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wine
wine-cw
Commits
ec4af076
Commit
ec4af076
authored
Jan 29, 2009
by
Alexandre Julliard
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gdi32: Replace the MEMCHECK macro in the region code by a proper function.
parent
919b1076
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Showing
1 changed file
with
30 additions
and
90 deletions
+30
-90
region.c
dlls/gdi32/region.c
+30
-90
No files found.
dlls/gdi32/region.c
View file @
ec4af076
...
...
@@ -141,30 +141,32 @@ static const struct gdi_obj_funcs region_funcs =
(r1)->bottom > (r2)->top && \
(r1)->top < (r2)->bottom)
/*
* Check to see if there is enough memory in the present region.
*/
static
inline
int
xmemcheck
(
WINEREGION
*
reg
,
LPRECT
*
rect
,
LPRECT
*
firstrect
)
{
if
(
reg
->
numRects
>=
(
reg
->
size
-
1
))
{
*
firstrect
=
HeapReAlloc
(
GetProcessHeap
(),
0
,
*
firstrect
,
(
2
*
(
sizeof
(
RECT
))
*
(
reg
->
size
)));
if
(
*
firstrect
==
0
)
return
0
;
static
BOOL
add_rect
(
WINEREGION
*
reg
,
INT
left
,
INT
top
,
INT
right
,
INT
bottom
)
{
RECT
*
rect
;
if
(
reg
->
numRects
>=
reg
->
size
)
{
RECT
*
newrects
=
HeapReAlloc
(
GetProcessHeap
(),
0
,
reg
->
rects
,
2
*
sizeof
(
RECT
)
*
reg
->
size
);
if
(
!
newrects
)
return
FALSE
;
reg
->
rects
=
newrects
;
reg
->
size
*=
2
;
*
rect
=
(
*
firstrect
)
+
reg
->
numRects
;
}
return
1
;
rect
=
reg
->
rects
+
reg
->
numRects
++
;
rect
->
left
=
left
;
rect
->
top
=
top
;
rect
->
right
=
right
;
rect
->
bottom
=
bottom
;
return
TRUE
;
}
#define MEMCHECK(reg, rect, firstrect) xmemcheck(reg,&(rect),&(firstrect))
#define EMPTY_REGION(pReg) { \
#define EMPTY_REGION(pReg) do { \
(pReg)->numRects = 0; \
(pReg)->extents.left = (pReg)->extents.top = 0; \
(pReg)->extents.right = (pReg)->extents.bottom = 0; \
}
}
while(0)
#define REGION_NOT_EMPTY(pReg)
pReg->numRects
#define REGION_NOT_EMPTY(pReg)
((pReg)->numRects)
#define INRECT(r, x, y) \
( ( ((r).right > x)) && \
...
...
@@ -1887,9 +1889,6 @@ static void REGION_IntersectO(WINEREGION *pReg, RECT *r1, RECT *r1End,
{
INT
left
,
right
;
RECT
*
pNextRect
;
pNextRect
=
&
pReg
->
rects
[
pReg
->
numRects
];
while
((
r1
!=
r1End
)
&&
(
r2
!=
r2End
))
{
...
...
@@ -1904,15 +1903,7 @@ static void REGION_IntersectO(WINEREGION *pReg, RECT *r1, RECT *r1End,
* right next to each other. Since that should never happen...
*/
if
(
left
<
right
)
{
MEMCHECK
(
pReg
,
pNextRect
,
pReg
->
rects
);
pNextRect
->
left
=
left
;
pNextRect
->
top
=
top
;
pNextRect
->
right
=
right
;
pNextRect
->
bottom
=
bottom
;
pReg
->
numRects
+=
1
;
pNextRect
++
;
}
add_rect
(
pReg
,
left
,
top
,
right
,
bottom
);
/*
* Need to advance the pointers. Shift the one that extends
...
...
@@ -1981,19 +1972,9 @@ static void REGION_IntersectRegion(WINEREGION *newReg, WINEREGION *reg1,
static
void
REGION_UnionNonO
(
WINEREGION
*
pReg
,
RECT
*
r
,
RECT
*
rEnd
,
INT
top
,
INT
bottom
)
{
RECT
*
pNextRect
;
pNextRect
=
&
pReg
->
rects
[
pReg
->
numRects
];
while
(
r
!=
rEnd
)
{
MEMCHECK
(
pReg
,
pNextRect
,
pReg
->
rects
);
pNextRect
->
left
=
r
->
left
;
pNextRect
->
top
=
top
;
pNextRect
->
right
=
r
->
right
;
pNextRect
->
bottom
=
bottom
;
pReg
->
numRects
+=
1
;
pNextRect
++
;
add_rect
(
pReg
,
r
->
left
,
top
,
r
->
right
,
bottom
);
r
++
;
}
return
;
...
...
@@ -2016,31 +1997,17 @@ static void REGION_UnionNonO (WINEREGION *pReg, RECT *r, RECT *rEnd,
static
void
REGION_UnionO
(
WINEREGION
*
pReg
,
RECT
*
r1
,
RECT
*
r1End
,
RECT
*
r2
,
RECT
*
r2End
,
INT
top
,
INT
bottom
)
{
RECT
*
pNextRect
;
pNextRect
=
&
pReg
->
rects
[
pReg
->
numRects
];
#define MERGERECT(r) \
if ((pReg->numRects != 0) && \
(p
NextRect[
-1].top == top) && \
(p
NextRect[
-1].bottom == bottom) && \
(p
NextRect[
-1].right >= r->left)) \
(p
Reg->rects[pReg->numRects
-1].top == top) && \
(p
Reg->rects[pReg->numRects
-1].bottom == bottom) && \
(p
Reg->rects[pReg->numRects
-1].right >= r->left)) \
{ \
if (pNextRect[-1].right < r->right) \
{ \
pNextRect[-1].right = r->right; \
} \
if (pReg->rects[pReg->numRects-1].right < r->right) \
pReg->rects[pReg->numRects-1].right = r->right; \
} \
else \
{ \
MEMCHECK(pReg, pNextRect, pReg->rects); \
pNextRect->top = top; \
pNextRect->bottom = bottom; \
pNextRect->left = r->left; \
pNextRect->right = r->right; \
pReg->numRects += 1; \
pNextRect += 1; \
} \
add_rect( pReg, r->left, top, r->right, bottom ); \
r++;
while
((
r1
!=
r1End
)
&&
(
r2
!=
r2End
))
...
...
@@ -2067,6 +2034,7 @@ static void REGION_UnionO (WINEREGION *pReg, RECT *r1, RECT *r1End,
MERGERECT
(
r2
);
}
return
;
#undef MERGERECT
}
/***********************************************************************
...
...
@@ -2153,19 +2121,9 @@ static void REGION_UnionRegion(WINEREGION *newReg, WINEREGION *reg1,
static
void
REGION_SubtractNonO1
(
WINEREGION
*
pReg
,
RECT
*
r
,
RECT
*
rEnd
,
INT
top
,
INT
bottom
)
{
RECT
*
pNextRect
;
pNextRect
=
&
pReg
->
rects
[
pReg
->
numRects
];
while
(
r
!=
rEnd
)
{
MEMCHECK
(
pReg
,
pNextRect
,
pReg
->
rects
);
pNextRect
->
left
=
r
->
left
;
pNextRect
->
top
=
top
;
pNextRect
->
right
=
r
->
right
;
pNextRect
->
bottom
=
bottom
;
pReg
->
numRects
+=
1
;
pNextRect
++
;
add_rect
(
pReg
,
r
->
left
,
top
,
r
->
right
,
bottom
);
r
++
;
}
return
;
...
...
@@ -2234,13 +2192,7 @@ static void REGION_SubtractO (WINEREGION *pReg, RECT *r1, RECT *r1End,
* Left part of subtrahend covers part of minuend: add uncovered
* part of minuend to region and skip to next subtrahend.
*/
MEMCHECK
(
pReg
,
pNextRect
,
pReg
->
rects
);
pNextRect
->
left
=
left
;
pNextRect
->
top
=
top
;
pNextRect
->
right
=
r2
->
left
;
pNextRect
->
bottom
=
bottom
;
pReg
->
numRects
+=
1
;
pNextRect
++
;
add_rect
(
pReg
,
left
,
top
,
r2
->
left
,
bottom
);
left
=
r2
->
right
;
if
(
left
>=
r1
->
right
)
{
...
...
@@ -2266,13 +2218,7 @@ static void REGION_SubtractO (WINEREGION *pReg, RECT *r1, RECT *r1End,
*/
if
(
r1
->
right
>
left
)
{
MEMCHECK
(
pReg
,
pNextRect
,
pReg
->
rects
);
pNextRect
->
left
=
left
;
pNextRect
->
top
=
top
;
pNextRect
->
right
=
r1
->
right
;
pNextRect
->
bottom
=
bottom
;
pReg
->
numRects
+=
1
;
pNextRect
++
;
add_rect
(
pReg
,
left
,
top
,
r1
->
right
,
bottom
);
}
r1
++
;
left
=
r1
->
left
;
...
...
@@ -2284,13 +2230,7 @@ static void REGION_SubtractO (WINEREGION *pReg, RECT *r1, RECT *r1End,
*/
while
(
r1
!=
r1End
)
{
MEMCHECK
(
pReg
,
pNextRect
,
pReg
->
rects
);
pNextRect
->
left
=
left
;
pNextRect
->
top
=
top
;
pNextRect
->
right
=
r1
->
right
;
pNextRect
->
bottom
=
bottom
;
pReg
->
numRects
+=
1
;
pNextRect
++
;
add_rect
(
pReg
,
left
,
top
,
r1
->
right
,
bottom
);
r1
++
;
if
(
r1
!=
r1End
)
{
...
...
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