hr))
if (FAILED(hr))
goto cleanup;
if ((usedformat == D3DFMT_UNKNOWN) || (usedformat == D3DX_DEFAULT))
usedformat = D3DFMT_A8R8G8B8;
hr = IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType, mode.Format,
usage, D3DRTYPE_TEXTURE, usedformat);
if (FAILED(hr))
{
/* Heuristic to choose the fallback format */
const PixelFormatDesc *fmt = get_format_info(usedformat);
BOOL allow_24bits;
int bestscore = INT_MIN, i = 0, j;
unsigned int channels;
const PixelFormatDesc *curfmt;
if (!fmt)
{
FIXME("Pixel format %x not handled\n", usedformat);
goto cleanup;
}
if ((*format == D3DFMT_UNKNOWN) || (*format == D3DX_DEFAULT))
*format = D3DFMT_A8R8G8B8;
allow_24bits = fmt->bytes_per_pixel == 3;
channels = (fmt->bits[0] ? 1 : 0) + (fmt->bits[1] ? 1 : 0)
+ (fmt->bits[2] ? 1 : 0) + (fmt->bits[3] ? 1 : 0);
usedformat = D3DFMT_UNKNOWN;
hr = IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType, mode.Format, usage,
D3DRTYPE_TEXTURE, *format);
while ((curfmt = get_format_info_idx(i)))
{
unsigned int curchannels = (curfmt->bits[0] ? 1 : 0) + (curfmt->bits[1] ? 1 : 0)
+ (curfmt->bits[2] ? 1 : 0) + (curfmt->bits[3] ? 1 : 0);
int score;
if (FAILED(hr))
FIXME("Pixel format adjustment not implemented yet\n");
i++;
if (curchannels < channels)
continue;
if (curfmt->bytes_per_pixel == 3 && !allow_24bits)
continue;
hr = IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType,
mode.Format, usage, D3DRTYPE_TEXTURE, curfmt->format);
if (FAILED(hr))
continue;
/* This format can be used, let's evaluate it.
Weights chosen quite arbitrarily... */
score = 16 - 4 * (curchannels - channels);
for (j = 0; j < 4; j++)
{
int diff = curfmt->bits[j] - fmt->bits[j];
score += 16 - (diff < 0 ? -diff * 4 : diff);
}
if (score > bestscore)
{
bestscore = score;
usedformat = curfmt->format;
}
}
hr = D3D_OK;
}
cleanup:
if (d3d)
IDirect3D9_Release(d3d);
if (d3d)
IDirect3D9_Release(d3d);
if (FAILED(hr))
return D3DERR_INVALIDCALL;
if (FAILED(hr))
return hr;
if (usedformat == D3DFMT_UNKNOWN)
{
WARN("Couldn't find a suitable pixel format\n");
return D3DERR_NOTAVAILABLE;
}
TRACE("Format chosen: %x\n", usedformat);
if (format)
*format = usedformat;
return D3D_OK;
}
......
......@@ -152,3 +152,12 @@ const PixelFormatDesc *get_format_info(D3DFORMAT format)
while(formats[i].format != format && formats[i].format != D3DFMT_UNKNOWN) i++;
return &formats[i];
}
const PixelFormatDesc *get_format_info_idx(int idx)
{
if(idx >= sizeof(formats) / sizeof(formats[0]))
return NULL;
if(formats[idx].format == D3DFMT_UNKNOWN)
return NULL;
return &formats[idx];
}
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